Isaac Marovitz
18e1569941
Rebase + Format
2024-12-23 21:23:59 -06:00
Samuliak
362dc6eaea
use unknown texture usage
2024-12-23 21:23:47 -06:00
Samuliak
d66c39b64b
don't hardcode render pipeline attachments
2024-12-23 21:23:42 -06:00
Samuliak
de23abcf90
create GetSwizzle helper function
2024-12-23 21:23:32 -06:00
Samuliak
b2a0ca0e2b
add: textures and samplers as shader arguments & fix: issue with casting
2024-12-23 21:23:28 -06:00
Samuliak
e3364b0fcc
support fragment coord as an input to a shader
2024-12-23 21:23:24 -06:00
Samuliak
8a0dd491b9
support texture views
2024-12-23 21:23:20 -06:00
Isaac Marovitz
ba05ed9552
Format
2024-12-23 21:23:14 -06:00
Isaac Marovitz
b85721b738
Rebase + GAL Changes
2024-12-23 21:23:06 -06:00
Isaac Marovitz
9d7164a329
Remove TODOs
2024-12-23 21:21:51 -06:00
Isaac Marovitz
2f70337dca
Fix Scissor/Viewport state & Validation Error
2024-12-23 21:21:47 -06:00
Isaac Marovitz
60c99e32b0
Require Argument Buffers Tier 2
2024-12-23 21:21:42 -06:00
Isaac Marovitz
ebd2d82ff3
Buffer bindings in shader…
...
Will need to be reworked
2024-12-23 21:21:36 -06:00
Isaac Marovitz
44bd12104b
Bind Uniform & Storage Buffers
2024-12-23 21:21:31 -06:00
Evan Husted
0df70db73c
remnant
2024-12-23 21:21:14 -06:00
Isaac Marovitz
64e9dcee3d
Fix buffer access syntax
2024-12-23 21:19:39 -06:00
Isaac Marovitz
e353e3d3fc
Dispose pipeline before window
2024-12-23 21:19:33 -06:00
Isaac Marovitz
6a67822b3b
Set scissors & viewports
2024-12-23 21:19:26 -06:00
Isaac Marovitz
65b7af6308
Format
2024-12-23 21:19:22 -06:00
Isaac Marovitz
36fe41bffd
Format
2024-12-23 21:19:19 -06:00
Isaac Marovitz
e758e531c5
Fix some crashes
2024-12-23 21:19:16 -06:00
Isaac Marovitz
efa9d56a56
Fix Cubemap & Array Texture Creation
2024-12-23 21:19:08 -06:00
Isaac Marovitz
b95e1d288b
Properly check for 3D
2024-12-23 21:17:32 -06:00
Isaac Marovitz
48aba086e1
Fix swizzle for certain formats
2024-12-23 21:17:28 -06:00
Isaac Marovitz
44f4d41cf8
Blit at the end of the render
2024-12-23 21:17:25 -06:00
Isaac Marovitz
b4f468c653
Load attachments
2024-12-23 21:17:21 -06:00
Isaac Marovitz
3117aeca7f
Cleanup Shader I/O
2024-12-23 21:17:17 -06:00
Isaac Marovitz
987a42ce30
Fix fragment shader bindings
2024-12-23 21:17:09 -06:00
Isaac Marovitz
fc7f09624c
Fix VertexBuffers
...
Naive non-managed approach
2024-12-23 21:16:57 -06:00
Isaac Marovitz
e2445990a5
Fix some shader gen problems…
2024-12-23 21:16:52 -06:00
Isaac Marovitz
dc4305f1cf
Formatting
2024-12-23 21:16:48 -06:00
Isaac Marovitz
b7a0aefa80
Make TypeConversion failure an error
2024-12-23 21:16:42 -06:00
Isaac Marovitz
7a99143a8a
Fix MSL Reinterpret Casts
2024-12-23 21:16:39 -06:00
Isaac Marovitz
89d1caf30f
Dont set Vertex Attributes for now
2024-12-23 21:16:35 -06:00
Isaac Marovitz
de7b3e7dac
Remove capture code
2024-12-23 21:16:31 -06:00
Isaac Marovitz
94e15aa662
Bind Textures & Samplers
2024-12-23 21:16:27 -06:00
Isaac Marovitz
b157a8e549
Revise ISampler
2024-12-23 21:16:20 -06:00
Isaac Marovitz
6685041545
Try again
2024-12-23 21:16:15 -06:00
Isaac Marovitz
b8630b5c45
Resolve warning
2024-12-23 21:16:12 -06:00
Isaac Marovitz
c0da3d68ca
Formatting
2024-12-23 21:16:07 -06:00
Isaac Marovitz
76bafe75f4
FIx build
2024-12-23 21:15:56 -06:00
Isaac Marovitz
3c562d8906
Fix some rebase errors
2024-12-23 21:15:36 -06:00
Isaac Marovitz
df0dc4454b
End Pass on Dispose
2024-12-23 21:15:33 -06:00
Isaac Marovitz
26ea1e6d37
Don’t change Render State if Vertex Function is Invalid
2024-12-23 21:15:26 -06:00
Isaac Marovitz
e8d0212ec6
“Report” Driver
2024-12-23 21:15:18 -06:00
Isaac Marovitz
e7197877a2
Adjust function signature
2024-12-23 21:15:14 -06:00
Isaac Marovitz
dff9046f55
Get it building again
2024-12-23 21:15:07 -06:00
Isaac Marovitz
cb36036faa
Render Targets
2024-12-23 21:15:01 -06:00
Isaac Marovitz
c4cf4895d8
format
2024-12-23 21:14:55 -06:00
Isaac Marovitz
b6116da940
Formatting
2024-12-23 21:14:50 -06:00
Isaac Marovitz
fbcd9994c8
smh
2024-12-23 21:14:18 -06:00
Isaac Marovitz
5d90932277
Dont specify [[stage_in]] on fragment
2024-12-23 21:14:06 -06:00
Isaac Marovitz
037157135e
If one shader fails, whole program fails
2024-12-23 21:12:41 -06:00
Isaac Marovitz
d45c7711ba
Fix fragment shaders (and fuck everything up)
2024-12-23 21:09:35 -06:00
Isaac Marovitz
b3629e3a8b
Vertex buffer data
2024-12-23 21:09:25 -06:00
Isaac Marovitz
c216028d00
Dont be stupid
2024-12-23 21:09:18 -06:00
Isaac Marovitz
02fbcfbadb
Dont set 0 attributes
2024-12-23 21:09:07 -06:00
Isaac Marovitz
a5c1b6a255
Reset Descriptor instead of making a new object
2024-12-23 21:09:00 -06:00
Isaac Marovitz
be1d099879
Set Vertex Descriptor properly
2024-12-23 21:08:54 -06:00
Isaac Marovitz
3529fcd592
Start vertex descriptor work
2024-12-23 21:08:44 -06:00
Isaac Marovitz
3398977c97
Implement CreateProgram
2024-12-23 21:08:35 -06:00
Isaac Marovitz
fe62c794b9
Fix fragment output color
2024-12-23 21:08:21 -06:00
Isaac Marovitz
2e3509f8e8
Set TargetLanguage for Metal to MSL
2024-12-23 21:08:06 -06:00
Isaac Marovitz
d65858be25
Fix IoMap variable names
...
Output struct
Lazy Vertex IO
Output fixes
Fix output struct definition
MSL Binding Model description
Might need tweaks/adjustments
Cleanup
Typo + Format
2024-12-23 21:07:58 -06:00
Isaac Marovitz
2a28950739
Fix ETC2 PTA formats
...
Format
2024-12-23 21:07:52 -06:00
Isaac Marovitz
4587905cd8
Partial TextureQuerySamples
2024-12-23 21:07:07 -06:00
Isaac Marovitz
9cc56a3bca
Fix instructions
2024-12-23 21:06:58 -06:00
Isaac Marovitz
b06afd1a1f
LDR ASTC
2024-12-23 21:06:52 -06:00
Isaac Marovitz
7182ac7233
Get build working again (values likely wrong)
2024-12-23 21:06:45 -06:00
Isaac Marovitz
398b6cb60e
dotnet format
2024-12-23 21:06:31 -06:00
Isaac Marovitz
c5522e3694
Back to where we were
...
First special instruction
Start Load/Store implementation
Start TextureSample
Sample progress
I/O Load/Store Progress
Rest of load/store
TODO: Currently, the generator still assumes the GLSL style of I/O attributres. On MSL, the vertex function should output a struct which contains a float4 with the required position attribute.
TextureSize and VectorExtract
Fix UserDefined IO Vars
Fix stage input struct names
2024-12-23 21:05:34 -06:00
Isaac Marovitz
a3da70edc2
Boot TOTK
2024-12-23 21:05:28 -06:00
Evan Husted
14999a1d51
Merge branch 'master' into new-metal
2024-12-23 21:04:54 -06:00
Isaac Marovitz
94e699eeba
Boot Sonic Mania
2024-12-23 21:01:19 -06:00
Isaac Marovitz
b1785c0b14
Update for new Shader IR format
2024-12-23 21:01:10 -06:00
Isaac Marovitz
84c90f8895
Update src/Ryujinx.Graphics.Metal/Pipeline.cs
...
Co-authored-by: gdkchan <gab.dark.100@gmail.com>
2024-12-23 21:00:54 -06:00
Isaac Marovitz
dc4d3078ef
Vertex Input Attributes
2024-12-23 21:00:45 -06:00
Isaac Marovitz
4b5c3d7fc6
More Shader Gen Stuff
...
Mostly copied from GLSL since in terms of syntax within blocks they’re pretty similar. Likely the result will need tweaking…
Isn’t that conveniant?
“Do the simd_shuffle”
atomics
Remaining instructions
Remove removed special instructions
Getting somewhere…
2024-12-23 21:00:23 -06:00
Isaac Marovitz
5a802a550b
Fix Metal Validation Error
2024-12-23 21:00:16 -06:00
Isaac Marovitz
7c31a411df
SDL2 Headless Metal Backend support
2024-12-23 20:59:56 -06:00
Isaac Marovitz
8b9d6ffc94
Easier capture stuff
2024-12-23 20:58:47 -06:00
Isaac Marovitz
4cde7a4125
Define MaxFramesPerCapture
2024-12-23 20:58:39 -06:00
Isaac Marovitz
c1ef270b9d
Cleanup encoder getting + Fix capture overflow
2024-12-23 20:58:32 -06:00
Evan Husted
2812f01643
merge leftovers
2024-12-23 20:58:17 -06:00
Isaac Marovitz
7441d94f10
Formatting
2024-12-23 20:57:31 -06:00
Isaac Marovitz
a8b4e643d0
Start of MSL instructions
...
Remaining functions
2024-12-23 20:55:40 -06:00
Isaac Marovitz
a7908c187d
Warn when generating unsupported shader
2024-12-23 20:55:27 -06:00
Isaac Marovitz
25dba8da7c
Pass sampler to Blit shader
2024-12-23 20:55:21 -06:00
Isaac Marovitz
0edec0d3ff
Shader comments
2024-12-23 20:55:12 -06:00
Isaac Marovitz
fb8749ce4e
HelperShaders class
2024-12-23 20:53:42 -06:00
Isaac Marovitz
d36c285b79
Undertale boots
2024-12-23 20:53:33 -06:00
Isaac Marovitz
179482e9cb
Check if packed depth is supported
2024-12-23 20:53:19 -06:00
Isaac Marovitz
671aff68a6
Fix RGB Seizure
2024-12-23 20:53:06 -06:00
Isaac Marovitz
8bf33b3098
Barry is here mashallah
2024-12-23 20:52:40 -06:00
Isaac Marovitz
6a115becef
Seizure my beloved is working
2024-12-23 20:52:32 -06:00
Isaac Marovitz
ed445e001a
SetData
2024-12-23 20:52:22 -06:00
Isaac Marovitz
93f31bd08a
Look ma no crash
2024-12-23 20:44:22 -06:00
Isaac Marovitz
a60ecea4c3
Whitespace
2024-12-23 20:44:19 -06:00
Isaac Marovitz
ff0362063a
TODO
2024-12-23 20:44:13 -06:00
Isaac Marovitz
e0ea464c40
BeginComputePass
2024-12-23 20:44:01 -06:00
Isaac Marovitz
05002ae234
SetDepthTest
2024-12-23 20:43:52 -06:00
Isaac Marovitz
dc60b76748
SetStencilTest
2024-12-23 20:43:43 -06:00
Isaac Marovitz
cc3c7901b6
Forgot depth
2024-12-23 20:43:37 -06:00
Isaac Marovitz
15ad03bc04
Texture usage
2024-12-23 20:43:32 -06:00
Isaac Marovitz
1d01fbf6b1
CopyBuffer to Buffer
2024-12-23 20:43:10 -06:00
Isaac Marovitz
1e835aa56f
CopyTo Buffer
2024-12-23 20:42:50 -06:00
Evan Husted
93e5ff0137
up to date with 08126b26b1
2024-12-23 20:41:07 -06:00
Evan Husted
6d513cad1e
merging leftovers
2024-12-23 20:36:29 -06:00
Evan Husted
cbad43b003
some initial metal commits cherry-picked
2024-12-23 20:35:49 -06:00
Daenorth
3094df54dd
Update Norwegian Translation ( #418 )
...
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swiggybobo
2024-12-23 17:03:33 -06:00
GabCoolGuy
a560d2efdb
UI: Added missing french locales/Translated french locales ( #415 )
...
Custom refresh rate locales and fixed a couple others too
2024-12-23 15:43:06 -06:00
asfasagag
a270dc721c
UI: Option to resize window to 1440p, 2160p ( #432 )
...
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Minor but useful quality of life addition
2024-12-22 22:49:40 -06:00
Evan Husted
23b0b22400
UI: Ensure last played date & time are always on 2 separate lines, for consistency.
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2024-12-22 16:08:12 -06:00
Evan Husted
3dfbf55611
Merge remote-tracking branch 'origin/master'
2024-12-22 16:01:19 -06:00
Evan Husted
cb355f504d
UI: Rearrange help menu item & merge wiki page link buttons into a "category" button.
2024-12-22 16:01:09 -06:00
Marco Carvalho
b5483d8fe0
Prefer generic overload when type is known ( #430 )
2024-12-22 13:23:35 -06:00
Evan Husted
8259f790d7
misc: Cleanup locale validator
2024-12-22 13:19:10 -06:00
Evan Husted
1ea345faa7
UI: Move Match PC Time to next to the time selector & change label & tooltip to clarify behavior further.
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2024-12-22 12:53:48 -06:00
Marco Carvalho
5913ceda40
Avoid zero-length array allocations ( #427 )
2024-12-22 11:36:05 -06:00
Marco Carvalho
decd37ce6d
Add missing "yield return" ( #424 )
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2024-12-21 23:28:31 -06:00
Hack茶ん
67ec10feea
Korean translation update ( #422 )
2024-12-21 22:46:57 -06:00
Evan Husted
4c7cb54ec6
misc: I may be stupid
2024-12-21 21:52:04 -06:00
Evan Husted
f898a5ecf4
Remove code references to having a flatpak version
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2024-12-21 20:06:59 -06:00
Evan Husted
2fac0f4db1
Specify it's date & time
2024-12-21 20:00:16 -06:00
Evan Husted
0f18df982f
UI: localize the button & make it smaller
2024-12-21 19:59:16 -06:00
Evan Husted
d9fe0da345
UI: Button to set emulator time based on system time in settings, under the time settings.
...
Partially resolves #355 . I think that wanted automatic. If automatic functionality is still desired even with this change then that will be considered.
2024-12-21 19:43:40 -06:00
Evan Husted
1f0fa525a3
UI: some languages did already say Firmware version oddly enough
2024-12-21 19:03:08 -06:00
Evan Husted
e15a207656
misc: Improve broken locale.json crash message
2024-12-21 18:58:53 -06:00
Evan Husted
77ef82d92a
misc: Cache LocalesJson when loading locale
2024-12-21 18:57:05 -06:00
Evan Husted
ba199f4325
UI: Change "System Version" to "Firmware Version" and change 0.0 when firmware is not installed to NaN
2024-12-21 18:34:07 -06:00
Evan Husted
4171913baf
misc: One additional usage of Lock & comment why it's not used on the others.
2024-12-21 17:05:55 -06:00
Evan Husted
5b36a9cf9f
chore: small cleanups
2024-12-21 17:05:55 -06:00
GabCoolGuy
a460eda195
UI: Fixed some light theme colors ( #420 )
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Closes #419
2024-12-21 11:19:29 -06:00
sunshineinabox
c77c1acd08
Resolve Image Usage Validation Error ( #296 )
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This was a missed change that would resolve Image Usage validation error
that is created fairly frequently.
``VUID-VkImageViewCreateInfo-pNext-02662(ERROR / SPEC): msgNum:
-55646969 - Validation Error: [ VUID-VkImageViewCreateInfo-pNext-02662 ]
Object 0: handle = 0x260b9d1f6b8, type = VK_OBJECT_TYPE_IMAGE; |
MessageID = 0xfcaee507 | vkCreateImageView():
pCreateInfo->pNext<VkImageViewUsageCreateInfo>.usage
(VK_IMAGE_USAGE_SAMPLED_BIT|VK_IMAGE_USAGE_STORAGE_BIT) must not include
any bits that were not set in VkImageCreateInfo::usage
(VK_IMAGE_USAGE_TRANSFER_SRC_BIT|VK_IMAGE_USAGE_TRANSFER_DST_BIT|VK_IMAGE_USAGE_SAMPLED_BIT|VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT)
of the image. The Vulkan spec states: If the pNext chain includes a
VkImageViewUsageCreateInfo structure, and image was not created with a
VkImageStencilUsageCreateInfo structure included in the pNext chain of
VkImageCreateInfo, its usage member must not include any bits that were
not set in the usage member of the VkImageCreateInfo structure used to
create image
(https://vulkan.lunarg.com/doc/view/1.3.290.0/windows/1.3-extensions/vkspec.html#VUID-VkImageViewCreateInfo-pNext-02662 )
Objects: 1
[0] 0x260b9d1f6b8, type: 10, name: NULL
``
2024-12-20 16:31:05 -06:00
Evan Husted
2fa3a7bfa1
HLE: rename AmiiboDecrypter to AmiiboDecryptor
2024-12-20 15:44:01 -06:00
Evan Husted
381921390a
UI: Only show Amiibo bin scan menu item if the key file exists
2024-12-20 15:41:18 -06:00
Jacobwasbeast
221524d879
Added Support for 532-Byte Amiibo BIN Files ( #412 )
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Added functionality to load 532-byte Amiibo BIN files, commonly used in
Tagmo and similar tools. These files were missing the following pages.
* 133 (85h) PWD
* 134 (86h) PACK RFUI
These pages can be added as null bytes if not present. The system seems
to function correctly without them.
2024-12-20 13:54:27 -06:00
LotP1
9cddf3b66b
Unified locales ( #391 )
...
Use 1 locales file instead of individual files for each langauge.
This makes it easier to keep track of what is missing.
The PR will automatically fix missing locales and throw an error if
anything is incorrect, by running the emulator. That way the person
adding a new locale or new language can just run the emulator once to
populate all the fields, so they can easily begin translating.
2024-12-20 13:27:11 -06:00
Jacobwasbeast
0adaa4cb96
Adds the ability to read and write to amiibo bin files ( #348 )
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This introduces the ability to read and write game data and model
information from an Amiibo dump file (BIN format). Note that this
functionality requires the presence of a key_retail.bin file. For the
option to appear and function in the UI, ensure that the key_retail.bin
file is located in the <RyujinxData>/system folder.
2024-12-19 22:36:46 -06:00
Marco Carvalho
ff6628149d
Migrate to .NET 9 ( #198 )
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2024-12-19 18:52:25 -06:00
Evan Husted
8db5a7e98b
UI: Fix logo aliasing
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2024-12-17 21:20:49 -06:00
GabCoolGuy
8e00cb5232
UI: Add faq, setup and multiplayer guides to the Help dropdown ( #383 )
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2024-12-15 10:45:37 -06:00
Evan Husted
2cd54d0da0
Remove icon padding
2024-12-14 08:03:17 -06:00
Evan Husted
b97b8ca8f5
Logo from PR #381 everywhere
2024-12-14 07:27:07 -06:00
Daenorth
1b9656e960
Norwegian Translation ( #338 )
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2024-12-13 03:56:20 -06:00
Hack茶ん
8994e7476c
Korean Former Maintainers & About description translations ( #371 )
2024-12-13 03:54:07 -06:00
rrondo
b3944a18b7
Some changes to Ukrainian localization (uk_UA.json) ( #356 )
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I made some small corrections and translated the lines that didn’t have
translations.
2024-12-10 11:58:53 -06:00
Evan Husted
1a005f96e7
Merge remote-tracking branch 'origin/master'
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2024-12-08 13:05:47 -06:00
Evan Husted
072cd2824a
misc: chore: Simplify Updater version parsing.
2024-12-08 13:05:35 -06:00
Evan Husted
9da97bc911
misc: chore: Collapse XCIFileTrimmerLog implementations into a single class.
2024-12-08 13:05:09 -06:00
Evan Husted
39252b7267
UI: Update About window with the current status of the project.
2024-12-08 13:04:01 -06:00
Evan Husted
ec11bf2af9
i18n: Clean out old translations and reset outdated ones
2024-12-07 08:53:23 -06:00
bangfire
8ae72c1a00
Fix Windows Terminal hide/show functions ( #342 )
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https://stackoverflow.com/a/78577080
2024-12-07 07:17:39 -06:00
Evan Husted
06abba25c1
UI: Adapt accent color to the user's system.
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https://amwx.github.io/FluentAvaloniaDocs/pages/FATheme/Accents#using-the-systems-accent-color
2024-12-07 06:22:46 -06:00
Evan Husted
de00a71690
UI: Fix missing total DLC count.
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Fixes #347 .
2024-12-07 05:48:11 -06:00
Evan Husted
315a1819c0
Attempt #2
2024-12-07 05:31:37 -06:00
Evan Husted
4ffb8aef12
Try and fix nullref
2024-12-07 05:21:16 -06:00
Evan Husted
290a6ad5de
HLE: extract custom NACP data functionality into a static helper for generic reuse elsewhere, and clarify magic numbers.
2024-12-07 04:30:04 -06:00
Evan Husted
eda4f4349b
headless: Actually log the command line errors
2024-12-07 04:06:22 -06:00
Evan Husted
5fbcb1f3a7
misc: chore: Cleanups & unused parameter removal
2024-12-07 04:06:22 -06:00
WilliamWsyHK
d00754477e
Add Firmware keyword in log if it is indeed firmware ( #343 )
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Co-authored-by: LotP1 <rasmus.stilling.pedersen1@gmail.com>
2024-12-07 04:03:01 -06:00
maxdlpee
0bc1eddaeb
Update Spanish translation ( #332 )
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- Added translations for XCI trimmer
- Added translations for Cabinet applet
- Added translations for Keys installer
- Other miscellaneous translations added
2024-12-06 21:57:35 -06:00
Luke Warner
baad1e313f
Stub Ldn.Lp2p.ISfService: 776 (DestroyGroup) ( #353 )
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This prevents a crash in Mario Kart Live: Home Circuit that would occur
after exiting the kart pairing screen.
2024-12-06 14:43:31 -06:00
Hack茶ん
a1e6d11dcb
Update Korean translation ( #352 )
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2024-12-06 09:18:09 -06:00
Evan Husted
1d0152b961
UI: Move Shader Compilation hint, graphics backend, and GPU manufacturer to the right side of the status bar, next to firmware version.
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Removed the "Game:" prefix in front of FPS.
2024-12-04 03:37:21 -06:00
Evan Husted
07690e4527
chore: applets: Cleanup redundant ReadStruct implementations & provide a default implementation for IApplet#GetResult.
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2024-12-04 02:24:40 -06:00
Jacobwasbeast
08b7257be5
Add the Cabinet Applet ( #340 )
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This adds the missing Cabinet Applet, which allows for formatting
Amiibos and changing their names.
2024-12-02 23:40:02 -06:00
Luke Warner
17483aad24
ARMeilleure: Allow TPIDR2_EL0 to be set properly ( #339 )
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2024-12-02 14:42:07 -06:00
Luke Warner
6b5cb151c3
Implement and stub services required for Mario Kart Live: Home Circuit ( #331 )
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These changes allow Mario Kart Live: Home Circuit (v2.0.0) to boot into
menus. Kart functionality has not been implemented and will not work.
Version 1.0.0 is currently unsupported due to unimplemented ARM
registers. I plan on addressing this issue at a later date.
### Here is a list of the implemented and stubbed services in this PR:
#### Implemented:
Ldn.Lp2p.IServiceCreator: 0 (CreateNetworkService)
Ldn.Lp2p.IServiceCreator: 8 (CreateNetworkServiceMonitor)
Ldn.Lp2p.ISfService: 0 (Initialize)
Ldn.Lp2p.ISfServiceMonitor: 0 (Initialize)
Ldn.Lp2p.ISfServiceMonitor: 256 (AttachNetworkInterfaceStateChangeEvent)
Ldn.Lp2p.ISfServiceMonitor: 328 (AttachJoinEvent)
#### Stubbed:
Ldn.Lp2p.ISfService: 768 (CreateGroup)
Ldn.Lp2p.ISfService: 1536 (SendToOtherGroup)
Ldn.Lp2p.ISfService: 1544 (RecvFromOtherGroup)
Ldn.Lp2p.ISfServiceMonitor: 288 (GetGroupInfo)
Ldn.Lp2p.ISfServiceMonitor: 296 (GetGroupInfo2)
Ldn.Lp2p.ISfServiceMonitor: 312 (GetIpConfig)
2024-11-30 17:20:48 -06:00
LotP1
facc12a94a
JIT Sparse Function Table random crash fix ( #319 )
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A couple of games have random crashing with the JIT Sparse Ftable changes, and it seems to have been caused by an insufficient int size returned by `AddressTableLevel#GetValue(ulong address)`.
It was 32 bits (Int32), but the GiantBlock (which is the current address table impl) uses potentially 36 bits for the first level.
2024-11-29 16:32:55 -06:00
Hack茶ん
8e55e6d6d7
Korean translation for key install tool ( #329 )
2024-11-29 15:39:11 -06:00
Nicola
346dfe9542
Added Tool for installing keys ( #233 )
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#232

2024-11-28 17:32:07 -06:00
Jonas Henriksson
8a2b56cae6
Fix logic surrounding PushDescriptors in Vulkan ( #257 )
2024-11-28 17:00:12 -06:00
TheToid
baf179efdb
ignore macos attribute files ( #302 )
2024-11-28 16:55:51 -06:00
Evan Husted
2a72fb2088
UI: RPC: Add Diablo III
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2024-11-26 17:15:11 -06:00
Luke Warner
0caeab2270
Remove 'Enter' hotkey in settings menu ( #95 )
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This allows the Enter key to be bound to a button when using the
Avalonia UI.
2024-11-25 13:46:41 -06:00
GabCoolGuy
f72d2c1b2b
UI: Add Mii Edit Applet Locale ( #311 )
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This allows the "Mii Edit Applet" dropdown to be localized ( I already
went ahead and localized French )
2024-11-25 13:43:01 -06:00
Hack茶ん
a18cecbc30
Korean "Show Changelog" translation ( #313 )
2024-11-25 13:40:39 -06:00
Keaton
2e6794e69b
Add custom refresh rate mode to VSync option ( #238 )
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Rebased @jcm93's refreshinterval branch:
https://github.com/jcm93/Ryujinx/tree/refreshinterval
The option is placed under System/Hacks. Disabled, it's the default
Ryujinx behavior. Enabled, the behavior is shown in the attached
screenshots. If a framerate is too high or low, you can adjust the value
where you normally toggle VSync on and off. It will also cycle through
the default on/off toggles.
Also, in order to reduce clutter, I made an adjustment to remove the
target FPS and only show the percentage.
---------
Co-authored-by: jcm <6864788+jcm93@users.noreply.github.com>
2024-11-25 13:39:09 -06:00
GabCoolGuy
7e16fccfc1
UI: Fix icons getting cutoff in the About window ( #310 )
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Before:

After:

2024-11-24 11:33:53 -06:00
Daniel Zauner
a81212bbf1
Fix window decorations being too wide ( #309 )
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2024-11-24 09:49:44 -06:00
Evan Husted
e8d3ad4d8b
UI: RPC: TSUKIHIME -A piece of blue glass moon- asset image
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2024-11-23 13:10:53 -06:00
LotP1
e653848a2c
JIT Sparse Function Table ( #250 )
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More up to date build of the JIT Sparse PR for continued development.
JIT Sparse Function Table was originally developed by riperiperi for the
original Ryujinx project, and decreased the amount of layers in the
Function Table structure, to decrease lookup times at the cost of
slightly higher RAM usage.
This PR rebalances the JIT Sparse Function Table to be a bit more RAM
intensive, but faster in workloads where the JIT Function Table is a
bottleneck. Faster RAM will see a bigger impact and slower RAM (DDR3 and
potentially slow DDR4) will see a slight performance decrease.
This PR also implements a base for a PPTC profile system that could
allow for PPTC with ExeFS mods enabled in the future.
This PR also potentially fixes a strange issue where Avalonia would time
out in some rare instances, e.g. when running ExeFS mods with TotK and a
strange controller configuration.
---------
Co-authored-by: Evan Husted <gr33m11@gmail.com>
2024-11-22 15:33:44 -06:00
Evan Husted
5534001152
UI: Always save screenshots to the Ryujinx data directory.
2024-11-22 15:08:24 -06:00
Evan Husted
e05875a079
UI: It's called "live testing."
2024-11-22 14:52:56 -06:00
Evan Husted
49eeb26b6f
UI: I may be stupid. Primary button result is Ok, not Yes.
2024-11-22 14:46:10 -06:00
Evan Husted
f8d63f9a2f
UI: Add a show changelog button in the Updater, for new updates & when you're on the latest version.
2024-11-22 14:38:58 -06:00
GabCoolGuy
e2b7738465
Add all the missing locales from XCI Trimmer and LDN merge ( #281 )
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Hello any fellow developers that may be reading this. Whenever you add
any new locales to `en_US.json`, please make sure to add them to the
rest of the locale files. I will not always be there to add them myself.
2024-11-22 11:07:47 -06:00
GabCoolGuy
1d42c29335
Add more mentions of canary ( #258 )
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This should hopefully make it clearer whether or not you're using
canary.
Changelog:
- Changed github workflows to have "canary" in the zip files
- Added `App.FullAppName` in the about section, so that it's clear in
there too
- Changed log name for canary builds to
`Ryujinx_Canary_{version}_{DateTime.Now:yyyy-MM-dd_HH-mm-ss}.log`
(normal builds should still be
"Ryujinx_{version}_{DateTime.Now:yyyy-MM-dd_HH-mm-ss}.log)
2024-11-21 12:34:53 -06:00
Luke Warner
c0a4d95c5d
ARMeilleure: Implement TPIDR2_EL0 ( #280 )
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This is an implementation of the TPIDR2_EL0 register. There may be more
potential use-cases for this register not included in this PR, but this
implements the use-case seen in SuperTuxKart.
2024-11-19 13:02:24 -06:00
Evan Husted
c3831428e0
Try and fix weird nullref
2024-11-19 10:22:11 -06:00
Nicola
8444e4dca0
Fixed mime types button not updating after install/uninstall ( #241 )
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2024-11-19 02:16:15 -06:00
Narugakuruga
008d908c5a
Update Chinese locale missing line ( #259 )
2024-11-19 01:59:56 -06:00
Nicola
df5002bdbf
Created bool to store if the "Avilable Update" should be hidden on startup (--hide-updates) ( #272 )
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fixes #263
2024-11-19 01:52:51 -06:00
GabCoolGuy
f4b757c584
Add XCITrimmerTrim and XCITrimmerUntrim Locales ( #273 )
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2024-11-18 15:05:00 -06:00
Evan Husted
2e1ede5348
Merge remote-tracking branch 'origin/master'
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2024-11-17 00:58:10 -06:00
Evan Husted
52f42d450f
try 1: Fix IndexOutOfBounds in SDL2GamepadDriver.cs
2024-11-17 00:57:56 -06:00
jzumaran
11416e2167
i18n: es_ES: Added missing translations and minor fixes ( #242 )
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Added missing translations and fixed a few spelling mistakes.
2024-11-17 00:17:56 -06:00
Nicola
e5d076a1b2
Fixed some broken urls ( #249 )
2024-11-17 00:16:05 -06:00
Nicola
d394dd769a
Updated IT translation file ( #243 )
2024-11-17 00:15:06 -06:00
EmulationEnjoyer
9b90e81817
Fix window sizing when "Show Title Bar" is enabled ( #247 )
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Fixes a bug that causes the main window to not size properly when the
TitleBar is enabled (i.e.: when the TitleBar and MenuStrip are separate
entities). Corrects the size for main window startup and when a user
clicks a "View > Window Size > *Resolution Here*" MenuStripItem
Prior to this fix if a user selects 720p/1080p and "Show Title Bar" is
enabled, the window would be sized smaller than intended and display
black bars on the sides of the render area
2024-11-15 01:26:35 -06:00
Evan Husted
1e53a17041
misc: Add LEGO Horizon Adventures image asset to Discord RPC
2024-11-15 01:18:00 -06:00
Evan Husted
1ed2aea029
Update ko_KR again
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2024-11-14 02:28:00 -06:00
Evan Husted
34caa03385
Update ko_KR.json
2024-11-14 02:16:54 -06:00
Hack茶ん
104701e80d
Updtate Korean translation! ( #226 )
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I participated in the Ryujinx Korean localisation through crowdin, but
there were some parts that I couldn't express in my own colours because
of the existing translation, but I started from scratch and coloured it
with my own colours.
There were some duplicates while editing, so I fixed them all.
2024-11-14 02:08:56 -06:00
Luke Warner
cef88febb2
Implement IAllSystemAppletProxiesService: 350 (OpenSystemApplicationProxy) ( #237 )
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Implements IAllSystemAppletProxiesService: 350
(OpenSystemApplicationProxy)
This fixes a crash that occurs when launching an NSP forwarder generated
by Nro2Nsp.
2024-11-13 22:29:00 -06:00
extherian
5fccfb76b9
Fix divide by zero when recovering from missed draw (Vulkan), authored by EmulationEnjoyer ( #235 )
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Adds the fix for the crash in the opening cutscene of Baldo: The Sacred
Owls when using Vulkan, from ryujinx-mirror. The original discussion
about the fix can be found
[here.](https://github.com/ryujinx-mirror/ryujinx/pull/52 )
It's up to you if you want to merge this, it's one of the very few
improvements that ryujinx-mirror got that hasn't made it into your fork
yet. My opinion is that without a graphics expert on board, we can't
know the real cause of this divide-by-zero issue and will have to make
do with this patch to fix it. And I think we will have to do this many
times in the future for other games that suffer crashes at the moment as
well, at least going by current discussions in the #development section
of the discord.
I did not come up with this fix, all credit goes to
[EmulationEnjoyer](https://github.com/EmulationEnjoyer ) for putting
Ryujinx through a debugger and discovering the cause of the crash.
2024-11-13 20:36:59 -06:00
Evan Husted
4cb5946be4
UI: RPC: Only show hours at maximum for play time
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2024-11-11 18:22:19 -06:00
Evan Husted
e1dfb48e23
misc: Specify Normal or Canary in Version log line
2024-11-11 18:22:19 -06:00
Vudjun
6d8738c048
TESTERS WANTED: RyuLDN implementation ( #65 )
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These changes allow players to matchmake for local wireless using a LDN
server. The network implementation originates from Berry's public TCP
RyuLDN fork. Logo and unrelated changes have been removed.
Additionally displays LDN game status in the game selection window when
RyuLDN is enabled.
Functionality is only enabled while network mode is set to "RyuLDN" in
the settings.
2024-11-11 16:06:50 -06:00
Jonas Henriksson
abfcfcaf0f
Fix issue with Logger.Trace ( #228 )
2024-11-11 14:14:29 -06:00
Evan Husted
42cbe24bb1
Actually fix Canary showing the wrong repo
2024-11-10 23:32:37 -06:00
Evan Husted
79ba9d1258
UI: RPC: Fix asset image hover string version pointing to the Canary repo in Canary
2024-11-10 23:26:15 -06:00
Evan Husted
826ffd4a04
misc: Move the LowPowerPtc event handler that changes Optimizations.LowPower into the ConfigurationState ctor
2024-11-10 22:31:26 -06:00
Evan Husted
7369079459
misc: chore: cleanup 2 accidental xml namespaces
2024-11-10 22:23:03 -06:00
Evan Husted
a506d81989
Split ConfigurationState into 3 parts:
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Migration, Model, and everything else.
2024-11-10 22:16:45 -06:00
Evan Husted
15c20920b3
I thought this was a typo on my part; it wasn't
2024-11-10 22:04:55 -06:00
Evan Husted
285ee276b6
misc: Bake in value change logging into ReactiveObject to reduce logic duplication.
2024-11-10 22:03:12 -06:00
Evan Husted
617b81e209
UI: Conditionally enable install/uninstall file types buttons based on whether they're installed already
2024-11-10 20:33:49 -06:00
Evan Husted
eb6ce7bcb3
misc: chore: replace some new "" additions & some I missed
2024-11-10 20:09:02 -06:00
Evan Husted
69f75f2df1
misc: Fix small code formatting & styling issues
2024-11-10 19:58:02 -06:00
Evan Husted
10c8d73b60
UI: Ryujinx Canary title in NCA extractor
2024-11-10 19:10:02 -06:00
Evan Husted
e01a30016e
RPC: Add Mario & Luigi Brothership image.
Canary release job / Create tag (push) Waiting to run
Canary release job / Release for linux-arm64 (push) Waiting to run
Canary release job / Release for linux-x64 (push) Waiting to run
Canary release job / Release for win-x64 (push) Waiting to run
Canary release job / Release MacOS universal (push) Waiting to run
2024-11-10 17:01:47 -06:00
Evan Husted
e26625dfd5
UI: Disable XCI trimmer button when in-game
Canary release job / Create tag (push) Waiting to run
Canary release job / Release for linux-arm64 (push) Waiting to run
Canary release job / Release for linux-x64 (push) Waiting to run
Canary release job / Release for win-x64 (push) Waiting to run
Canary release job / Release MacOS universal (push) Waiting to run
2024-11-10 16:17:36 -06:00
Evan Husted
9c82d98ec4
headless: Add Ignore Controller Applet as a configurable option
2024-11-10 15:48:07 -06:00
Evan Husted
4aae82bad1
misc: Small cleanups
2024-11-10 15:34:24 -06:00
Vladimir Sokolov
299be822c4
UI: fix: when switching players, it would show old config ( #122 )
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Canary release job / Create tag (push) Waiting to run
Canary release job / Release for linux-arm64 (push) Waiting to run
Canary release job / Release for linux-x64 (push) Waiting to run
Canary release job / Release for win-x64 (push) Waiting to run
Canary release job / Release MacOS universal (push) Waiting to run
When switching between players' gamepads while saving settings, then
returning to the previous player, the settings show the default settings
instead of the actual settings applied
2024-11-09 23:24:17 -06:00
Jacobwasbeast
b17e4f79fb
Adds the ability to read a amiibo's nickname from the VirtualAmiiboFile ( #217 )
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This feature adds a way to change the Amiibo's nickname inside Smash and
other places where it's used, so it’s not always "Ryujinx." However, I
did not add a GUI or create the Cabinet applet that would allow users to
change this. So you will have to go to system/amiibo and find your
amiibo id to change it.
2024-11-09 21:18:50 -06:00
Jacobwasbeast
8c2d6192ba
Add Dummy Applet to Replace NotImplementedException ( #216 )
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Currently, in Ryujinx, if an app attempts to open an unimplemented
applet, it crashes. This change adds a dummy applet to send a dummy
response instead of crashing and logs the applet.
2024-11-09 19:28:12 -06:00
WilliamWsyHK
bd2681b2f9
Add missing and update translations for zh-tw ( #158 )
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Simply add back some missing translations and update outdated
translations for zh-tw.
2024-11-07 10:46:40 -06:00
Evan Husted
640d7f9e77
Updater: kinda confused how this didn't work?
Canary release job / Create tag (push) Waiting to run
Canary release job / Release for linux-arm64 (push) Waiting to run
Canary release job / Release for linux-x64 (push) Waiting to run
Canary release job / Release for win-x64 (push) Waiting to run
Canary release job / Release MacOS universal (push) Waiting to run
2024-11-06 19:55:58 -06:00
Evan Husted
02e8278438
Merge remote-tracking branch 'origin/master'
2024-11-06 19:46:30 -06:00
Evan Husted
6acd86c890
Fix canary updater & checking if current build is canary.
2024-11-06 19:46:20 -06:00
Luke Warner
708256ce96
Add just, a whole bunch of games to RPC assets. ( #98 )
2024-11-06 19:22:40 -06:00
Evan Husted
5bf50836e1
i18n: missing comma in en_US locale
2024-11-06 18:24:30 -06:00
Evan Husted
730ba44043
misc: Canary-specific naming & other small changes I had that I need to push.
2024-11-06 18:23:27 -06:00
Kekschen
36c374cc7a
fix: remove --deep ( #188 )
2024-11-06 18:18:59 -06:00
GabCoolGuy
75f714488e
Add many missing locales to all languages ( #160 )
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* Added many missing locales
2024-11-06 17:57:12 -06:00
TheToid
4831965404
Add ability to trim and untrim XCI files from the application context menu AND in Bulk ( #105 )
2024-11-06 17:37:30 -06:00
Luke Warner
47b8145809
Fix fullscreen when using 'Show Title Bar' ( #150 )
2024-11-06 17:36:30 -06:00
James Duarte
20cc21add6
fix minor grammatical issues in en_US.json ( #183 )
2024-11-06 17:36:02 -06:00
Evan Husted
6664ed1b11
Merge remote-tracking branch 'origin/master'
2024-11-06 16:48:33 -06:00
Evan Husted
0c88b9eff7
Canary & Release separation.
2024-11-06 16:48:20 -06:00
Daniel Zauner
5ff962be37
fix index out of range check in GetCoefficientAtIndex ( #164 )
Release job / Create tag (push) Has been cancelled
Release job / Release for linux-arm64 (push) Has been cancelled
Release job / Release for linux-x64 (push) Has been cancelled
Release job / Release for win-x64 (push) Has been cancelled
Release job / Release MacOS universal (push) Has been cancelled
2024-11-03 13:58:27 -06:00
agnostk
d9c8b7d937
feat: add DebugMouse HID ( #163 )
2024-11-03 13:58:14 -06:00
Evan Husted
04f014c777
hotfix: Locale formatting
2024-11-01 16:17:08 -05:00
Evan Husted
1c07bf3dd0
misc: Abstract repeated logic in markup extensions & move Updater into the base of the Avalonia project.
2024-11-01 15:48:25 -05:00
Evan Husted
4c83794254
Avalonia: Move LocaleExtension & IconExtension into one namespace to simplify the usage sites in the markup.
2024-11-01 13:00:56 -05:00
Evan Husted
6911e288bc
misc: Code cleanups.
2024-11-01 12:00:07 -05:00
Evan Husted
67ab54e2bb
misc: Remove custom themes in config.
2024-11-01 11:58:58 -05:00
Evan Husted
139c195eb7
misc: Replace "" with string.Empty.
2024-11-01 11:57:23 -05:00
MaxLastBreath
9305d171e7
Textures : Increase the amount of VRAM Cache available for Textures based on selected DRAM. ( #36 )
2024-11-01 06:46:29 -05:00
sovervo
fb4ab5ea08
UI: Set UseFloatingWatermark to false when the watermark is empty ( #135 )
2024-11-01 06:46:15 -05:00
Evan Husted
d7e17abade
Fix homebrew loading. Fixes #109 , #107
2024-11-01 06:41:02 -05:00
GabCoolGuy
70b7c4c1c3
French: Fixed faulty colon formatting and wrong translations ( #92 )
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* Fixed faulty colon formatting and wrong translations
(The wrong translatations were mostly my fault but you don't need to know that)
* Fixed a typo
* Fixed a couple more colons
* Changed DRamTooltip
* Update fr_FR.json
2024-10-30 02:23:18 -05:00
Diego Tegani
7764a74a6d
Update pt_BR.json ( #97 )
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Inserting new translations and updating some.
2024-10-30 02:22:40 -05:00
G4-Synix
5de2c4f292
Italian translation ( #96 )
2024-10-30 02:22:32 -05:00
Luke Warner
5845787325
Add option to show the old title bar ( #101 )
2024-10-30 02:22:22 -05:00
WalkQuackBack
9c94db1130
Update logo ( #103 )
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higher resolution
2024-10-30 02:21:39 -05:00
GabCoolGuy
1c3347c95a
Added missing french translations ( #87 )
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and also fixed a couple wrong ones
2024-10-27 17:38:34 -05:00
Nebroc351
b70580bc9f
Update fr_FR.json ( #88 )
2024-10-27 17:38:27 -05:00
Vladimir Sokolov
4926df42a4
Added Thai language description of the Ignore Applet setting ( #60 )
2024-10-27 06:33:06 -05:00
TheToid
7038a902c3
Automatically remove invalid dlc and updates as part of auto load ( #42 )
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* Automatically remove invalid dlc and updates as part of auto load
Fixed some minor label spacing issues in options dialog
Removal of unused variable in input view model
* Fixed missing french message for AutoloadDlcAddedMessage
2024-10-27 06:32:32 -05:00
Evan Husted
6be8838043
ci moment
2024-10-26 09:00:35 -05:00
Evan Husted
dfb4854d19
misc: Replace references to IntPtr/UIntPtr with nint/nuint + code cleanups.
2024-10-26 08:46:50 -05:00
Evan Husted
a09d314817
UI: Updater: Remove Avalonia migration code.
2024-10-26 08:46:50 -05:00
Evan Husted
75035b3231
UI: Fix crash when using "delete all" button in mod manager.
2024-10-26 08:46:50 -05:00
Evan Husted
9a1bdaae16
UI: Attach dev tools in debug.
2024-10-26 08:46:50 -05:00
Evan Husted
d280fbdf37
UI: RPC: Added SONIC X SHADOW GENERATIONS asset image
2024-10-25 08:36:41 -05:00
Evan Husted
7d88dfa00d
UI: Add program icon to windows other than the main
2024-10-25 08:36:41 -05:00
Evan Husted
570c7cfaa2
UI: reference recently added translations
2024-10-25 08:36:41 -05:00
Evan Husted
281be7ca62
misc: Code cleanup
2024-10-25 08:36:41 -05:00
Vladimir Sokolov
c69904afc6
Add descriptions for "ignoring applet" translated into other languages ( #59 )
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* Added description of the "Ignore applet" setting and translated descriptions into all available languages in the emulator
2024-10-25 07:56:21 -05:00
Evan Husted
26375766b4
Note to self, CHECK PRs MORE THOROUGHLY.
2024-10-24 14:28:14 -05:00
Evan Husted
a01a06cd3f
2 unmerged PRs from original Ryujinx:
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Implement shader compile counter (currently not translated, will change, need to pull changes.)
Remove event logic in favor of a single init function.
Thanks @MutantAura
2024-10-24 14:14:17 -05:00
Evan Husted
7618ef134d
misc: Code cleanups.
2024-10-24 14:14:17 -05:00
WhitesCatz
a2cd3c2799
Added missing strings, less transliterated word and grammar fixed. ( #54 )
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Co-authored-by: Evan Husted <gr33m11@gmail.com>
2024-10-24 14:05:14 -05:00
Vladimir Sokolov
e30ee32eee
Added option to ignore applet (gamepad connection window will not appear when it is disconnected) ( #40 )
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This option is under the hacks category for a reason; use if you know what you're doing.
2024-10-23 20:10:54 -05:00
Evan Husted
59277a9301
Merge remote-tracking branch 'origin/master'
2024-10-23 14:19:47 -05:00
Evan Husted
2d0d73b617
Null-coalesce autoload dirs on config load
2024-10-23 14:19:34 -05:00
ssc19940105
59277e49c5
Update Simplified Chinese Translation ( #51 )
2024-10-23 11:20:22 -05:00
MaxLastBreath
4d1ebaf9ba
Ava UI : Set the Default Controller to Pro Controller. ( #37 )
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* Set the Default Controller to Pro Controller.
- Let's be honest nobody is using JoyCon pair on their PC.
- It looks nicer and more accurate to more traditional controllers.
- Fixes issues with UltraCam mods and other such mods with lack of proper Dual Joycon support.
* Change standard configuration too.
2024-10-23 06:56:58 -05:00
TheToid
dc3267f152
Ensure we unselect the previously selected update when auto selcting a new update ( #30 )
2024-10-21 23:22:13 -05:00
Keaton
f76a97c976
Replace 'Expand DRAM' option with dropdown menu ( #32 )
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Allows to use mods that require a larger memory pool to allocate from.
2024-10-21 23:16:41 -05:00
TheToid
0f3c7f920b
Fix for duplicate controller names under Ava when two controllers of the same type are attached ( #29 )
2024-10-21 10:25:14 -05:00
Nebroc351
9ae89d55ca
i18n: fr_FR: Added missing strings and general improvements ( #27 )
2024-10-21 09:51:59 -05:00
Evan Husted
decc93bcdc
I18n: Improve french translation
2024-10-21 07:40:42 -05:00
Evan Husted
8b75ce1d98
misc: Fix the issues blocking PRs
2024-10-21 02:43:07 -05:00
Evan Husted
509f6d738c
Revert Maximized = Fullscreen changes, fixes #20
2024-10-21 02:43:07 -05:00
Evan Husted
b20613661c
misc: Code cleanups
2024-10-19 16:41:04 -05:00
Evan Husted
2facad4be3
UI: Reset RPC state when AppHost stops
2024-10-19 16:40:28 -05:00
Evan Husted
741eba2798
UI: Add keybinds to useful things
2024-10-19 16:39:21 -05:00
Evan Husted
59b3ff7802
Ava: Cleanup XML
2024-10-19 16:36:39 -05:00
Evan Husted
c0cc3c4188
UI: Reload games list on locale change.
2024-10-19 16:31:15 -05:00
Evan Husted
6ca57dd016
UI: No longer download amiibo.ryujinx.org, and remove references to ryujinx.org in localization.
...
The future of the site is almost certainly for it to go offline, so any HTTP requests needed to be delegated elsewhere or removed entirely to ensure smooth operation of the emulator.
2024-10-19 00:46:13 -05:00
Evan Husted
01aa8a6a29
UI: I may be stupid.
2024-10-17 12:03:56 -05:00
Evan Husted
430073817c
UI: Fix diaglog popups doubling the window controls and laying text over the menu bar.
2024-10-17 11:51:40 -05:00
Evan Husted
045f9a39bb
UI: Remove title bar, put icon next to File button. Added icons to most dropdown menu actions. Title bar content is now displayed when hovering the logo in the title bar.
2024-10-17 01:24:16 -05:00
Evan Husted
235083ad75
misc: Code cleanups & improvements, again
2024-10-17 01:21:32 -05:00
Evan Husted
a13cf098b4
misc: More cleanup changes
2024-10-16 19:32:18 -05:00