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2.**Windows (x86), macOS, Linux**
- Coming soon!
## ⚙️ **Start Arguments**
Use these extra arguments when launching the application:
| Argument | Example | Description |
|---------------------|-------------------------------------------------------|-----------------------------------------------------------------------------------------------------------------|
| --development | | Loads from `http://127.0.0.1:11470` instead of `https://app.strem.io` and does not force start streaming server |
| --staging | | Loads web ui from `https://staging.strem.io` |
| --webui-url= | --webui-url=https://web.stremio.com/ | Loads web ui from `https://web.stremio.com/` |
| --streaming-server | | When used with `development`, it would try to start a streaming server. Default behaviour in prod |
| --autoupdater-force | | Forces Autoupdater to check for a new version |
| --autoupdater-force-full | | Forces Autoupdate to always do a `full-update` rather than `partial` |
| --autoupdater-endpoint= | --autoupdater-endpoint==https://verison.mydomain.com/ | Overrides default checking endpoint for the autoupdater |
> **⏳ Note:** By default will use as ``webui-url`` the [stremio-web-shell](https://github.com/Zaarrg/stremio-web-shell-fixes) web-ui hosted [here](https://zaarrg.github.io/stremio-web-shell-fixes/#/) which includes fixes to run smoothly with qt6
## 🎛️ **Mpv Configuration**
Enhance your Stremio experience by customizing the MPV player settings. Below are the key configuration files and guidelines to help you get started:
- 📁 **`mpv.conf` Location**
- The ``mpv.conf`` file can be found in the following location:
- **Installation Path:** ``%localAppData%\Programs\LNV\Stremio-5\portable_config\mpv.conf``
- **Shaders Folder:** Located within the installation directory ``..\Stremio-5\portable_config\shaders``.
> **⏳ Note:** Any other configuration files can be just dropped into ``%localAppData%\Programs\LNV\Stremio-5\portable_config`` as this is the mpv ``config-dir`` like ``input.conf``
- **🎹 Usage example in `input.conf` using [Anime4k](https://github.com/bloc97/Anime4K):**
```shell
# Optimized shaders for higher-end GPU
CTRL+1 no-osd change-list glsl-shaders set "~~/shaders/Anime4K_Clamp_Highlights.glsl;~~/shaders/Anime4K_Restore_CNN_VL.glsl;~~/shaders/Anime4K_Upscale_CNN_x2_VL.glsl;~~/shaders/Anime4K_AutoDownscalePre_x2.glsl;~~/shaders/Anime4K_AutoDownscalePre_x4.glsl;~~/shaders/Anime4K_Upscale_CNN_x2_M.glsl"; show-text "Anime4K: Mode A (HQ)"
CTRL+2 no-osd change-list glsl-shaders set "~~/shaders/Anime4K_Clamp_Highlights.glsl;~~/shaders/Anime4K_Restore_CNN_Soft_VL.glsl;~~/shaders/Anime4K_Upscale_CNN_x2_VL.glsl;~~/shaders/Anime4K_AutoDownscalePre_x2.glsl;~~/shaders/Anime4K_AutoDownscalePre_x4.glsl;~~/shaders/Anime4K_Upscale_CNN_x2_M.glsl"; show-text "Anime4K: Mode B (HQ)"
CTRL+3 no-osd change-list glsl-shaders set "~~/shaders/Anime4K_Clamp_Highlights.glsl;~~/shaders/Anime4K_Upscale_Denoise_CNN_x2_VL.glsl;~~/shaders/Anime4K_AutoDownscalePre_x2.glsl;~~/shaders/Anime4K_AutoDownscalePre_x4.glsl;~~/shaders/Anime4K_Upscale_CNN_x2_M.glsl"; show-text "Anime4K: Mode C (HQ)"
CTRL+4 no-osd change-list glsl-shaders set "~~/shaders/Anime4K_Clamp_Highlights.glsl;~~/shaders/Anime4K_Restore_CNN_VL.glsl;~~/shaders/Anime4K_Upscale_CNN_x2_VL.glsl;~~/shaders/Anime4K_Restore_CNN_M.glsl;~~/shaders/Anime4K_AutoDownscalePre_x2.glsl;~~/shaders/Anime4K_AutoDownscalePre_x4.glsl;~~/shaders/Anime4K_Upscale_CNN_x2_M.glsl"; show-text "Anime4K: Mode A+A (HQ)"
CTRL+5 no-osd change-list glsl-shaders set "~~/shaders/Anime4K_Clamp_Highlights.glsl;~~/shaders/Anime4K_Restore_CNN_Soft_VL.glsl;~~/shaders/Anime4K_Upscale_CNN_x2_VL.glsl;~~/shaders/Anime4K_AutoDownscalePre_x2.glsl;~~/shaders/Anime4K_AutoDownscalePre_x4.glsl;~~/shaders/Anime4K_Restore_CNN_Soft_M.glsl;~~/shaders/Anime4K_Upscale_CNN_x2_M.glsl"; show-text "Anime4K: Mode B+B (HQ)"
CTRL+6 no-osd change-list glsl-shaders set "~~/shaders/Anime4K_Clamp_Highlights.glsl;~~/shaders/Anime4K_Upscale_Denoise_CNN_x2_VL.glsl;~~/shaders/Anime4K_AutoDownscalePre_x2.glsl;~~/shaders/Anime4K_AutoDownscalePre_x4.glsl;~~/shaders/Anime4K_Restore_CNN_M.glsl;~~/shaders/Anime4K_Upscale_CNN_x2_M.glsl"; show-text "Anime4K: Mode C+A (HQ)"
CTRL+0 no-osd change-list glsl-shaders clr ""; show-text "GLSL shaders cleared"
```
> **⏳ Note:** Some keys might not work as key presses are converted from js event.codes to literal values for mpv
## 🔍 **Mpv Upscalers**
- 🎥 **[Anime4k](https://github.com/bloc97/Anime4K)**
@ -111,9 +71,48 @@ Enhance your Stremio experience by customizing the MPV player settings. Below ar
> **⏳ Note:** Nvidia RTX and Intel VSR Scaling support might take some time as this requires quite a big rewrite to support mpv wid embedding with d3d as current libmpv implementation only supports opengl and this as well will allow for proper hdr support.
## 📚 **Guide / Docs**
If you want to build this app yourself, check the “docs” folder in this repository for setup instructions and additional information.
## 🎛️ **Mpv Configuration**
Enhance your Stremio experience by customizing the MPV player settings. Below are the key configuration files and guidelines to help you get started:
- 📁 **`mpv.conf` Location**
- The ``mpv.conf`` file can be found in the following location:
- **Installation Path:** ``%localAppData%\Programs\LNV\Stremio-5\portable_config\mpv.conf``
- **Shaders Folder:** Located within the installation directory ``..\Stremio-5\portable_config\shaders``.
> **⏳ Note:** Any other configuration files can be just dropped into ``%localAppData%\Programs\LNV\Stremio-5\portable_config`` as this is the mpv ``config-dir`` like ``input.conf``
- **🎹 Usage example in `input.conf` using [Anime4k](https://github.com/bloc97/Anime4K):**
```shell
# Optimized shaders for higher-end GPU
CTRL+1 no-osd change-list glsl-shaders set "~~/shaders/Anime4K_Clamp_Highlights.glsl;~~/shaders/Anime4K_Restore_CNN_VL.glsl;~~/shaders/Anime4K_Upscale_CNN_x2_VL.glsl;~~/shaders/Anime4K_AutoDownscalePre_x2.glsl;~~/shaders/Anime4K_AutoDownscalePre_x4.glsl;~~/shaders/Anime4K_Upscale_CNN_x2_M.glsl"; show-text "Anime4K: Mode A (HQ)"
CTRL+2 no-osd change-list glsl-shaders set "~~/shaders/Anime4K_Clamp_Highlights.glsl;~~/shaders/Anime4K_Restore_CNN_Soft_VL.glsl;~~/shaders/Anime4K_Upscale_CNN_x2_VL.glsl;~~/shaders/Anime4K_AutoDownscalePre_x2.glsl;~~/shaders/Anime4K_AutoDownscalePre_x4.glsl;~~/shaders/Anime4K_Upscale_CNN_x2_M.glsl"; show-text "Anime4K: Mode B (HQ)"
CTRL+3 no-osd change-list glsl-shaders set "~~/shaders/Anime4K_Clamp_Highlights.glsl;~~/shaders/Anime4K_Upscale_Denoise_CNN_x2_VL.glsl;~~/shaders/Anime4K_AutoDownscalePre_x2.glsl;~~/shaders/Anime4K_AutoDownscalePre_x4.glsl;~~/shaders/Anime4K_Upscale_CNN_x2_M.glsl"; show-text "Anime4K: Mode C (HQ)"
CTRL+4 no-osd change-list glsl-shaders set "~~/shaders/Anime4K_Clamp_Highlights.glsl;~~/shaders/Anime4K_Restore_CNN_VL.glsl;~~/shaders/Anime4K_Upscale_CNN_x2_VL.glsl;~~/shaders/Anime4K_Restore_CNN_M.glsl;~~/shaders/Anime4K_AutoDownscalePre_x2.glsl;~~/shaders/Anime4K_AutoDownscalePre_x4.glsl;~~/shaders/Anime4K_Upscale_CNN_x2_M.glsl"; show-text "Anime4K: Mode A+A (HQ)"
CTRL+5 no-osd change-list glsl-shaders set "~~/shaders/Anime4K_Clamp_Highlights.glsl;~~/shaders/Anime4K_Restore_CNN_Soft_VL.glsl;~~/shaders/Anime4K_Upscale_CNN_x2_VL.glsl;~~/shaders/Anime4K_AutoDownscalePre_x2.glsl;~~/shaders/Anime4K_AutoDownscalePre_x4.glsl;~~/shaders/Anime4K_Restore_CNN_Soft_M.glsl;~~/shaders/Anime4K_Upscale_CNN_x2_M.glsl"; show-text "Anime4K: Mode B+B (HQ)"
CTRL+6 no-osd change-list glsl-shaders set "~~/shaders/Anime4K_Clamp_Highlights.glsl;~~/shaders/Anime4K_Upscale_Denoise_CNN_x2_VL.glsl;~~/shaders/Anime4K_AutoDownscalePre_x2.glsl;~~/shaders/Anime4K_AutoDownscalePre_x4.glsl;~~/shaders/Anime4K_Restore_CNN_M.glsl;~~/shaders/Anime4K_Upscale_CNN_x2_M.glsl"; show-text "Anime4K: Mode C+A (HQ)"
CTRL+0 no-osd change-list glsl-shaders clr ""; show-text "GLSL shaders cleared"
```
> **⏳ Note:** Some keys might not work as key presses are converted from js event.codes to literal values for mpv
## ⚙️ **Start Arguments**
Use these extra arguments when launching the application:
| Argument | Example | Description |
|---------------------|-------------------------------------------------------|-----------------------------------------------------------------------------------------------------------------|
| --development | | Loads from `http://127.0.0.1:11470` instead of `https://app.strem.io` and does not force start streaming server |
| --staging | | Loads web ui from `https://staging.strem.io` |
| --webui-url= | --webui-url=https://web.stremio.com/ | Loads web ui from `https://web.stremio.com/` |
| --streaming-server | | When used with `development`, it would try to start a streaming server. Default behaviour in prod |
| --autoupdater-force | | Forces Autoupdater to check for a new version |
| --autoupdater-force-full | | Forces Autoupdate to always do a `full-update` rather than `partial` |
| --autoupdater-endpoint= | --autoupdater-endpoint==https://verison.mydomain.com/ | Overrides default checking endpoint for the autoupdater |
> **⏳ Note:** By default will use as ``webui-url`` the [stremio-web-shell](https://github.com/Zaarrg/stremio-web-shell-fixes) web-ui hosted [here](https://zaarrg.github.io/stremio-web-shell-fixes/#/) which includes fixes to run smoothly with qt6
## 📚 **Guide / Docs**
If you want to build this app yourself, check the “[docs](https://github.com/Zaarrg/stremio-desktop-v5/tree/master/docs)” folder in this repository for setup instructions and additional information.
## ⚠️ **Disclaimer**
This project is not affiliated with **Stremio** in any way.