ryujinx_ryubing/src/Ryujinx.HLE/HOS
FluffyOMC faacec9801
JIT Cache Regions + HLE SoNoSigpipe BSD socket mapping (#615)
Instead of one big 2048MB JIT Cache that'd crash the emulator when maxed
out, we now have it where we add 256MB JIT Cache regions when needed,
helping reduce allocated memory where games don't use the JIT cache for
it, and helping bigger games that DO need JIT cache bigger than 2048MB!

![image](https://github.com/user-attachments/assets/ff17dc48-6028-4377-8c73-746ab21ab83b)
(SSBU goes past the 2048MB JIT Cache limit that would normally crash
Ryujinx ^)

Also I added a BSD socket that Baba is You's networking for downloading
custom levels uses.
2025-02-10 15:53:44 -06:00
..
Applets misc: chore: [ci skip] Remove unused 'using' directives from solution 2025-02-10 14:34:12 -06:00
Diagnostics/Demangler misc: chore: Use collection expressions in HLE project 2025-01-26 15:43:02 -06:00
Ipc misc: chore: Use collection expressions in HLE project 2025-01-26 15:43:02 -06:00
Kernel misc: chore: Remove unused using directives across entire solution. 2025-01-30 20:27:17 -06:00
Services JIT Cache Regions + HLE SoNoSigpipe BSD socket mapping (#615) 2025-02-10 15:53:44 -06:00
SystemState misc: chore: Use collection expressions in HLE project 2025-01-26 15:43:02 -06:00
Tamper misc: chore: Use collection expressions in HLE project 2025-01-26 15:43:02 -06:00
ArmProcessContext.cs JIT Sparse Function Table (#250) 2024-11-22 15:33:44 -06:00
ArmProcessContextFactory.cs PPTC Profiles (#370) 2025-01-28 20:36:58 -06:00
HomebrewRomFsStream.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Horizon.cs misc: chore: Use collection expressions in HLE project 2025-01-26 15:43:02 -06:00
HorizonFsClient.cs misc: chore: Fix object creation in HLE project 2025-01-26 15:15:26 -06:00
IdDictionary.cs [Ryujinx.HLE] Address dotnet-format issues (#5380) 2023-07-16 19:31:14 +02:00
LibHacHorizonManager.cs misc: chore: Use collection expressions in HLE project 2025-01-26 15:43:02 -06:00
ModLoader.cs UI: Scanning for mods on DLC content 2025-01-29 13:33:34 -06:00
ResultCode.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
ServiceCtx.cs [Ryujinx.HLE] Address dotnet-format issues (#5380) 2023-07-16 19:31:14 +02:00
TamperMachine.cs misc: chore: Use explicit types in HLE project 2025-01-25 14:13:18 -06:00
UserChannelPersistence.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00