ryujinx_ryubing/Ryujinx.Graphics.Shader/Translation
gdkchan 17a1cab5d2
Allow SNorm buffer texture formats on Vulkan (#3957)
* Allow SNorm buffer texture formats on Vulkan

* Shader cache version bump
2022-12-04 15:36:03 -03:00
..
Optimizations Fix CB0 alignment with addresses used for 8/16-bit LDG/STG (#3897) 2022-11-25 14:39:03 +00:00
AggregateType.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
AttributeConsts.cs Implement HLE macro for DrawElementsIndirect (#3748) 2022-11-16 14:53:04 -03:00
AttributeInfo.cs Implement HLE macro for DrawElementsIndirect (#3748) 2022-11-16 14:53:04 -03:00
ControlFlowGraph.cs
Dominance.cs
EmitterContext.cs Improve shader BRX instruction code generation (#3759) 2022-10-15 23:20:16 +00:00
EmitterContextInsts.cs
FeatureFlags.cs Implement HLE macro for DrawElementsIndirect (#3748) 2022-11-16 14:53:04 -03:00
FunctionMatch.cs
GlobalMemory.cs
RegisterUsage.cs
Rewriter.cs Allow SNorm buffer texture formats on Vulkan (#3957) 2022-12-04 15:36:03 -03:00
ShaderConfig.cs Move gl_Layer from vertex to geometry if GPU does not support it on vertex (#3866) 2022-11-18 23:27:54 -03:00
ShaderHeader.cs
Ssa.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
TargetApi.cs
TargetLanguage.cs
TranslationFlags.cs
TranslationOptions.cs
Translator.cs Move gl_Layer from vertex to geometry if GPU does not support it on vertex (#3866) 2022-11-18 23:27:54 -03:00
TranslatorContext.cs Move gl_Layer from vertex to geometry if GPU does not support it on vertex (#3866) 2022-11-18 23:27:54 -03:00