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OpenGL
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Implement B5G6R5Unorm, BGR5A1Unorm, RGBA32Uint, R16Unorm and Z16 texture format. Fix BC6H_UF16 from Unorm to Sfloat (#417)
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2018-09-17 02:24:55 +02:00 |
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Shader
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Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402)
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2018-09-08 14:51:50 -03:00 |
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EmbeddedResource.cs
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GalBlendEquation.cs
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GalBlendFactor.cs
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GalClearBufferFlags.cs
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GalColorF.cs
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GalComparisonOp.cs
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GalCullFace.cs
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GalFrameBufferFormat.cs
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Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402)
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2018-09-08 14:51:50 -03:00 |
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GalFrontFace.cs
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GalImage.cs
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Rendertarget attachments, texture and image changes (#358)
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2018-08-19 22:25:26 -03:00 |
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GalImageFormat.cs
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Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402)
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2018-09-08 14:51:50 -03:00 |
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GalIndexFormat.cs
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GalPipelineState.cs
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Implement vertex instancing (#381)
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2018-08-25 01:16:58 -03:00 |
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GalPrimitiveType.cs
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GalShaderType.cs
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GalStencilOp.cs
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GalTextureFilter.cs
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GalTextureFormat.cs
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Implement B5G6R5Unorm, BGR5A1Unorm, RGBA32Uint, R16Unorm and Z16 texture format. Fix BC6H_UF16 from Unorm to Sfloat (#417)
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2018-09-17 02:24:55 +02:00 |
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GalTextureMipFilter.cs
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GalTextureSampler.cs
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GalTextureSource.cs
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GalTextureType.cs
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Rendertarget attachments, texture and image changes (#358)
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2018-08-19 22:25:26 -03:00 |
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GalTextureWrap.cs
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GalVertexAttrib.cs
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GalVertexAttribSize.cs
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GalVertexAttribType.cs
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GalZetaFormat.cs
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Rendertarget attachments, texture and image changes (#358)
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2018-08-19 22:25:26 -03:00 |
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IGalConstBuffer.cs
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Low level graphics API prerequisites (#319)
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2018-08-10 01:09:40 -03:00 |
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IGalMemory.cs
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IGalPipeline.cs
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Low level graphics API prerequisites (#319)
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2018-08-10 01:09:40 -03:00 |
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IGalRasterizer.cs
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Rendertarget attachments, texture and image changes (#358)
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2018-08-19 22:25:26 -03:00 |
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IGalRenderer.cs
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Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402)
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2018-09-08 14:51:50 -03:00 |
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IGalRenderTarget.cs
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Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402)
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2018-09-08 14:51:50 -03:00 |
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IGalShader.cs
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Avoid querying and setting texture bindings in hot code (#376)
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2018-08-23 01:54:32 -03:00 |
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IGalTexture.cs
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Rendertarget attachments, texture and image changes (#358)
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2018-08-19 22:25:26 -03:00 |
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ShaderDeclInfo.cs
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Add partial support to the TEX.B shader instruction (#342)
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2018-08-13 18:22:09 -03:00 |
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ShaderDumper.cs
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Implement Geometry shaders (#280)
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2018-07-19 02:33:27 -03:00 |
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ShaderException.cs
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