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* Add scaling for Texture2DArray when using TexelFetch. * Should only really trigger for Texture2D. (do not emit texelfetch for TextureBufferArray(?) and Texture1DArray) * Address nit. |
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| .. | ||
| InstGen.cs | ||
| InstGenCall.cs | ||
| InstGenHelper.cs | ||
| InstGenMemory.cs | ||
| InstGenPacking.cs | ||
| InstInfo.cs | ||
| InstType.cs | ||