ryujinx_ryubing/Ryujinx.Graphics.Shader/CodeGen/Glsl
gdkchan 49745cfa37
Move shader resource descriptor creation out of the backend (#2290)
* Move shader resource descriptor creation out of the backend

* Remove now unused code, and other nits

* Shader cache version bump

* Nits

* Set format for bindless image load/store

* Fix buffer write flag
2021-05-19 23:15:26 +02:00
..
HelperFunctions Support multiple destination operands on shader IR and shuffle predicates (#1964) 2021-01-28 10:59:47 +11:00
Instructions Move shader resource descriptor creation out of the backend (#2290) 2021-05-19 23:15:26 +02:00
CodeGenContext.cs Move shader resource descriptor creation out of the backend (#2290) 2021-05-19 23:15:26 +02:00
Declarations.cs Move shader resource descriptor creation out of the backend (#2290) 2021-05-19 23:15:26 +02:00
DefaultNames.cs
GlslGenerator.cs Move shader resource descriptor creation out of the backend (#2290) 2021-05-19 23:15:26 +02:00
NumberFormatter.cs
OperandManager.cs Move shader resource descriptor creation out of the backend (#2290) 2021-05-19 23:15:26 +02:00
TypeConversion.cs Support shader F32 to Bool reinterpretation (#1969) 2021-01-27 09:19:30 +01:00
Varying.cs