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a6b9ca1b5b |
4 changed files with 49 additions and 29 deletions
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@ -22,10 +22,11 @@ namespace Ryujinx.Common.Utilities
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}
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// "dumpable" attribute of the calling process
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private const int PR_GET_DUMPABLE = 3;
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private const int PR_SET_DUMPABLE = 4;
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[DllImport("libc", SetLastError = true)]
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private static extern int prctl(int option, int arg2);
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[LibraryImport("libc", SetLastError = true)]
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private static partial int prctl(int option, int arg2);
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public static void SetCoreDumpable(bool dumpable)
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{
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@ -36,5 +37,13 @@ namespace Ryujinx.Common.Utilities
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Debug.Assert(result == 0);
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}
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}
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// Use the below line to display dumpable status in the console:
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// Console.WriteLine($"{OsUtils.IsCoreDumpable()}");
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public static bool IsCoreDumpable()
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{
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int result = prctl(PR_GET_DUMPABLE, 0);
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return result == 1;
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}
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}
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}
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@ -52,6 +52,7 @@ namespace Ryujinx.Graphics.Gpu.Image
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private ulong MaxTextureSizeCapacity = 4UL * GiB;
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private const ulong MinTextureSizeCapacity = 512 * 1024 * 1024;
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private const ulong DefaultTextureSizeCapacity = 1 * GiB;
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private const ulong TextureSizeCapacity4GiB = 2 * GiB;
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private const ulong TextureSizeCapacity6GiB = 4 * GiB;
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private const ulong TextureSizeCapacity8GiB = 6 * GiB;
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private const ulong TextureSizeCapacity12GiB = 12 * GiB;
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@ -73,31 +74,24 @@ namespace Ryujinx.Graphics.Gpu.Image
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/// <remarks>
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/// If the backend GPU has 0 memory capacity, the cache size defaults to `DefaultTextureSizeCapacity`.
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///
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/// Reads the current Device total CPU Memory, to determine the maximum amount of Vram available. Capped to 50% of Current GPU Memory.
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/// Reads the current Device total CPU Memory, to determine the maximum amount of VRAM available. Capped to 50% of Current GPU Memory.
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/// </remarks>
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/// <param name="context">The GPU context that the cache belongs to</param>
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/// <param name="cpuMemorySize">The amount of physical CPU Memory Avaiable on the device.</param>
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/// <param name="cpuMemorySize">The amount of physical CPU Memory available on the device.</param>
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public void Initialize(GpuContext context, ulong cpuMemorySize)
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{
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ulong cpuMemorySizeGiB = cpuMemorySize / GiB;
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ulong MaximumGpuMemoryGiB = context.Capabilities.MaximumGpuMemory / GiB;
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if (cpuMemorySizeGiB < 6 || context.Capabilities.MaximumGpuMemory == 0)
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MaxTextureSizeCapacity = cpuMemorySizeGiB switch
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{
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_maxCacheMemoryUsage = DefaultTextureSizeCapacity;
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return;
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}
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else if (cpuMemorySizeGiB == 6)
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{
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MaxTextureSizeCapacity = TextureSizeCapacity6GiB;
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}
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else if (cpuMemorySizeGiB == 8)
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{
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MaxTextureSizeCapacity = TextureSizeCapacity8GiB;
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}
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else
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{
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MaxTextureSizeCapacity = TextureSizeCapacity12GiB;
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}
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< 6 when MaximumGpuMemoryGiB < 6 || context.Capabilities.MaximumGpuMemory == 0 =>
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DefaultTextureSizeCapacity,
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< 6 => TextureSizeCapacity4GiB,
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6 => TextureSizeCapacity6GiB,
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8 => TextureSizeCapacity8GiB,
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_ => TextureSizeCapacity12GiB
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};
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ulong cacheMemory = (ulong)(context.Capabilities.MaximumGpuMemory * MemoryScaleFactor);
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@ -42,6 +42,7 @@ namespace Ryujinx.Ava
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public static bool PreviewerDetached { get; private set; }
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public static bool UseHardwareAcceleration { get; private set; }
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public static string BackendThreadingArg { get; private set; }
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public static bool CoreDumpArg { get; private set; }
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private const uint MbIconwarning = 0x30;
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@ -81,6 +82,8 @@ namespace Ryujinx.Ava
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bool noGuiArg = ConsumeCommandLineArgument(ref args, "--no-gui") || ConsumeCommandLineArgument(ref args, "nogui");
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bool coreDumpArg = ConsumeCommandLineArgument(ref args, "--core-dumps");
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CoreDumpArg = coreDumpArg;
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// TODO: Ryujinx causes core dumps on Linux when it exits "uncleanly", eg. through an unhandled exception.
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// This is undesirable and causes very odd behavior during development (the process stops responding,
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// the .NET debugger freezes or suddenly detaches, /tmp/ gets filled etc.), unless explicitly requested by the user.
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@ -1,5 +1,7 @@
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using Avalonia.Platform.Storage;
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using Gommon;
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using Ryujinx.Common.Utilities;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading.Tasks;
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@ -11,29 +13,42 @@ namespace Ryujinx.Ava.Utilities
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extension(IStorageProvider storageProvider)
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{
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public Task<Optional<IStorageFolder>> OpenSingleFolderPickerAsync(FolderPickerOpenOptions openOptions = null) =>
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storageProvider.OpenFolderPickerAsync(FixOpenOptions(openOptions, false))
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CoreDumpable(() => storageProvider.OpenFolderPickerAsync(FixOpenOptions(openOptions, false)))
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.Then(folders => folders.FindFirst());
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public Task<Optional<IStorageFile>> OpenSingleFilePickerAsync(FilePickerOpenOptions openOptions = null) =>
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storageProvider.OpenFilePickerAsync(FixOpenOptions(openOptions, false))
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CoreDumpable(() => storageProvider.OpenFilePickerAsync(FixOpenOptions(openOptions, false)))
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.Then(files => files.FindFirst());
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public Task<Optional<IReadOnlyList<IStorageFolder>>> OpenMultiFolderPickerAsync(FolderPickerOpenOptions openOptions = null) =>
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storageProvider.OpenFolderPickerAsync(FixOpenOptions(openOptions, true))
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CoreDumpable(() => storageProvider.OpenFolderPickerAsync(FixOpenOptions(openOptions, true)))
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.Then(folders => folders.Count > 0 ? Optional.Of(folders) : default);
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public Task<Optional<IReadOnlyList<IStorageFile>>> OpenMultiFilePickerAsync(FilePickerOpenOptions openOptions = null) =>
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storageProvider.OpenFilePickerAsync(FixOpenOptions(openOptions, true))
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CoreDumpable(() => storageProvider.OpenFilePickerAsync(FixOpenOptions(openOptions, true)))
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.Then(files => files.Count > 0 ? Optional.Of(files) : default);
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}
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private static async Task<T> CoreDumpable<T>(Func<Task<T>> picker)
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{
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OsUtils.SetCoreDumpable(true);
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try
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{
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return await picker();
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}
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finally
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{
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if (!Program.CoreDumpArg)
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OsUtils.SetCoreDumpable(false);
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}
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}
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private static FilePickerOpenOptions FixOpenOptions(this FilePickerOpenOptions openOptions, bool allowMultiple)
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{
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if (openOptions is null)
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return new FilePickerOpenOptions { AllowMultiple = allowMultiple };
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openOptions.AllowMultiple = allowMultiple;
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return openOptions;
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}
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@ -43,7 +58,6 @@ namespace Ryujinx.Ava.Utilities
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return new FolderPickerOpenOptions { AllowMultiple = allowMultiple };
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openOptions.AllowMultiple = allowMultiple;
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return openOptions;
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}
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}
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