GreemDev
fa55608587
RenderDoc API support ( ryubing/ryujinx!242 )
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See merge request ryubing/ryujinx!242
2026-01-01 00:10:21 -06:00
Princess Piplup
52700f71dc
Fix SaveCurrentScreenshot ( ryubing/ryujinx!230 )
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See merge request ryubing/ryujinx!230
2025-12-04 17:35:17 -06:00
GreemDev
6b814fb973
feature: .NET 10 ( ryubing/ryujinx!214 )
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See merge request ryubing/ryujinx!214
2025-11-11 12:55:36 -06:00
GreemDev
718652599d
UI: Prevent null ldn game model arrays from entering the SetEntries method
2025-10-26 12:51:08 -05:00
GreemDev
c8959afa3d
chore: Overall code cleanup
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Update NuGet packages, fix version string in plist for macOS
2025-10-26 01:22:20 -05:00
Coxxs
7175da8621
UI: [ci skip] Show notifications for options that may cause side effects ( ryubing/ryujinx!193 )
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See merge request ryubing/ryujinx!193
2025-10-26 00:29:38 -05:00
Coxxs
6fd67cdcb7
Fix application list loads slowly when RyuLDN is enabled ( ryubing/ryujinx!191 )
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See merge request ryubing/ryujinx!191
2025-10-24 10:29:33 -05:00
GreemDev
5b3b907fd2
[ci skip] chore: Fix usage of var
2025-10-20 02:42:57 -05:00
GreemDev
a62716002e
chore: move HasPtcCacheFiles & HasShaderCacheFiles into ApplicationData, instead of having the weird static dependency helpers
2025-10-14 16:09:51 -05:00
Neo
60b9723df4
UI: Main Window + General ( ryubing/ryujinx!150 )
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See merge request ryubing/ryujinx!150
2025-10-03 16:02:37 -05:00
GreemDev
ded76801d1
removal: Installing keys from a zip
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Also cleaned up a bit
2025-09-04 19:04:50 -05:00
Neo
3969191605
UI: Menubar & Game Context Menu Updates ( ryubing/ryujinx!134 )
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See merge request ryubing/ryujinx!134
2025-09-02 03:32:06 -05:00
GreemDev
6e47d8548c
feature: UI: LDN Games Viewer
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This window can be accessed via "Help" menu in the title bar.
This menu's data is synced with the in-app-list LDN game data, and that has been modified to hide unjoinable games (in-progress and/or private (needing a passphrase)). You can still see these games in the list.
2025-08-30 19:54:00 -05:00
GreemDev
0203065fed
ui: fix: Missing "Loading" text when shader cache is disabled and PPTC doesn't trigger
2025-08-27 22:35:09 -05:00
GreemDev
d3208a4c44
UI: Don't show total play time if there is none.
2025-06-20 23:02:39 -05:00
mqudsi
572ad1eac5
Exclude time spent with emulator paused from play time ( ryubing/ryujinx!55 )
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See merge request ryubing/ryujinx!55
2025-06-19 16:33:10 -05:00
GreemDev
77a797f154
Revert "Structural and Memory Safety Improvements, Analyzer Cleanup ( ryubing/ryujinx!47 )"
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This reverts merge request !47
2025-06-15 20:45:26 -05:00
MrKev
ea027d65a7
Structural and Memory Safety Improvements, Analyzer Cleanup ( ryubing/ryujinx!47 )
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See merge request ryubing/ryujinx!47
2025-06-11 17:58:27 -05:00
GreemDev
ce31a47934
misc: Code styling changes & cleanups
2025-06-09 17:57:26 -05:00
Goodfeat
d31d1f91cf
Added the ability to switch between local and global input in the user configuration
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See merge request ryubing/ryujinx!8
2025-06-09 17:24:24 -05:00
MrKev
361d0c5632
Fix ~3500 analyser issues
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See merge request ryubing/ryujinx!44
2025-05-30 17:08:34 -05:00
GreemDev
81412c7dd5
misc: fix duplicated code (oops), reorder the commands in-code to match the UI
2025-05-29 02:09:21 -05:00
GreemDev
960421a7c1
misc: Swap the context menu actions to Commands
2025-05-29 01:58:05 -05:00
GreemDev
92440afcd7
UI: Show Total Time Played at the bottom of the UI in the status bar next to game total.
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Does not show up in-game, and is recalculated every time the game list is reloaded.
2025-05-20 04:19:54 -05:00
Evan Husted
638c616ab7
misc: Move systems-like classes out of the base of the Ryujinx project and into Ryujinx.Ava.Systems
2025-03-05 22:27:37 -06:00
Evan Husted
109f0fc659
misc: chore: Cleanup unused using directives
2025-03-05 22:21:05 -06:00
Evan Husted
f3a9cecf72
UI: Rename Show Title Bar + Revamp for global settings window
2025-03-05 18:39:42 -06:00
Evan Husted
2317c06364
misc: small Avalonia project restructure
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Moved AppLibrary, Configuration, and PlayReport namespaces to Ryujinx.Systems, add the compat list stuff in the base Ryujinx.Systems namespace.
Moved the compatibility UI stuff to the proper UI view/viewmodel folders.
2025-03-04 18:01:48 -06:00
Evan Husted
e294a79975
UI: dev: [ci skip] Add Avalonia DevTools support to all Windows defined by Ryujinx, accessible via Ctrl + F12 when running in Debug.
2025-02-25 23:12:57 -06:00
Vladimir Sokolov
2e4de17472
Custom configuration for each game ( #632 )
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Now you can make a separate configuration (independent file) for each
game. All emulator settings are available except for some UI functionality ones.
The configuration file can be changed and deleted from a separate menu. The
user configuration menu is available through the context menu on a given application.
---------
Co-authored-by: Evan Husted <greem@greemdev.net>
2025-02-25 21:11:20 -06:00
Evan Husted
fe1617ffea
Revert the Metal Experiment ( #701 )
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Metal sounded like a good idea to get in the emulator but frankly I
underestimated just how experimental and not ready it was.
From my write up in the Discord:
```
As is, Metal supports only a few games.
The games it does support freeze on first use of not playing them via Vulkan, because shader translation is broken.
So you need to use a dirty hack to not delete all your shaders.
Not to mention it breaks many games via MoltenVK because of changes to the shared GPU code.
Merging Metal seemed like a great idea, because of the few games it does support.
But I don't think it's worth it. Many of the games it breaks via MoltenVK *don't work via Metal*.
Which effectively makes current Ryubing worse for Mac users than Ryujinx 1.1.1403.
I think what I'm gonna do is revert Metal, and reopen it as a PR. That way, you can still take advantage of the Metal backend as is, but without making other games worse with no solution.
```
For what it's worth, the shader translation part could at least be
"fixed" by always applying a 30ms delay for shader translation to Metal.
That being said, that solution sucks ass.
The MoltenVK regressions are even worse.
I hope this is not a let down to the Mac users. I hope you realize I'm
reverting this because you're actively getting a worse experience with
it in the emulator.
2025-02-22 21:26:46 -06:00
Evan Husted
c2ed0fd5fd
UI: --install-firmware startup flag.
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Has the normal UI flow, this is just for systems where the file picker doesn't show up.
2025-02-19 23:07:50 -06:00
Evan Husted
aa2178dbe5
UI: Button to open screenshots folder in File menu
2025-02-15 20:25:17 -06:00
Evan Husted
30fef8e96e
misc: chore: Use UpdateCommand instance for the normal Check for Updates button
2025-02-11 00:47:39 -06:00
Evan Husted
1024aa8757
UI: Change the background updater notification to a persistent button on the status bar when not in a game
2025-02-10 22:13:58 -06:00
Evan Husted
7bce8206d5
misc: chore: small cleanups
2025-02-10 13:59:25 -06:00
Evan Husted
3ecc7819cc
UI: Fix the app list sort types using the newly changed localization keys
2025-02-04 23:47:24 -06:00
Evan Husted
b0fcc5bee1
misc: chore: Simplify HasCompatibilityEntry
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(Totally didn't realize that SelectedApplication is already an ApplicationData)
2025-02-04 18:21:24 -06:00
Evan Husted
e8a7d5b0b7
UI: Only show DLC RomFS button under Extract Data when DLCs are available.
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Also convert the constructor of DlcSelectViewModel to expect a normal title id and not one already converted to the base ID.
2025-02-04 17:21:54 -06:00
Evan Husted
df9e6e4812
UI: Added the ability to view Compat information on right click, and on clicking the status itself like the title ID button.
2025-02-04 15:51:27 -06:00
Evan Husted
ae90db2040
misc: chore: Use collection expressions in Avalonia project
2025-01-26 15:47:11 -06:00
Evan Husted
3cdaaa0b69
misc: chore: Fix object creation in Avalonia project
2025-01-26 15:16:50 -06:00
Evan Husted
be3bd0bcb5
misc: chore: Use explicit types in the Avalonia project
2025-01-25 14:00:23 -06:00
Evan Husted
fe9d8d05bd
UI: Fixed the Amiibo keybind only working when the UI had been updated.
2025-01-21 18:00:51 -06:00
asfasagag
11531dacb6
UI: Option to automatically Hide UI when game launches ( #462 )
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Quality of life feature
Similar in function to the "Start Games in Fullscreen" toggle
For users who want to run games in windowed/non-fullscreen mode with
menu UI hidden, this eliminates the need to always click "Hide UI"
2025-01-21 17:36:51 -06:00
Judas Drekonym
471e7ed2e4
Add TitleID sort method ( #553 )
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Adds an additional application list sorting method for the TitleID. A
bit of a niche choice for sorting but I think the TID is a relevant
enough piece of metadata that it should be there. (And I personally
would be using it)
- Using existing TitleId constant in ApplicationSort, implying this was
meant to be in the sorting options at some point?
- Reuses the "DlcManagerTableHeadingTitleIdLabel" locale for fulfilling
the need already, might be better to make a unique one for this in the
long run but this codebase is new to me so I wanted to make the changes
as unobtrusive as possible
- Using app.Id for the comparer seems to work fine, not sure if using
something else like IdString would be better?
2025-01-21 11:06:40 -06:00
Evan Husted
bbd64fd5f0
misc: chore: Cleanup AppletMetadata usage
2025-01-19 19:40:49 -06:00
Evan Husted
cca429d46a
misc: chore: restore not enable
2025-01-09 21:42:54 -06:00
Evan Husted
27993b789f
misc: chore: fix some compile warnings
2025-01-09 20:23:26 -06:00
Evan Husted
9bb50fc6dd
misc: improve unpacking error & add nullability to SelectedIcon
2025-01-03 22:25:32 -06:00