ryujinx/Ryujinx.Graphics.Shader/StructuredIr
gdkchan 99445dd0a6
Add support for fragment shader interlock (#2768)
* Support coherent images

* Add support for fragment shader interlock

* Change to tree based match approach

* Refactor + check for branch targets and external registers

* Make detection more robust

* Use Intel fragment shader ordering if interlock is not available, use nothing if both are not available

* Remove unused field
2021-10-28 19:53:12 -03:00
..
AstAssignment.cs
AstBlock.cs
AstBlockType.cs
AstBlockVisitor.cs
AstComment.cs
AstHelper.cs
AstNode.cs
AstOperand.cs
AstOperation.cs
AstOptimizer.cs
AstTextureOperation.cs
GotoElimination.cs
GotoStatement.cs
HelperFunctionsMask.cs
IAstNode.cs
InstructionInfo.cs
OperandInfo.cs Add support for fragment shader interlock (#2768) 2021-10-28 19:53:12 -03:00
PhiFunctions.cs
StructuredFunction.cs
StructuredProgram.cs
StructuredProgramContext.cs
StructuredProgramInfo.cs
VariableType.cs