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* Improve linear texture compatibility rules Fixes an issue where small or width-aligned (rather than byte aligned) textures would fail to create a view of existing data. Creates a copy dependency as size change may be risky. * Minor cleanup * Remove Size Change for Copy Depenedencies The copy to the target (potentially different sized) texture can properly deal with cropping by itself. * Move StrideAlignment and GobAlignment into Constants |
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| .. | ||
| Engine | ||
| Image | ||
| Memory | ||
| Shader | ||
| State | ||
| Synchronization | ||
| ClassId.cs | ||
| Constants.cs | ||
| GpuContext.cs | ||
| GraphicsConfig.cs | ||
| MethodParams.cs | ||
| Ryujinx.Graphics.Gpu.csproj | ||
| ShadowRamControl.cs | ||
| Window.cs | ||