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* Ensure that vertex attribute buffer index is valid on GPU * Remove vertex buffer validation code from OpenGL * Remove some fields that are no longer necessary |
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| .. | ||
| ConditionalRendering.cs | ||
| ConstantBufferUpdater.cs | ||
| DrawManager.cs | ||
| DrawState.cs | ||
| IbStreamer.cs | ||
| IndirectDrawType.cs | ||
| SemaphoreUpdater.cs | ||
| StateUpdater.cs | ||
| StateUpdateTracker.cs | ||
| ThreedClass.cs | ||
| ThreedClassState.cs | ||