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* Move shuffle handling out of the backend to a transform pass * Handle subgroup sizes higher than 32 * Stop using the subgroup size control extension * Make GenerateShuffleFunction static * Shader cache version bump |
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| .. | ||
| InstGen.cs | ||
| InstGenBallot.cs | ||
| InstGenCall.cs | ||
| InstGenFSI.cs | ||
| InstGenHelper.cs | ||
| InstGenMemory.cs | ||
| InstGenPacking.cs | ||
| InstGenShuffle.cs | ||
| InstGenVector.cs | ||
| InstInfo.cs | ||
| InstType.cs | ||
| IoMap.cs | ||