ryujinx/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions
riperiperi 052deebf26
Another workaround for NVIDIA driver 496.13 shader bug (#2750)
* Another workaround for NVIDIA driver 496.13 shader bug

This might work better than the other one. Give this a test to see if it fixes/doesn't fix issues with the other one.

The problem seems to be when any variable assignment happens with a negation. `temp_1 = -temp_0;` seems to trigger weird behaviour, but `temp_1 = 0.0 - temp_0;` does not. This also might to extend towards integer types?

* Update cache version

* Add disclaimer comment

* Wording
2021-10-18 20:04:06 -03:00
..
InstGen.cs Another workaround for NVIDIA driver 496.13 shader bug (#2750) 2021-10-18 20:04:06 -03:00
InstGenBallot.cs Use shader subgroup extensions if shader ballot is not supported (#2627) 2021-09-19 14:38:39 +02:00
InstGenCall.cs
InstGenHelper.cs Another workaround for NVIDIA driver 496.13 shader bug (#2750) 2021-10-18 20:04:06 -03:00
InstGenMemory.cs Initial tessellation shader support (#2534) 2021-10-18 18:38:04 -03:00
InstGenPacking.cs
InstInfo.cs
InstType.cs