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* Implement SwKbd GUI * Relocate UI handler to Emu Context from Config Also create a common interface for UI handlers in the context and specialize for Gtk Add basic input length validation in InputDialog * Add Transfer Memory support to AppletCreator Read Initial Text for SwKbd using Transfer Memory * Improve InputDialog widget Improve length validation Has extra label to show validition info Handle potential errors and log them * Misc improvements * Improve string validation * Improve error handling * Remove tuple in struct * Address formatting nits * Add proper Cancel functionality Also handle GUI errors in UI handler * Address jD's comments * Fix _uiHandler init * Address AcK's comments |
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| .. | ||
| assets | ||
| AboutWindow.cs | ||
| AboutWindow.glade | ||
| ApplicationAddedEventArgs.cs | ||
| ApplicationCountUpdatedEventArgs.cs | ||
| ApplicationData.cs | ||
| ApplicationLibrary.cs | ||
| ApplicationMetadata.cs | ||
| ControllerWindow.cs | ||
| ControllerWindow.glade | ||
| DlcWindow.cs | ||
| DlcWindow.glade | ||
| GameTableContextMenu.cs | ||
| GLRenderer.cs | ||
| GtkDialog.cs | ||
| GtkHostUiHandler.cs | ||
| InputDialog.cs | ||
| JoystickController.cs | ||
| KeyboardController.cs | ||
| MainWindow.cs | ||
| MainWindow.glade | ||
| Migration.cs | ||
| ProfileDialog.cs | ||
| ProfileDialog.glade | ||
| SaveImporter.cs | ||
| SettingsWindow.cs | ||
| SettingsWindow.glade | ||
| StatusUpdatedEventArgs.cs | ||
| TitleUpdateWindow.cs | ||
| TitleUpdateWindow.glade | ||