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* Implement stencil testing * Implement depth testing * Implement face culling * Implement front face * Comparison functions now take OGL enums too * Fix front facing when flipping was used * Add depth and stencil clear values |
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| .. | ||
| INvGpuEngine.cs | ||
| MacroInterpreter.cs | ||
| NvGpuEngine.cs | ||
| NvGpuEngine2d.cs | ||
| NvGpuEngine2dReg.cs | ||
| NvGpuEngine3d.cs | ||
| NvGpuEngine3dReg.cs | ||
| NvGpuEngineDma.cs | ||
| NvGpuEngineDmaReg.cs | ||
| NvGpuFifo.cs | ||
| NvGpuFifoMeth.cs | ||
| NvGpuMethod.cs | ||