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* Directly send host address to buffer data * Cleanup OGLShader * Directly copy vertex and index data too * Revert shader bind "cache" * Address feedback |
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| .. | ||
| Gpu | ||
| Hid | ||
| Loaders | ||
| Logging | ||
| OsHle | ||
| Settings | ||
| PerformanceStatistics.cs | ||
| Ryujinx.HLE.csproj | ||
| Switch.cs | ||
| VirtualFileSystem.cs | ||