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- Manage end of the log packet correctly. - Add drop count, time, and program name parsing. - Use the correct buffer type. (0x21 not 0x9) - Prefix unknown fields with "Field" |
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| .. | ||
| Exceptions | ||
| Gpu | ||
| Hid | ||
| HOS | ||
| Loaders | ||
| Logging | ||
| Memory | ||
| Resource | ||
| Utilities | ||
| PerformanceStatistics.cs | ||
| Ryujinx.HLE.csproj | ||
| Switch.cs | ||
| VirtualFileSystem.cs | ||