mirror of
https://git.ryujinx.app/archive/ryujinx-mirror.git
synced 2025-10-05 02:12:59 +00:00
Here come Salieri, my implementation of a disk shader cache! "I'm sure you know why I named it that." "It doesn't really mean anything." This implementation collects shaders at runtime and cache them to be later compiled when starting a game. |
||
|---|---|---|
| .. | ||
| Program.cs | ||
| Ryujinx.ShaderTools.csproj | ||