ryujinx-mirror2/Ryujinx.Graphics.Gpu
2020-06-22 13:48:32 +02:00
..
Engine Fix regression caused by wrong SB descriptor offset (#1316) 2020-06-22 13:48:32 +02:00
Image Add Profiled Persistent Translation Cache. (#769) 2020-06-16 20:28:02 +02:00
Memory Support separate textures and samplers (#1216) 2020-05-27 16:07:10 +02:00
Shader Fix wrong face culling once and for all (#1277) 2020-05-28 09:03:07 +10:00
State Implement FIFO semaphore (#1286) 2020-05-29 10:51:10 +02:00
Synchronization nvservice: add a lock around NvHostEvent and remove release fence on SFv2 (#1197) 2020-05-02 22:47:06 +02:00
ClassId.cs
Constants.cs Spanify Graphics Abstraction Layer (#1226) 2020-05-23 11:46:09 +02:00
DmaPusher.cs Refactor shader GPU state and memory access (#1203) 2020-05-06 11:02:28 +10:00
GpuContext.cs Implement a new physical memory manager and replace DeviceMemory (#856) 2020-05-04 08:54:50 +10:00
GraphicsConfig.cs
MacroInterpreter.cs
MethodParams.cs
NvGpuFifo.cs Fix building of previous commit 2020-04-25 16:17:22 +02:00
Ryujinx.Graphics.Gpu.csproj Upgrade projects to C#8 (#1193) 2020-05-04 12:14:48 +10:00
ShadowRamControl.cs
Window.cs