..
Effects
Change image format view handling to allow view incompatible formats ( #7311 )
2024-09-17 15:52:30 -03:00
MoltenVK
Vulkan: Update Silk.NET to 2.21 ( #7266 )
2024-09-01 17:33:11 -03:00
Queries
Vulkan: Update Silk.NET to 2.21 ( #7266 )
2024-09-01 17:33:11 -03:00
Shaders
Auto.cs
AutoFlushCounter.cs
BackgroundResources.cs
Use draw clear on Adreno, instead of vkCmdClearAttachments ( #7013 )
2024-07-10 17:52:45 -03:00
BarrierBatch.cs
Vulkan: Feedback loop detection and barriers ( #7226 )
2024-09-01 21:28:16 -03:00
BitMap.cs
BitMapStruct.cs
BufferAllocationType.cs
BufferHolder.cs
Vulkan: Update Silk.NET to 2.21 ( #7266 )
2024-09-01 17:33:11 -03:00
BufferManager.cs
Vulkan: Update Silk.NET to 2.21 ( #7266 )
2024-09-01 17:33:11 -03:00
BufferMirrorRangeList.cs
BufferState.cs
Vulkan: Update Silk.NET to 2.21 ( #7266 )
2024-09-01 17:33:11 -03:00
BufferUsageBitmap.cs
CacheByRange.cs
CommandBufferPool.cs
Vulkan: Update Silk.NET to 2.21 ( #7266 )
2024-09-01 17:33:11 -03:00
CommandBufferScoped.cs
Remove CommandBufferScoped Dependencies ( #6958 )
2024-07-16 17:01:06 -03:00
Constants.cs
DescriptorSetCollection.cs
Vulkan: Update Silk.NET to 2.21 ( #7266 )
2024-09-01 17:33:11 -03:00
DescriptorSetManager.cs
Vulkan: Update Silk.NET to 2.21 ( #7266 )
2024-09-01 17:33:11 -03:00
DescriptorSetTemplate.cs
Add support for bindless textures from shader input (vertex buffer) on Vulkan ( #6577 )
2024-04-22 15:05:55 -03:00
DescriptorSetTemplateUpdater.cs
DescriptorSetUpdater.cs
Change image format view handling to allow view incompatible formats ( #7311 )
2024-09-17 15:52:30 -03:00
DisposableBuffer.cs
DisposableBufferView.cs
DisposableFramebuffer.cs
DisposableImage.cs
DisposableImageView.cs
DisposableMemory.cs
DisposablePipeline.cs
DisposableRenderPass.cs
DisposableSampler.cs
EnumConversion.cs
GPU: Migrate buffers on GPU project, pre-emptively flush device local mappings ( #6794 )
2024-05-19 16:53:37 -03:00
FeedbackLoopAspects.cs
Vulkan: Feedback loop detection and barriers ( #7226 )
2024-09-01 21:28:16 -03:00
FenceHelper.cs
FenceHolder.cs
Disallow concurrent fence waits on Adreno ( #7001 )
2024-07-07 19:33:28 -03:00
FormatCapabilities.cs
FormatConverter.cs
FormatTable.cs
FramebufferParams.cs
Vulkan: Feedback loop detection and barriers ( #7226 )
2024-09-01 21:28:16 -03:00
HardwareCapabilities.cs
Vulkan: Feedback loop detection and barriers ( #7226 )
2024-09-01 21:28:16 -03:00
HashTableSlim.cs
HelperShader.cs
Change image format view handling to allow view incompatible formats ( #7311 )
2024-09-17 15:52:30 -03:00
HostMemoryAllocator.cs
Vulkan: Update Silk.NET to 2.21 ( #7266 )
2024-09-01 17:33:11 -03:00
IdList.cs
ImageArray.cs
Change image format view handling to allow view incompatible formats ( #7311 )
2024-09-17 15:52:30 -03:00
IndexBufferPattern.cs
IndexBufferState.cs
MemoryAllocation.cs
MemoryAllocator.cs
CPU: Add low-power PPTC load mode.
2024-10-14 21:48:21 -05:00
MemoryAllocatorBlockList.cs
Vulkan: Update Silk.NET to 2.21 ( #7266 )
2024-09-01 17:33:11 -03:00
MultiFenceHolder.cs
Disallow concurrent fence waits on Adreno ( #7001 )
2024-07-07 19:33:28 -03:00
NativeArray.cs
PersistentFlushBuffer.cs
PipelineBase.cs
Fix quads draws after DrawTexture on Vulkan ( #7336 )
2024-09-22 19:36:53 -03:00
PipelineConverter.cs
Vulkan: Update Silk.NET to 2.21 ( #7266 )
2024-09-01 17:33:11 -03:00
PipelineDynamicState.cs
Vulkan: Feedback loop detection and barriers ( #7226 )
2024-09-01 21:28:16 -03:00
PipelineFull.cs
Vulkan: Feedback loop detection and barriers ( #7226 )
2024-09-01 21:28:16 -03:00
PipelineHelperShader.cs
PipelineLayoutCache.cs
PipelineLayoutCacheEntry.cs
Vulkan separate descriptor set fixes ( #6895 )
2024-06-02 22:40:28 -03:00
PipelineLayoutFactory.cs
Vulkan: Update Silk.NET to 2.21 ( #7266 )
2024-09-01 17:33:11 -03:00
PipelineState.cs
Vulkan: Feedback loop detection and barriers ( #7226 )
2024-09-01 21:28:16 -03:00
PipelineUid.cs
GPU: Remove unused dynamic state and pipeline settings ( #6796 )
2024-06-02 22:32:10 -03:00
RenderPassCacheKey.cs
RenderPassHolder.cs
Vulkan: Update Silk.NET to 2.21 ( #7266 )
2024-09-01 17:33:11 -03:00
ResourceArray.cs
Fix NRE when using buffer image array ( #7159 )
2024-08-21 00:49:17 +01:00
ResourceBindingSegment.cs
Add support for large sampler arrays on Vulkan ( #6489 )
2024-04-07 18:25:55 -03:00
ResourceLayoutBuilder.cs
Vulkan: Defer guest barriers, and improve image barrier timings ( #7012 )
2024-07-17 20:21:32 -03:00
Ryujinx.Graphics.Vulkan.csproj
Add area sampling scaler to allow for super-sampled anti-aliasing. ( #7304 )
2024-09-17 15:30:50 -03:00
SamplerHolder.cs
Vulkan: Update Silk.NET to 2.21 ( #7266 )
2024-09-01 17:33:11 -03:00
Shader.cs
Vulkan: Update Silk.NET to 2.21 ( #7266 )
2024-09-01 17:33:11 -03:00
ShaderCollection.cs
Vulkan: Defer guest barriers, and improve image barrier timings ( #7012 )
2024-07-17 20:21:32 -03:00
SpecInfo.cs
StagingBuffer.cs
SyncManager.cs
TextureArray.cs
Fix NRE when using buffer image array ( #7159 )
2024-08-21 00:49:17 +01:00
TextureBuffer.cs
Replace passing by IMemoryOwner<byte> with passing by concrete MemoryOwner<byte> ( #7171 )
2024-09-18 23:00:54 -03:00
TextureCopy.cs
Vulkan: Update Silk.NET to 2.21 ( #7266 )
2024-09-01 17:33:11 -03:00
TextureStorage.cs
Vulkan: Feedback loop detection and barriers ( #7226 )
2024-09-01 21:28:16 -03:00
TextureView.cs
Replace passing by IMemoryOwner<byte> with passing by concrete MemoryOwner<byte> ( #7171 )
2024-09-18 23:00:54 -03:00
Vendor.cs
Vulkan: Update Silk.NET to 2.21 ( #7266 )
2024-09-01 17:33:11 -03:00
VertexBufferState.cs
VertexBufferUpdater.cs
VulkanConfiguration.cs
VulkanDebugMessenger.cs
VulkanException.cs
VulkanInitialization.cs
Vulkan: Feedback loop detection and barriers ( #7226 )
2024-09-01 21:28:16 -03:00
VulkanInstance.cs
VulkanPhysicalDevice.cs
VulkanRenderer.cs
2 unmerged PRs from original Ryujinx:
2024-10-24 14:14:17 -05:00
Window.cs
Add area sampling scaler to allow for super-sampled anti-aliasing. ( #7304 )
2024-09-17 15:30:50 -03:00
WindowBase.cs