..
CodeGen
Change non-unform shader extension to be more conservative ( #99 )
2026-05-15 15:19:12 +00:00
Decoders
feature: .NET 10 ( ryubing/ryujinx!214 )
2025-11-11 12:55:36 -06:00
Instructions
feature: .NET 10 ( ryubing/ryujinx!214 )
2025-11-11 12:55:36 -06:00
IntermediateRepresentation
chore: Overall code cleanup
2025-10-26 01:22:20 -05:00
StructuredIr
Revert "Structural and Memory Safety Improvements, Analyzer Cleanup ( ryubing/ryujinx!47 )"
2025-06-15 20:45:26 -05:00
Translation
Add shader non-uniform indexing support ( #91 )
2026-05-14 08:59:10 +00:00
AlphaTestOp.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00
AttributeType.cs
feature: .NET 10 ( ryubing/ryujinx!214 )
2025-11-11 12:55:36 -06:00
BufferDescriptor.cs
Allow texture arrays to use separate descriptor sets on Vulkan ( #6870 )
2024-05-26 13:30:19 -03:00
BufferUsageFlags.cs
editorconfig: Set default encoding to UTF-8 ( #5793 )
2023-12-04 14:17:13 +01:00
Constants.cs
Geometry shader emulation for macOS ( #5551 )
2023-08-29 21:10:34 -03:00
GpuGraphicsState.cs
Add support for bindless textures from storage buffer on Vulkan ( #6721 )
2024-05-14 16:47:16 +02:00
IGpuAccessor.cs
Add shader non-uniform indexing support ( #91 )
2026-05-14 08:59:10 +00:00
ILogger.cs
Delete ShaderConfig and organize shader resources/definitions better ( #5509 )
2023-08-13 22:26:42 -03:00
InputTopology.cs
feature: .NET 10 ( ryubing/ryujinx!214 )
2025-11-11 12:55:36 -06:00
OutputTopology.cs
feature: .NET 10 ( ryubing/ryujinx!214 )
2025-11-11 12:55:36 -06:00
ResourceReservationCounts.cs
Geometry shader emulation for macOS ( #5551 )
2023-08-29 21:10:34 -03:00
Ryujinx.Graphics.Shader.csproj
Revert the Metal Experiment ( #701 )
2025-02-22 21:26:46 -06:00
SamplerType.cs
feature: .NET 10 ( ryubing/ryujinx!214 )
2025-11-11 12:55:36 -06:00
SetBindingPair.cs
Allow texture arrays to use separate descriptor sets on Vulkan ( #6870 )
2024-05-26 13:30:19 -03:00
ShaderProgram.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00
ShaderProgramInfo.cs
Geometry shader emulation for macOS ( #5551 )
2023-08-29 21:10:34 -03:00
ShaderStage.cs
feature: .NET 10 ( ryubing/ryujinx!214 )
2025-11-11 12:55:36 -06:00
SupportBuffer.cs
misc: chore: Use collection expressions in Shader project
2025-01-26 15:50:50 -06:00
TessPatchType.cs
feature: .NET 10 ( ryubing/ryujinx!214 )
2025-11-11 12:55:36 -06:00
TessSpacing.cs
feature: .NET 10 ( ryubing/ryujinx!214 )
2025-11-11 12:55:36 -06:00
TextureDescriptor.cs
Allow texture arrays to use separate descriptor sets on Vulkan ( #6870 )
2024-05-26 13:30:19 -03:00
TextureFormat.cs
Revert "Structural and Memory Safety Improvements, Analyzer Cleanup ( ryubing/ryujinx!47 )"
2025-06-15 20:45:26 -05:00
TextureHandle.cs
Fix ~3500 analyser issues
2025-05-30 17:08:34 -05:00
TextureUsageFlags.cs
editorconfig: Set default encoding to UTF-8 ( #5793 )
2023-12-04 14:17:13 +01:00
VertexInfoBuffer.cs
misc: chore: Use collection expressions in Shader project
2025-01-26 15:50:50 -06:00