| .. |
|
AutoDeleteCache.cs
|
GPU: Keep rendered textures without any pool references alive (#4662)
|
2023-05-01 16:27:51 -03:00 |
|
FormatInfo.cs
|
Move solution and projects to src
|
2023-04-27 23:51:14 +02:00 |
|
FormatTable.cs
|
Move solution and projects to src
|
2023-04-27 23:51:14 +02:00 |
|
ITextureDescriptor.cs
|
Move solution and projects to src
|
2023-04-27 23:51:14 +02:00 |
|
Pool.cs
|
Move solution and projects to src
|
2023-04-27 23:51:14 +02:00 |
|
PoolCache.cs
|
Move solution and projects to src
|
2023-04-27 23:51:14 +02:00 |
|
ReductionFilter.cs
|
Move solution and projects to src
|
2023-04-27 23:51:14 +02:00 |
|
Sampler.cs
|
Move solution and projects to src
|
2023-04-27 23:51:14 +02:00 |
|
SamplerDescriptor.cs
|
Move solution and projects to src
|
2023-04-27 23:51:14 +02:00 |
|
SamplerMinFilter.cs
|
Move solution and projects to src
|
2023-04-27 23:51:14 +02:00 |
|
SamplerMipFilter.cs
|
Move solution and projects to src
|
2023-04-27 23:51:14 +02:00 |
|
SamplerPool.cs
|
Move solution and projects to src
|
2023-04-27 23:51:14 +02:00 |
|
SamplerPoolCache.cs
|
Move solution and projects to src
|
2023-04-27 23:51:14 +02:00 |
|
Texture.cs
|
Fix some invalid blits involving depth textures (#4723)
|
2023-05-03 21:20:12 -03:00 |
|
TextureBindingInfo.cs
|
Move solution and projects to src
|
2023-04-27 23:51:14 +02:00 |
|
TextureBindingsManager.cs
|
Move solution and projects to src
|
2023-04-27 23:51:14 +02:00 |
|
TextureCache.cs
|
Fix some invalid blits involving depth textures (#4723)
|
2023-05-03 21:20:12 -03:00 |
|
TextureCompatibility.cs
|
Fix some invalid blits involving depth textures (#4723)
|
2023-05-03 21:20:12 -03:00 |
|
TextureComponent.cs
|
Move solution and projects to src
|
2023-04-27 23:51:14 +02:00 |
|
TextureDependency.cs
|
Move solution and projects to src
|
2023-04-27 23:51:14 +02:00 |
|
TextureDescriptor.cs
|
Move solution and projects to src
|
2023-04-27 23:51:14 +02:00 |
|
TextureDescriptorType.cs
|
Move solution and projects to src
|
2023-04-27 23:51:14 +02:00 |
|
TextureGroup.cs
|
GPU: Pre-emptively flush textures that are flushed often (to imported memory when available) (#4711)
|
2023-05-01 16:05:12 -03:00 |
|
TextureGroupHandle.cs
|
GPU: Pre-emptively flush textures that are flushed often (to imported memory when available) (#4711)
|
2023-05-01 16:05:12 -03:00 |
|
TextureInfo.cs
|
Move solution and projects to src
|
2023-04-27 23:51:14 +02:00 |
|
TextureManager.cs
|
Move solution and projects to src
|
2023-04-27 23:51:14 +02:00 |
|
TextureMatchQuality.cs
|
Move solution and projects to src
|
2023-04-27 23:51:14 +02:00 |
|
TextureMsaaMode.cs
|
Move solution and projects to src
|
2023-04-27 23:51:14 +02:00 |
|
TexturePool.cs
|
GPU: Fix errors handling texture remapping (#4745)
|
2023-05-01 15:32:32 -03:00 |
|
TexturePoolCache.cs
|
Move solution and projects to src
|
2023-04-27 23:51:14 +02:00 |
|
TextureScaleMode.cs
|
Move solution and projects to src
|
2023-04-27 23:51:14 +02:00 |
|
TextureSearchFlags.cs
|
Fix some invalid blits involving depth textures (#4723)
|
2023-05-03 21:20:12 -03:00 |
|
TextureTarget.cs
|
Move solution and projects to src
|
2023-04-27 23:51:14 +02:00 |
|
TextureViewCompatibility.cs
|
Move solution and projects to src
|
2023-04-27 23:51:14 +02:00 |