ryubing-ryujinx/Ryujinx.Graphics.Shader
2020-01-09 02:13:00 +01:00
..
CodeGen Support depth clip mode and disable shader fast math optimization on NVIDIA as a workaround for compiler bugs (?) 2020-01-09 02:13:00 +01:00
Decoders Support bindless texture gather shader instruction 2020-01-09 02:13:00 +01:00
Instructions Support bindless texture gather shader instruction 2020-01-09 02:13:00 +01:00
IntermediateRepresentation Support shared color mask, implement more shader instructions 2020-01-09 02:13:00 +01:00
StructuredIr Support shared color mask, implement more shader instructions 2020-01-09 02:13:00 +01:00
Translation Support shared color mask, implement more shader instructions 2020-01-09 02:13:00 +01:00
BufferDescriptor.cs
DefineNames.cs
InterpolationQualifier.cs
OutputTopology.cs
Ryujinx.Graphics.Shader.csproj Support shared color mask, implement more shader instructions 2020-01-09 02:13:00 +01:00
SamplerType.cs Make the shader translator more error resilient (part 2) 2020-01-09 02:13:00 +01:00
ShaderCapabilities.cs Support shared color mask, implement more shader instructions 2020-01-09 02:13:00 +01:00
ShaderConfig.cs Add a pass to turn global memory access into storage access, and do all storage related transformations on IR 2020-01-09 02:13:00 +01:00
ShaderHeader.cs
ShaderProgram.cs Add partial support for the BRX shader instruction 2020-01-09 02:13:00 +01:00
ShaderProgramInfo.cs Initial support for image stores, support texture sample on compute 2020-01-09 02:13:00 +01:00
ShaderStage.cs
TextureDescriptor.cs Initial support for image stores, support texture sample on compute 2020-01-09 02:13:00 +01:00