ryubing-ryujinx/src/Ryujinx.Graphics.Gpu/Shader
2025-01-30 20:27:17 -06:00
..
DiskCache misc: chore: Use collection expressions in Gpu project 2025-01-26 15:49:22 -06:00
HashTable misc: chore: Use collection expressions in Gpu project 2025-01-26 15:49:22 -06:00
CachedShaderBindings.cs misc: chore: Remove unused using directives across entire solution. 2025-01-30 20:27:17 -06:00
CachedShaderProgram.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
CachedShaderStage.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
ComputeShaderCacheHashTable.cs misc: chore: Use collection expressions in Gpu project 2025-01-26 15:49:22 -06:00
GpuAccessor.cs misc: chore: Use explicit types in GPU, Device, and Host1x projects 2025-01-25 14:05:44 -06:00
GpuAccessorBase.cs EXPERIMENTAL: Metal backend (#441) 2024-12-24 00:55:16 -06:00
GpuAccessorState.cs Add support for bindless textures from shader input (vertex buffer) on Vulkan (#6577) 2024-04-22 15:05:55 -03:00
GpuChannelComputeState.cs EXPERIMENTAL: Metal backend (#441) 2024-12-24 00:55:16 -06:00
GpuChannelGraphicsState.cs Add support for bindless textures from storage buffer on Vulkan (#6721) 2024-05-14 16:47:16 +02:00
GpuChannelPoolState.cs Add support for bindless textures from shader input (vertex buffer) on Vulkan (#6577) 2024-04-22 15:05:55 -03:00
ResourceCounts.cs Allow texture arrays to use separate descriptor sets on Vulkan (#6870) 2024-05-26 13:30:19 -03:00
ShaderAddresses.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
ShaderAsCompute.cs Geometry shader emulation for macOS (#5551) 2023-08-29 21:10:34 -03:00
ShaderCache.cs misc: chore: Remove unused using directives across entire solution. 2025-01-30 20:27:17 -06:00
ShaderCacheHashTable.cs misc: chore: Use collection expressions in Gpu project 2025-01-26 15:49:22 -06:00
ShaderCacheState.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
ShaderCodeAccessor.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
ShaderDumper.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
ShaderDumpPaths.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
ShaderInfoBuilder.cs misc: chore: Use collection expressions in Gpu project 2025-01-26 15:49:22 -06:00
ShaderSpecializationList.cs misc: chore: Use collection expressions in Gpu project 2025-01-26 15:49:22 -06:00
ShaderSpecializationState.cs misc: chore: Use explicit types in GPU, Device, and Host1x projects 2025-01-25 14:05:44 -06:00
TransformFeedbackDescriptor.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00