ryubing-ryujinx/src/Ryujinx.Graphics.Shader
2025-11-16 19:14:26 -06:00
..
CodeGen feature: .NET 10 (ryubing/ryujinx!214) 2025-11-11 12:55:36 -06:00
Decoders feature: .NET 10 (ryubing/ryujinx!214) 2025-11-11 12:55:36 -06:00
Instructions feature: .NET 10 (ryubing/ryujinx!214) 2025-11-11 12:55:36 -06:00
IntermediateRepresentation chore: Overall code cleanup 2025-10-26 01:22:20 -05:00
StructuredIr Revert "Structural and Memory Safety Improvements, Analyzer Cleanup (ryubing/ryujinx!47)" 2025-06-15 20:45:26 -05:00
Translation Use the new C# 14 null propagation setter 2025-11-16 19:14:26 -06:00
AlphaTestOp.cs
AttributeType.cs feature: .NET 10 (ryubing/ryujinx!214) 2025-11-11 12:55:36 -06:00
BufferDescriptor.cs Allow texture arrays to use separate descriptor sets on Vulkan (#6870) 2024-05-26 13:30:19 -03:00
BufferUsageFlags.cs
Constants.cs
GpuGraphicsState.cs Add support for bindless textures from storage buffer on Vulkan (#6721) 2024-05-14 16:47:16 +02:00
IGpuAccessor.cs Allow texture arrays to use separate descriptor sets on Vulkan (#6870) 2024-05-26 13:30:19 -03:00
ILogger.cs
InputTopology.cs feature: .NET 10 (ryubing/ryujinx!214) 2025-11-11 12:55:36 -06:00
OutputTopology.cs feature: .NET 10 (ryubing/ryujinx!214) 2025-11-11 12:55:36 -06:00
ResourceReservationCounts.cs
Ryujinx.Graphics.Shader.csproj Revert the Metal Experiment (#701) 2025-02-22 21:26:46 -06:00
SamplerType.cs feature: .NET 10 (ryubing/ryujinx!214) 2025-11-11 12:55:36 -06:00
SetBindingPair.cs Allow texture arrays to use separate descriptor sets on Vulkan (#6870) 2024-05-26 13:30:19 -03:00
ShaderProgram.cs
ShaderProgramInfo.cs
ShaderStage.cs feature: .NET 10 (ryubing/ryujinx!214) 2025-11-11 12:55:36 -06:00
SupportBuffer.cs misc: chore: Use collection expressions in Shader project 2025-01-26 15:50:50 -06:00
TessPatchType.cs feature: .NET 10 (ryubing/ryujinx!214) 2025-11-11 12:55:36 -06:00
TessSpacing.cs feature: .NET 10 (ryubing/ryujinx!214) 2025-11-11 12:55:36 -06:00
TextureDescriptor.cs Allow texture arrays to use separate descriptor sets on Vulkan (#6870) 2024-05-26 13:30:19 -03:00
TextureFormat.cs Revert "Structural and Memory Safety Improvements, Analyzer Cleanup (ryubing/ryujinx!47)" 2025-06-15 20:45:26 -05:00
TextureHandle.cs Fix ~3500 analyser issues 2025-05-30 17:08:34 -05:00
TextureUsageFlags.cs
VertexInfoBuffer.cs misc: chore: Use collection expressions in Shader project 2025-01-26 15:50:50 -06:00