using Gommon; using Ryujinx.Ava.Utilities.Configuration.System; using Ryujinx.Ava.Utilities.Configuration.UI; using Ryujinx.Common.Configuration; using Ryujinx.Common.Configuration.Hid; using Ryujinx.Common.Configuration.Hid.Controller; using Ryujinx.Common.Configuration.Hid.Keyboard; using Ryujinx.Common.Configuration.Multiplayer; using Ryujinx.Common.Logging; using Ryujinx.HLE; using System; using System.Linq; namespace Ryujinx.Ava.Utilities.Configuration { public partial class ConfigurationState { public void Load(ConfigurationFileFormat configurationFileFormat, string configurationFilePath) { // referenced by Migrate bool configurationFileUpdated = false; if (configurationFileFormat.Version is < 0 or > ConfigurationFileFormat.CurrentVersion) { Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Unsupported configuration version {configurationFileFormat.Version}, loading default."); LoadDefault(); } Migrate(2, static cff => cff.SystemRegion = Region.USA); Migrate(3, static cff => cff.SystemTimeZone = "UTC"); Migrate(4, static cff => cff.MaxAnisotropy = -1); Migrate(5, static cff => cff.SystemTimeOffset = 0); Migrate(8, static cff => cff.EnablePtc = true); Migrate(9, static cff => { cff.ColumnSort = new ColumnSort { SortColumnId = 0, SortAscending = false }; cff.Hotkeys = new KeyboardHotkeys { ToggleVSyncMode = Key.F1 }; }); Migrate(10, static cff => cff.AudioBackend = AudioBackend.OpenAl); Migrate(11, static cff => { cff.ResScale = 1; cff.ResScaleCustom = 1.0f; }); Migrate(12, static cff => cff.LoggingGraphicsDebugLevel = GraphicsDebugLevel.None); // 13 -> LDN1 Migrate(14, static cff => cff.CheckUpdatesOnStart = true); Migrate(16, static cff => cff.EnableShaderCache = true); Migrate(17, static cff => cff.StartFullscreen = false); Migrate(18, static cff => cff.AspectRatio = AspectRatio.Fixed16x9); // 19 -> LDN2 Migrate(20, static cff => cff.ShowConfirmExit = true); Migrate(21, static cff => { // Initialize network config. cff.MultiplayerMode = MultiplayerMode.Disabled; cff.MultiplayerLanInterfaceId = "0"; }); Migrate(22, static cff => cff.HideCursor = HideCursorMode.Never); Migrate(24, static cff => { cff.InputConfig = [ new StandardKeyboardInputConfig { Version = InputConfig.CurrentVersion, Backend = InputBackendType.WindowKeyboard, Id = "0", PlayerIndex = PlayerIndex.Player1, ControllerType = ControllerType.ProController, LeftJoycon = new LeftJoyconCommonConfig { DpadUp = Key.Up, DpadDown = Key.Down, DpadLeft = Key.Left, DpadRight = Key.Right, ButtonMinus = Key.Minus, ButtonL = Key.E, ButtonZl = Key.Q, ButtonSl = Key.Unbound, ButtonSr = Key.Unbound, }, LeftJoyconStick = new JoyconConfigKeyboardStick { StickUp = Key.W, StickDown = Key.S, StickLeft = Key.A, StickRight = Key.D, StickButton = Key.F, }, RightJoycon = new RightJoyconCommonConfig { ButtonA = Key.Z, ButtonB = Key.X, ButtonX = Key.C, ButtonY = Key.V, ButtonPlus = Key.Plus, ButtonR = Key.U, ButtonZr = Key.O, ButtonSl = Key.Unbound, ButtonSr = Key.Unbound, }, RightJoyconStick = new JoyconConfigKeyboardStick { StickUp = Key.I, StickDown = Key.K, StickLeft = Key.J, StickRight = Key.L, StickButton = Key.H, }, } ]; }); Migrate(26, static cff => cff.MemoryManagerMode = MemoryManagerMode.HostMappedUnsafe); Migrate(27, static cff => cff.EnableMouse = false); Migrate(29, static cff => cff.Hotkeys = new KeyboardHotkeys { ToggleVSyncMode = Key.F1, Screenshot = Key.F8, ShowUI = Key.F4 }); Migrate(30, static cff => { foreach (InputConfig config in cff.InputConfig) { if (config is StandardControllerInputConfig controllerConfig) { controllerConfig.Rumble = new RumbleConfigController { EnableRumble = false, StrongRumble = 1f, WeakRumble = 1f, }; } } }); Migrate(31, static cff => cff.BackendThreading = BackendThreading.Auto); Migrate(32, static cff => cff.Hotkeys = new KeyboardHotkeys { ToggleVSyncMode = cff.Hotkeys.ToggleVSyncMode, Screenshot = cff.Hotkeys.Screenshot, ShowUI = cff.Hotkeys.ShowUI, Pause = Key.F5, }); Migrate(33, static cff => { cff.Hotkeys = new KeyboardHotkeys { ToggleVSyncMode = cff.Hotkeys.ToggleVSyncMode, Screenshot = cff.Hotkeys.Screenshot, ShowUI = cff.Hotkeys.ShowUI, Pause = cff.Hotkeys.Pause, ToggleMute = Key.F2, }; cff.AudioVolume = 1; }); Migrate(34, static cff => cff.EnableInternetAccess = false); Migrate(35, static cff => { foreach (StandardControllerInputConfig config in cff.InputConfig .Where(it => it is StandardControllerInputConfig) .Cast()) { config.RangeLeft = 1.0f; config.RangeRight = 1.0f; } }); Migrate(36, static cff => cff.LoggingEnableTrace = false); Migrate(37, static cff => cff.ShowConsole = true); Migrate(38, static cff => { cff.BaseStyle = "Dark"; cff.GameListViewMode = 0; cff.ShowNames = true; cff.GridSize = 2; cff.LanguageCode = "en_US"; }); Migrate(39, static cff => cff.Hotkeys = new KeyboardHotkeys { ToggleVSyncMode = cff.Hotkeys.ToggleVSyncMode, Screenshot = cff.Hotkeys.Screenshot, ShowUI = cff.Hotkeys.ShowUI, Pause = cff.Hotkeys.Pause, ToggleMute = cff.Hotkeys.ToggleMute, ResScaleUp = Key.Unbound, ResScaleDown = Key.Unbound }); Migrate(40, static cff => cff.GraphicsBackend = GraphicsBackend.OpenGl); Migrate(41, static cff => cff.Hotkeys = new KeyboardHotkeys { ToggleVSyncMode = cff.Hotkeys.ToggleVSyncMode, Screenshot = cff.Hotkeys.Screenshot, ShowUI = cff.Hotkeys.ShowUI, Pause = cff.Hotkeys.Pause, ToggleMute = cff.Hotkeys.ToggleMute, ResScaleUp = cff.Hotkeys.ResScaleUp, ResScaleDown = cff.Hotkeys.ResScaleDown, VolumeUp = Key.Unbound, VolumeDown = Key.Unbound }); Migrate(42, static cff => cff.EnableMacroHLE = true); Migrate(43, static cff => cff.UseHypervisor = true); Migrate(44, static cff => { cff.AntiAliasing = AntiAliasing.None; cff.ScalingFilter = ScalingFilter.Bilinear; cff.ScalingFilterLevel = 80; }); Migrate(45, static cff => cff.ShownFileTypes = new ShownFileTypes { NSP = true, PFS0 = true, XCI = true, NCA = true, NRO = true, NSO = true }); Migrate(46, static cff => cff.UseHypervisor = OperatingSystem.IsMacOS()); Migrate(47, static cff => cff.WindowStartup = new WindowStartup { WindowPositionX = 0, WindowPositionY = 0, WindowSizeHeight = 760, WindowSizeWidth = 1280, WindowMaximized = false }); Migrate(48, static cff => cff.EnableColorSpacePassthrough = false); Migrate(49, static _ => { if (OperatingSystem.IsMacOS()) { AppDataManager.FixMacOSConfigurationFolders(); } }); Migrate(50, static cff => cff.EnableHardwareAcceleration = true); Migrate(51, static cff => cff.RememberWindowState = true); Migrate(52, static cff => cff.AutoloadDirs = []); Migrate(53, static cff => cff.EnableLowPowerPtc = false); Migrate(54, static cff => cff.DramSize = MemoryConfiguration.MemoryConfiguration4GiB); Migrate(55, static cff => cff.IgnoreApplet = false); Migrate(56, static cff => cff.ShowTitleBar = !OperatingSystem.IsWindows()); Migrate(57, static cff => { cff.VSyncMode = VSyncMode.Switch; cff.EnableCustomVSyncInterval = false; cff.Hotkeys = new KeyboardHotkeys { ToggleVSyncMode = Key.F1, Screenshot = cff.Hotkeys.Screenshot, ShowUI = cff.Hotkeys.ShowUI, Pause = cff.Hotkeys.Pause, ToggleMute = cff.Hotkeys.ToggleMute, ResScaleUp = cff.Hotkeys.ResScaleUp, ResScaleDown = cff.Hotkeys.ResScaleDown, VolumeUp = cff.Hotkeys.VolumeUp, VolumeDown = cff.Hotkeys.VolumeDown, CustomVSyncIntervalIncrement = Key.Unbound, CustomVSyncIntervalDecrement = Key.Unbound, }; cff.CustomVSyncInterval = 120; }); // 58 migration accidentally got skipped but it worked with no issues somehow lol Migrate(59, static cff => { cff.ShowDirtyHacks = false; cff.DirtyHacks = []; // This was accidentally enabled by default when it was PRed. That is not what we want, // so as a compromise users who want to use it will simply need to re-enable it once after updating. cff.IgnoreApplet = false; }); Logger.EnableFileLog.Value = configurationFileFormat.EnableFileLog; Graphics.ResScale.Value = configurationFileFormat.ResScale; Graphics.ResScaleCustom.Value = configurationFileFormat.ResScaleCustom; Graphics.MaxAnisotropy.Value = configurationFileFormat.MaxAnisotropy; Graphics.AspectRatio.Value = configurationFileFormat.AspectRatio; Graphics.ShadersDumpPath.Value = configurationFileFormat.GraphicsShadersDumpPath; Graphics.BackendThreading.Value = configurationFileFormat.BackendThreading; Graphics.GraphicsBackend.Value = configurationFileFormat.GraphicsBackend; Graphics.PreferredGpu.Value = configurationFileFormat.PreferredGpu; Graphics.AntiAliasing.Value = configurationFileFormat.AntiAliasing; Graphics.ScalingFilter.Value = configurationFileFormat.ScalingFilter; Graphics.ScalingFilterLevel.Value = configurationFileFormat.ScalingFilterLevel; Logger.EnableDebug.Value = configurationFileFormat.LoggingEnableDebug; Logger.EnableStub.Value = configurationFileFormat.LoggingEnableStub; Logger.EnableInfo.Value = configurationFileFormat.LoggingEnableInfo; Logger.EnableWarn.Value = configurationFileFormat.LoggingEnableWarn; Logger.EnableError.Value = configurationFileFormat.LoggingEnableError; Logger.EnableTrace.Value = configurationFileFormat.LoggingEnableTrace; Logger.EnableGuest.Value = configurationFileFormat.LoggingEnableGuest; Logger.EnableFsAccessLog.Value = configurationFileFormat.LoggingEnableFsAccessLog; Logger.FilteredClasses.Value = configurationFileFormat.LoggingFilteredClasses; Logger.GraphicsDebugLevel.Value = configurationFileFormat.LoggingGraphicsDebugLevel; System.Language.Value = configurationFileFormat.SystemLanguage; System.Region.Value = configurationFileFormat.SystemRegion; System.TimeZone.Value = configurationFileFormat.SystemTimeZone; System.SystemTimeOffset.Value = configurationFileFormat.SystemTimeOffset; System.EnableDockedMode.Value = configurationFileFormat.DockedMode; EnableDiscordIntegration.Value = configurationFileFormat.EnableDiscordIntegration; CheckUpdatesOnStart.Value = configurationFileFormat.CheckUpdatesOnStart; ShowConfirmExit.Value = configurationFileFormat.ShowConfirmExit; IgnoreApplet.Value = configurationFileFormat.IgnoreApplet; RememberWindowState.Value = configurationFileFormat.RememberWindowState; ShowTitleBar.Value = configurationFileFormat.ShowTitleBar; EnableHardwareAcceleration.Value = configurationFileFormat.EnableHardwareAcceleration; HideCursor.Value = configurationFileFormat.HideCursor; Graphics.VSyncMode.Value = configurationFileFormat.VSyncMode; Graphics.EnableCustomVSyncInterval.Value = configurationFileFormat.EnableCustomVSyncInterval; Graphics.CustomVSyncInterval.Value = configurationFileFormat.CustomVSyncInterval; Graphics.EnableShaderCache.Value = configurationFileFormat.EnableShaderCache; Graphics.EnableTextureRecompression.Value = configurationFileFormat.EnableTextureRecompression; Graphics.EnableMacroHLE.Value = configurationFileFormat.EnableMacroHLE; Graphics.EnableColorSpacePassthrough.Value = configurationFileFormat.EnableColorSpacePassthrough; System.EnablePtc.Value = configurationFileFormat.EnablePtc; System.EnableLowPowerPtc.Value = configurationFileFormat.EnableLowPowerPtc; System.EnableInternetAccess.Value = configurationFileFormat.EnableInternetAccess; System.EnableFsIntegrityChecks.Value = configurationFileFormat.EnableFsIntegrityChecks; System.FsGlobalAccessLogMode.Value = configurationFileFormat.FsGlobalAccessLogMode; System.AudioBackend.Value = configurationFileFormat.AudioBackend; System.AudioVolume.Value = configurationFileFormat.AudioVolume; System.MemoryManagerMode.Value = configurationFileFormat.MemoryManagerMode; System.DramSize.Value = configurationFileFormat.DramSize; System.IgnoreMissingServices.Value = configurationFileFormat.IgnoreMissingServices; System.UseHypervisor.Value = configurationFileFormat.UseHypervisor; UI.GuiColumns.FavColumn.Value = configurationFileFormat.GuiColumns.FavColumn; UI.GuiColumns.IconColumn.Value = configurationFileFormat.GuiColumns.IconColumn; UI.GuiColumns.AppColumn.Value = configurationFileFormat.GuiColumns.AppColumn; UI.GuiColumns.DevColumn.Value = configurationFileFormat.GuiColumns.DevColumn; UI.GuiColumns.VersionColumn.Value = configurationFileFormat.GuiColumns.VersionColumn; UI.GuiColumns.TimePlayedColumn.Value = configurationFileFormat.GuiColumns.TimePlayedColumn; UI.GuiColumns.LastPlayedColumn.Value = configurationFileFormat.GuiColumns.LastPlayedColumn; UI.GuiColumns.FileExtColumn.Value = configurationFileFormat.GuiColumns.FileExtColumn; UI.GuiColumns.FileSizeColumn.Value = configurationFileFormat.GuiColumns.FileSizeColumn; UI.GuiColumns.PathColumn.Value = configurationFileFormat.GuiColumns.PathColumn; UI.ColumnSort.SortColumnId.Value = configurationFileFormat.ColumnSort.SortColumnId; UI.ColumnSort.SortAscending.Value = configurationFileFormat.ColumnSort.SortAscending; UI.GameDirs.Value = configurationFileFormat.GameDirs; UI.AutoloadDirs.Value = configurationFileFormat.AutoloadDirs ?? []; UI.ShownFileTypes.NSP.Value = configurationFileFormat.ShownFileTypes.NSP; UI.ShownFileTypes.PFS0.Value = configurationFileFormat.ShownFileTypes.PFS0; UI.ShownFileTypes.XCI.Value = configurationFileFormat.ShownFileTypes.XCI; UI.ShownFileTypes.NCA.Value = configurationFileFormat.ShownFileTypes.NCA; UI.ShownFileTypes.NRO.Value = configurationFileFormat.ShownFileTypes.NRO; UI.ShownFileTypes.NSO.Value = configurationFileFormat.ShownFileTypes.NSO; UI.LanguageCode.Value = configurationFileFormat.LanguageCode; UI.BaseStyle.Value = configurationFileFormat.BaseStyle; UI.GameListViewMode.Value = configurationFileFormat.GameListViewMode; UI.ShowNames.Value = configurationFileFormat.ShowNames; UI.IsAscendingOrder.Value = configurationFileFormat.IsAscendingOrder; UI.GridSize.Value = configurationFileFormat.GridSize; UI.ApplicationSort.Value = configurationFileFormat.ApplicationSort; UI.StartFullscreen.Value = configurationFileFormat.StartFullscreen; UI.ShowConsole.Value = configurationFileFormat.ShowConsole; UI.WindowStartup.WindowSizeWidth.Value = configurationFileFormat.WindowStartup.WindowSizeWidth; UI.WindowStartup.WindowSizeHeight.Value = configurationFileFormat.WindowStartup.WindowSizeHeight; UI.WindowStartup.WindowPositionX.Value = configurationFileFormat.WindowStartup.WindowPositionX; UI.WindowStartup.WindowPositionY.Value = configurationFileFormat.WindowStartup.WindowPositionY; UI.WindowStartup.WindowMaximized.Value = configurationFileFormat.WindowStartup.WindowMaximized; Hid.EnableKeyboard.Value = configurationFileFormat.EnableKeyboard; Hid.EnableMouse.Value = configurationFileFormat.EnableMouse; Hid.Hotkeys.Value = configurationFileFormat.Hotkeys; Hid.InputConfig.Value = configurationFileFormat.InputConfig ?? []; Multiplayer.LanInterfaceId.Value = configurationFileFormat.MultiplayerLanInterfaceId; Multiplayer.Mode.Value = configurationFileFormat.MultiplayerMode; Multiplayer.DisableP2p.Value = configurationFileFormat.MultiplayerDisableP2p; Multiplayer.LdnPassphrase.Value = configurationFileFormat.MultiplayerLdnPassphrase; Multiplayer.LdnServer.Value = configurationFileFormat.LdnServer; Hacks.ShowDirtyHacks.Value = configurationFileFormat.ShowDirtyHacks; { DirtyHacks hacks = new (configurationFileFormat.DirtyHacks ?? []); Hacks.Xc2MenuSoftlockFix.Value = hacks.IsEnabled(DirtyHack.Xc2MenuSoftlockFix); Hacks.EnableShaderTranslationDelay.Value = hacks.IsEnabled(DirtyHack.ShaderTranslationDelay); Hacks.ShaderTranslationDelay.Value = hacks[DirtyHack.ShaderTranslationDelay].CoerceAtLeast(0); } if (configurationFileUpdated) { ToFileFormat().SaveConfig(configurationFilePath); Ryujinx.Common.Logging.Logger.Notice.Print(LogClass.Application, $"Configuration file updated to version {ConfigurationFileFormat.CurrentVersion}"); } return; void Migrate(int newVer, Action migrator) { if (configurationFileFormat.Version >= newVer) return; Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version {newVer}."); migrator(configurationFileFormat); configurationFileUpdated = true; } } } }