Introduced with TLoZ BotW 1.9.0, a compression flag determines whether the first 0x3000 bytes of the NACP title block contain a zlib-compressed blob that decompresses to 0x6000 bytes with up to 32 language entries. Added Polish and Thai language support (indexes 16/17), NacpHelper decompression utility, and updated all title-reading call sites to use resolved entries.
This window can be accessed via "Help" menu in the title bar.
This menu's data is synced with the in-app-list LDN game data, and that has been modified to hide unjoinable games (in-progress and/or private (needing a passphrase)). You can still see these games in the list.
Its intended purpose is to be installed on a modded real Switch. It is wholly useless and pointless to use it in the emulator, and this will give those users a hint they might be doing something incorrectly.
Moved AppLibrary, Configuration, and PlayReport namespaces to Ryujinx.Systems, add the compat list stuff in the base Ryujinx.Systems namespace.
Moved the compatibility UI stuff to the proper UI view/viewmodel folders.
2025-03-04 18:01:48 -06:00
Renamed from src/Ryujinx/Utilities/AppLibrary/ApplicationLibrary.cs (Browse further)