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DiscardFrameCapture was actually added in 1.4, according to RenderDoc API docs
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1 changed files with 3 additions and 3 deletions
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@ -365,11 +365,11 @@ namespace Ryujinx.Graphics.RenderDocApi
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/// </summary>
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/// <param name="hDevice">a handle to the API ‘device’ object that will be set active. May be <see cref="nint.Zero"/> to wildcard match.</param>
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/// <param name="hWindow">a handle to the platform window handle that will be set active. May be <see cref="nint.Zero"/> to wildcard match.</param>
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/// <remarks>Requires RenderDoc API version 1.3</remarks>
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[RenderDocApiVersion(1, 3)]
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/// <remarks>Requires RenderDoc API version 1.4</remarks>
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[RenderDocApiVersion(1, 4)]
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public static void DiscardFrameCapture(nint hDevice, nint hWindow)
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{
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AssertAtLeast(1, 3);
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AssertAtLeast(1, 4);
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Api->DiscardFrameCapture((void*)hDevice, (void*)hWindow);
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}
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