From b48a2acb0fd84cefe797430ef20730a86cc596d8 Mon Sep 17 00:00:00 2001 From: ThaUnknown Date: Tue, 1 Sep 2020 20:26:51 +0200 Subject: [PATCH] player improvements --- app/playerHandler.js | 37 +++++++++++++++++++------------------ 1 file changed, 19 insertions(+), 18 deletions(-) diff --git a/app/playerHandler.js b/app/playerHandler.js index 6ff736b..eaa0d39 100644 --- a/app/playerHandler.js +++ b/app/playerHandler.js @@ -14,12 +14,13 @@ const controls = document.getElementsByClassName('ctrl'), remaining = document.querySelector("#remaining") volume.addEventListener("input", function () { - updatevolume() + updateVolume() }); -progress.addEventListener("input", setprogress); -video.addEventListener("playing", playcheck); +progress.addEventListener("input", setProgress); +video.addEventListener("playing", playCheck); video.addEventListener("canplay", updateDisplay); -video.addEventListener("loadedmetadata", setduration); +video.addEventListener("loadedmetadata", setDuration); +video.addEventListener("ended", bnext); playPause.addEventListener("click", bpp); immerse(); @@ -49,30 +50,30 @@ function immerse() { //set duration let duration; -function setduration() { +function setDuration() { duration = video.duration; } //progress -function setprogress() { +function setProgress() { video.currentTime = progress.value / 1000 * duration; updateDisplay(); } -let progresspercent, - bufferpercent, +let progressPercent, + bufferPercent, remainingTime function updateDisplay() { - progresspercent = (video.currentTime / duration * 100).toFixed(4) - bufferpercent = (video.buffered.length == 0 ? 0 : video.buffered.end(video.buffered.length - 1) / duration * 100).toFixed(4) + progressPercent = (video.currentTime / duration * 100).toFixed(4) + bufferPercent = (video.buffered.length == 0 ? 0 : video.buffered.end(video.buffered.length - 1) / duration * 100).toFixed(4) remainingTime = duration - video.currentTime - document.documentElement.style.setProperty("--progress", progresspercent + "%"); - document.documentElement.style.setProperty("--buffer", bufferpercent + "%"); + document.documentElement.style.setProperty("--progress", progressPercent + "%"); + document.documentElement.style.setProperty("--buffer", bufferPercent + "%"); elapsed.innerHTML = toTS(video.currentTime); remaining.innerHTML = toTS(remainingTime); - progress.value = Math.floor(progresspercent * 10) + progress.value = Math.floor(progressPercent * 10) } function toTS(sec) { @@ -94,13 +95,13 @@ function toTS(sec) { let islooped; -function playcheck() { +function playCheck() { if (!islooped && !video.paused) { islooped = true; updateDisplay(); setTimeout(function () { islooped = false; - playcheck(); + playCheck(); }, 50) } } @@ -134,16 +135,16 @@ let oldlevel; function bmute() { if (video.volume == 0) { - updatevolume(oldlevel) + updateVolume(oldlevel) } else { oldlevel = video.volume * 100 - updatevolume(0) + updateVolume(0) } } let level; -function updatevolume(a) { +function updateVolume(a) { if (a == null) { level = volume.value; } else {