litucks-torzu/src/video_core
ReinUsesLisp da706cad25 shader/conversion: Implement I2I sign extension, saturation and selection
Reimplements I2I adding sign extension, saturation (clamp source value
to the destination), selection and destination sizes that are not 32
bits wide.

It doesn't implement CC yet.
2020-04-07 02:19:44 -03:00
..
buffer_cache
engines shader/conversion: Implement I2I sign extension, saturation and selection 2020-04-07 02:19:44 -03:00
renderer_opengl Merge pull request #3513 from ReinUsesLisp/native-astc 2020-04-06 09:21:11 -04:00
renderer_vulkan Merge pull request #3513 from ReinUsesLisp/native-astc 2020-04-06 09:21:11 -04:00
shader shader/conversion: Implement I2I sign extension, saturation and selection 2020-04-07 02:19:44 -03:00
texture_cache
textures
CMakeLists.txt
dirty_flags.cpp
dirty_flags.h
dma_pusher.cpp
dma_pusher.h
gpu.cpp
gpu.h
gpu_asynch.cpp
gpu_asynch.h
gpu_synch.cpp
gpu_synch.h
gpu_thread.cpp
gpu_thread.h
guest_driver.cpp
guest_driver.h
macro_interpreter.cpp
macro_interpreter.h
memory_manager.cpp
memory_manager.h
morton.cpp
morton.h
query_cache.h
rasterizer_accelerated.cpp
rasterizer_accelerated.h
rasterizer_cache.cpp
rasterizer_cache.h
rasterizer_interface.h
renderer_base.cpp
renderer_base.h
sampler_cache.cpp
sampler_cache.h
surface.cpp
surface.h
video_core.cpp
video_core.h