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litucks-torzu
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c3050c1b48
litucks-torzu
/
src
/
video_core
History
Alexandre Bouvier
c3050c1b48
cmake: allow using system VMA library
2023-07-12 04:51:45 +02:00
..
buffer_cache
Use spans over guest memory where possible instead of copying data.
2023-07-02 23:09:48 +01:00
control
engines
Use spans over guest memory where possible instead of copying data.
2023-07-02 23:09:48 +01:00
host1x
host_shaders
macro
renderer_null
renderer_opengl
renderer_vulkan
Merge pull request
#10479
from GPUCode/format-list
2023-07-02 17:38:21 -04:00
texture_cache
Merge pull request
#10996
from Kelebek1/readblock_optimisation
2023-07-10 18:54:19 -07:00
textures
vulkan_common
cmake: allow using system VMA library
2023-07-12 04:51:45 +02:00
cache_types.h
cdma_pusher.cpp
cdma_pusher.h
CMakeLists.txt
cmake: allow using system VMA library
2023-07-12 04:51:45 +02:00
compatible_formats.cpp
compatible_formats.h
delayed_destruction_ring.h
dirty_flags.cpp
dirty_flags.h
dma_pusher.cpp
Use spans over guest memory where possible instead of copying data.
2023-07-02 23:09:48 +01:00
dma_pusher.h
fence_manager.h
framebuffer_config.h
fsr.cpp
fsr.h
gpu.cpp
gpu.h
gpu_thread.cpp
gpu_thread.h
invalidation_accumulator.h
memory_manager.cpp
Use spans over guest memory where possible instead of copying data.
2023-07-02 23:09:48 +01:00
memory_manager.h
Use spans over guest memory where possible instead of copying data.
2023-07-02 23:09:48 +01:00
precompiled_headers.h
pte_kind.h
query_cache.h
rasterizer_accelerated.cpp
rasterizer_accelerated.h
rasterizer_download_area.h
rasterizer_interface.h
renderer_base.cpp
renderer_base.h
shader_cache.cpp
shader_cache.h
shader_environment.cpp
shader_environment.h
shader_notify.cpp
shader_notify.h
smaa_area_tex.h
smaa_search_tex.h
surface.cpp
surface.h
transform_feedback.cpp
transform_feedback.h
video_core.cpp
video_core.h