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These are std::shared_ptr instances underneath the hood, which means copying them isn't as cheap as a regular pointer. Particularly so on weakly-ordered systems. This avoids atomic reference count increments and decrements where they aren't necessary for the core set of operations. |
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| .. | ||
| decode | ||
| control_flow.cpp | ||
| control_flow.h | ||
| decode.cpp | ||
| node.h | ||
| node_helper.cpp | ||
| node_helper.h | ||
| shader_ir.cpp | ||
| shader_ir.h | ||
| track.cpp | ||