mirror of
https://notabug.org/litucks/torzu.git
synced 2026-05-09 21:30:33 +00:00
This commit adds a series of HLE methods for handling 3D textures in general. This helps games that generate 3D textures on every frame and may reduce loading times for certain games. |
||
|---|---|---|
| .. | ||
| astc.cpp | ||
| astc.h | ||
| convert.cpp | ||
| convert.h | ||
| decoders.cpp | ||
| decoders.h | ||
| texture.h | ||