litucks-torzu/src/yuzu
Zach Hilman 52e7e8eed3 game_list: Only reload game list after relevant settings changed
Prevents unnecessary reloads on every configuration operation.
2018-11-03 20:38:39 -04:00
..
configuration game_list: Only reload game list after relevant settings changed 2018-11-03 20:38:39 -04:00
debugger general: Remove unused boost inclusions where applicable 2018-10-30 00:09:46 -04:00
util configure_system: Contrain profile usernames to 32 characters 2018-10-31 02:05:00 -04:00
about_dialog.cpp
about_dialog.h
aboutdialog.ui
bootmanager.cpp bootmanager: Use QStringLiteral instead of std::string to represent the window title 2018-10-24 08:14:26 -04:00
bootmanager.h implemented touch in Qt and SDL 2018-10-09 20:26:57 +02:00
CMakeLists.txt configure_system: Contrain profile usernames to 32 characters 2018-10-31 02:05:00 -04:00
compatdb.cpp compatdb: Use a seperate endpoint for testcase submission 2018-10-28 13:23:02 +01:00
compatdb.h compatdb: Use a seperate endpoint for testcase submission 2018-10-28 13:23:02 +01:00
compatdb.ui
compatibility_list.cpp
compatibility_list.h
discord.h
discord_impl.cpp
discord_impl.h
game_list.cpp Merge pull request #1568 from lioncash/dir 2018-10-24 17:13:51 -04:00
game_list.h
game_list_p.h
game_list_worker.cpp game_list_worker: Use QString's formatting instead of fmt in FormatPatchNameVersions() 2018-10-24 11:27:35 -04:00
game_list_worker.h file_sys/registered_cache: Use unique_ptr and regular pointers instead of shared_ptrs where applicable 2018-10-16 09:38:52 -04:00
hotkeys.cpp
hotkeys.h
hotkeys.ui
Info.plist
main.cpp game_list: Only reload game list after relevant settings changed 2018-11-03 20:38:39 -04:00
main.h global: Use std::optional instead of boost::optional (#1578) 2018-10-30 00:03:25 -04:00
main.ui Added Amiibo support (#1390) 2018-10-23 19:28:17 -04:00
ui_settings.cpp
ui_settings.h game_list: Only reload game list after relevant settings changed 2018-11-03 20:38:39 -04:00
yuzu.rc