mirror of
https://notabug.org/litucks/torzu.git
synced 2026-05-08 12:49:28 +00:00
It is now kept in memory as per 3dbrew, all updates happen on memory, then they can be saved using UpdateConfigNANDSavegame. |
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| .. | ||
| archive_backend.h | ||
| archive_romfs.cpp | ||
| archive_romfs.h | ||
| archive_savedata.cpp | ||
| archive_savedata.h | ||
| archive_sdmc.cpp | ||
| archive_sdmc.h | ||
| archive_systemsavedata.cpp | ||
| archive_systemsavedata.h | ||
| directory_backend.h | ||
| directory_romfs.cpp | ||
| directory_romfs.h | ||
| disk_archive.cpp | ||
| disk_archive.h | ||
| file_backend.h | ||
| file_romfs.cpp | ||
| file_romfs.h | ||