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Given the overall size of the maps are very small, we can use arrays of pairs here instead of always heap allocating a new map every time the functions are called. Given the small size of the maps, the difference in container lookups are negligible, especially given the entries are already sorted. |
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| .. | ||
| decode | ||
| ast.cpp | ||
| ast.h | ||
| compiler_settings.cpp | ||
| compiler_settings.h | ||
| control_flow.cpp | ||
| control_flow.h | ||
| decode.cpp | ||
| expr.cpp | ||
| expr.h | ||
| node.h | ||
| node_helper.cpp | ||
| node_helper.h | ||
| shader_ir.cpp | ||
| shader_ir.h | ||
| track.cpp | ||