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2ec7fcecb7
litucks-torzu
/
src
/
video_core
/
renderer_opengl
History
ameerj
f7e155d8b9
gl_texture_cache: Round format conversion PBO to next power of 2
2021-11-17 23:49:44 -05:00
..
gl_buffer_cache.cpp
shader: Properly scale image reads and add GL SPIR-V support
2021-11-16 22:11:29 +01:00
gl_buffer_cache.h
gl_compute_pipeline.cpp
shader, video_core: Fix GCC build errors
2021-11-16 22:11:29 +01:00
gl_compute_pipeline.h
gl_device.cpp
gl_device: Force GLASM on NVIDIA drivers 495-496
2021-10-28 19:38:49 -04:00
gl_device.h
gl_fence_manager.cpp
gl_fence_manager.h
gl_graphics_pipeline.cpp
shader: Properly scale image reads and add GL SPIR-V support
2021-11-16 22:11:29 +01:00
gl_graphics_pipeline.h
gl_query_cache.cpp
gl_query_cache.h
gl_rasterizer.cpp
Texture Cahe/Shader decompiler: Resize PointSize on rescaling, refactor and make reaper more agressive on 4Gb GPUs.
2021-11-16 22:11:33 +01:00
gl_rasterizer.h
gl_resource_manager.cpp
gl_resource_manager: Ensure non EXT_framebuffer objects are created
2021-11-16 22:11:33 +01:00
gl_resource_manager.h
gl_shader_cache.cpp
opengl: Use Shader::NumDescriptors when possible
2021-11-16 22:11:28 +01:00
gl_shader_cache.h
gl_shader_context.h
gl_shader_manager.cpp
gl_shader_manager.h
gl_shader_util.cpp
gl_shader_util.h
gl_state_tracker.cpp
gl_state_tracker.h
gl_stream_buffer.cpp
gl_stream_buffer.h
gl_texture_cache.cpp
gl_texture_cache: Round format conversion PBO to next power of 2
2021-11-17 23:49:44 -05:00
gl_texture_cache.h
texture_cache: Use pixel format conversion when supported by the runtime
2021-11-16 22:32:46 -05:00
gl_texture_cache_base.cpp
maxwell_to_gl.h
renderer_opengl.cpp
Presentation: Only use FP16 in scaling shaders on supported devices in Vulkan
2021-11-16 22:11:32 +01:00
renderer_opengl.h
OpenGL: fix FXAA with scaling
2021-11-16 22:11:32 +01:00
util_shaders.cpp
host_shaders: Remove opengl_copy_bgra.comp
2021-09-16 19:49:13 -04:00
util_shaders.h
host_shaders: Remove opengl_copy_bgra.comp
2021-09-16 19:49:13 -04:00