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* Flip scissor box when the YNegate bit is set * Flip scissor based on screen scissor state, account for negative scissor Y * No need for abs when we already know the value is negative |
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|---|---|---|
| .. | ||
| ConditionalRendering.cs | ||
| ConstantBufferUpdater.cs | ||
| DrawManager.cs | ||
| DrawState.cs | ||
| IbStreamer.cs | ||
| SemaphoreUpdater.cs | ||
| StateUpdater.cs | ||
| StateUpdateTracker.cs | ||
| ThreedClass.cs | ||
| ThreedClassState.cs | ||