clean_ryujinx/src/Ryujinx/Systems/Configuration/LoggerModule.cs
Shyanne e9c31bea3b [DEBUG] Implemented NetLog logging type (#5)
Implemented a new debug log type called NetLog and added more verbose logging to the LDN service.
I'd like some feedback on what all should be logged under this category -- I'm likely going to be adding logs for sockets as well, but I want to know specifically if the logging should be more or less verbose and what would be the most helpful things to log.

![image](/attachments/70d5d467-2b57-436b-944f-7bf7a1f609af)

Reviewed-on: https://git.ryujinx.app/projects/Ryubing/pulls/5
2026-05-10 23:29:15 +00:00

80 lines
3.1 KiB
C#

using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using Ryujinx.Common.Logging.Targets;
using System;
using System.IO;
namespace Ryujinx.Ava.Systems.Configuration
{
public static class LoggerModule
{
public static void Initialize()
{
ConfigurationState.Instance.Logger.EnableDebug.Event +=
(_, e) => Logger.SetEnable(LogLevel.Debug, e.NewValue);
ConfigurationState.Instance.Logger.EnableStub.Event +=
(_, e) => Logger.SetEnable(LogLevel.Stub, e.NewValue);
ConfigurationState.Instance.Logger.EnableInfo.Event +=
(_, e) => Logger.SetEnable(LogLevel.Info, e.NewValue);
ConfigurationState.Instance.Logger.EnableWarn.Event +=
(_, e) => Logger.SetEnable(LogLevel.Warning, e.NewValue);
ConfigurationState.Instance.Logger.EnableError.Event +=
(_, e) => Logger.SetEnable(LogLevel.Error, e.NewValue);
ConfigurationState.Instance.Logger.EnableTrace.Event +=
(_, e) => Logger.SetEnable(LogLevel.Trace, e.NewValue);
ConfigurationState.Instance.Logger.EnableGuest.Event +=
(_, e) => Logger.SetEnable(LogLevel.Guest, e.NewValue);
ConfigurationState.Instance.Logger.EnableFsAccessLog.Event +=
(_, e) => Logger.SetEnable(LogLevel.AccessLog, e.NewValue);
ConfigurationState.Instance.Logger.EnableNetLog.Event +=
(_, e) => Logger.SetEnable(LogLevel.NetLog, e.NewValue);
ConfigurationState.Instance.Logger.FilteredClasses.Event += (_, e) =>
{
bool noFilter = e.NewValue.Length == 0;
foreach (LogClass logClass in Enum.GetValues<LogClass>())
{
Logger.SetEnable(logClass, noFilter);
}
foreach (LogClass logClass in e.NewValue)
{
Logger.SetEnable(logClass, true);
}
};
ConfigurationState.Instance.Logger.EnableFileLog.Event += (_, e) =>
{
if (e.NewValue)
{
string logDir = AppDataManager.LogsDirPath;
FileStream logFile = null;
if (!string.IsNullOrEmpty(logDir))
{
logFile = FileLogTarget.PrepareLogFile(logDir);
}
if (logFile == null)
{
Logger.Error?.Print(LogClass.Application,
"No writable log directory available. Make sure either the Logs directory, Application Data, or the Ryujinx directory is writable.");
Logger.RemoveTarget("file");
return;
}
Logger.AddTarget(new AsyncLogTargetWrapper(
new FileLogTarget("file", logFile),
1000
));
}
else
{
Logger.RemoveTarget("file");
}
};
}
}
}