clean_ryujinx/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/PreFrameCommand.cs
2023-04-27 23:51:14 +02:00

12 lines
379 B
C#

namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Renderer
{
struct PreFrameCommand : IGALCommand, IGALCommand<PreFrameCommand>
{
public CommandType CommandType => CommandType.PreFrame;
public static void Run(ref PreFrameCommand command, ThreadedRenderer threaded, IRenderer renderer)
{
renderer.PreFrame();
}
}
}