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* Move support buffer update out of the backends * Fix render scale init and remove redundant state from SupportBufferUpdater * Stop passing texture scale to the backends * XML docs for SupportBufferUpdater |
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| .. | ||
| Shaders | ||
| Textures | ||
| FsrScalingFilter.cs | ||
| FxaaPostProcessingEffect.cs | ||
| IPostProcessingEffect.cs | ||
| IScalingFilter.cs | ||
| ShaderHelper.cs | ||
| SmaaPostProcessingEffect.cs | ||