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* Use copy dependency for textures that differs in multisample but are otherwise compatible * Remove allowMs flag as it's no longer required for correctness, it's just an optimization now * Dispose intermmediate pool |
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|---|---|---|
| .. | ||
| FormatConverter.cs | ||
| IntermmediatePool.cs | ||
| ITextureInfo.cs | ||
| Sampler.cs | ||
| TextureBase.cs | ||
| TextureBuffer.cs | ||
| TextureCopy.cs | ||
| TextureStorage.cs | ||
| TextureView.cs | ||