clean_ryujinx/Ryujinx.Graphics.Gpu/Image
gdkchan 1560f236da
Convert 1D texture targets to 2D (#1584)
* Convert 1D texture targets to 2D

* Fix typo

* Simplify some code

* Should mask that too

* Consistency
2020-09-29 22:28:50 +02:00
..
AutoDeleteCache.cs Texture/Buffer Memory Management Improvements (#1408) 2020-09-10 16:44:04 -03:00
FormatInfo.cs Allow swizzles to match with "undefined" components (#1538) 2020-09-11 09:48:48 +10:00
FormatTable.cs Allow swizzles to match with "undefined" components (#1538) 2020-09-11 09:48:48 +10:00
Pool.cs
ReductionFilter.cs
Sampler.cs
SamplerDescriptor.cs
SamplerMinFilter.cs
SamplerMipFilter.cs
SamplerPool.cs
Texture.cs Make viewStorage still valid after view removal. (#1564) 2020-09-21 16:51:33 -03:00
TextureBindingInfo.cs
TextureBindingsManager.cs
TextureCompatibility.cs Allow swizzles to match with "undefined" components (#1538) 2020-09-11 09:48:48 +10:00
TextureComponent.cs
TextureDescriptor.cs
TextureDescriptorType.cs
TextureInfo.cs
TextureManager.cs Always set new texture data for textures initialized by a copy. (#1576) 2020-09-27 09:37:45 +10:00
TextureMsaaMode.cs
TexturePool.cs Convert 1D texture targets to 2D (#1584) 2020-09-29 22:28:50 +02:00
TexturePoolCache.cs
TextureScaleMode.cs
TextureSearchFlags.cs
TextureTarget.cs
TextureViewCompatibility.cs Texture/Buffer Memory Management Improvements (#1408) 2020-09-10 16:44:04 -03:00