fix new locale files data loading (ryubing/ryujinx!245)

See merge request ryubing/ryujinx!245
This commit is contained in:
LotP 2025-12-31 20:21:35 -06:00
parent 0a3db19b28
commit 4c64300576

View file

@ -190,7 +190,7 @@ namespace Ryujinx.Ava.Common.Locale
}
foreach (LocalesJson file in _localeData.Value.LocalesFiles.Values)
foreach ((string fileName, LocalesJson file) in _localeData.Value.LocalesFiles)
{
foreach (LocalesEntry locale in file.Locales)
{
@ -206,7 +206,7 @@ namespace Ryujinx.Ava.Common.Locale
$"Locale key {{{locale.ID}}} has too many languages! Has {locale.Translations.Count} translations, expected {_localeData.Value.Languages.Count}!");
}
if (!Enum.TryParse<LocaleKeys>(locale.ID, out LocaleKeys localeKey))
if (!Enum.TryParse<LocaleKeys>(fileName == "Root.json" ? locale.ID : $"{fileName[..^".json".Length]}_{locale.ID}" , out LocaleKeys localeKey))
continue;
string str = locale.Translations.TryGetValue(languageCode, out string val) && !string.IsNullOrEmpty(val)