+ /** The overlay builder for the Blue Marble script.
+ * @description This class handles the overlay UI for the Blue Marble script.
+ * @class Overlay
+ * @since 0.0.2
+ * @example
+ * const overlay = new Overlay();
+ * overlay.addDiv({ 'id': 'overlay' })
+ * .addDiv({ 'id': 'header' })
+ * .addHeader(1, {'textContent': 'Your Overlay'}).buildElement()
+ * .addP({'textContent': 'This is your overlay. It is versatile.'}).buildElement()
+ * .buildElement() // Marks the end of the header <div>
+ * .addHr().buildElement()
+ * .buildOverlay(document.body);
+ * // Output:
+ * // (Assume <body> already exists in the webpage)
+ * <body>
+ * <div id="overlay">
+ * <div id="header">
+ * <h1>Your Overlay</h1>
+ * <p>This is your overlay. It is versatile.</p>
+ * </div>
+ * <hr>
+ * </div>
+ * </body>
+*/
+export default class Overlay {
+
+ /** Constructor for the Overlay class.
+ * @param {string} name - The name of the userscript
+ * @param {string} version - The version of the userscript
+ * @since 0.0.2
+ * @see {@link Overlay}
+ */
+ constructor(name, version) {
+ this.name = name; // Name of userscript
+ this.version = version; // Version of userscript
+
+ /** The API manager instance. Later populated when setApiManager is called @type {ApiManager} */
+ this.apiManager = null;
+
+ /** The Settings Manager instance. Later populated when setSettingsManager is called @type {SettingsManager} */
+ this.settingsManager = null;
+
+ this.outputStatusId = 'bm-output-status'; // ID for status element
+
+ this.overlay = null; // The overlay root DOM HTMLElement
+ this.currentParent = null; // The current parent HTMLElement in the overlay
+ this.parentStack = []; // Tracks the parent elements BEFORE the currentParent so we can nest elements
+ }
+
+ /** Populates the apiManager variable with the apiManager class.
+ * @param {ApiManager} apiManager - The apiManager class instance
+ * @since 0.41.4
+ */
+ setApiManager(apiManager) {this.apiManager = apiManager;}
+
+ /** Populates the settingsManager variable with the settingsManager class.
+ * @param {SettingsManager} settingsManager - The settingsManager class instance
+ * @since 0.91.11
+ */
+ setSettingsManager(settingsManager) {this.settingsManager = settingsManager;}
+
+ /** Creates an element.
+ * For **internal use** of the {@link Overlay} class.
+ * @param {string} tag - The tag name as a string.
+ * @param {Object.<string, any>} [properties={}] - The DOM properties of the element.
+ * @returns {HTMLElement} HTML Element
+ * @since 0.43.2
+ */
+ #createElement(tag, properties = {}, additionalProperties={}) {
+
+ const element = document.createElement(tag); // Creates the element
+
+ // If this is the first element made...
+ if (!this.overlay) {
+ this.overlay = element; // Declare it the highest overlay element
+ this.currentParent = element;
+ } else {
+ this.currentParent?.appendChild(element); // ...else delcare it the child of the last element
+ this.parentStack.push(this.currentParent);
+ this.currentParent = element;
+ }
+
+ // For every passed in property (shared by all like-elements), apply the it to the element
+ for (const [property, value] of Object.entries(properties)) {
+ this.#applyAttribute(element, property, value);
+ }
+
+ // For every passed in additional property, apply the it to the element
+ for (const [property, value] of Object.entries(additionalProperties)) {
+ this.#applyAttribute(element, property, value);
+ }
+
+ return element;
+ }
+
+ /** Applies an attribute to an element
+ * @param {HTMLElement} element - The element to apply the attribute to
+ * @param {String} property - The name of the attribute to apply
+ * @param {String} value - The value of the attribute
+ * @since 0.88.136
+ */
+ #applyAttribute(element, property, value) {
+ if (property == 'class') {
+ element.classList.add(...value.split(/\s+/)); // converts `'foo bar'` to `'foo', 'bar'` which is accepted
+ } else if (property == 'for') {
+ element.htmlFor = value;
+ } else if (property == 'tabindex') {
+ element.tabIndex = Number(value);
+ } else if (property == 'readonly') {
+ element.readOnly = ((value == 'true') || (value == '1'));
+ } else if (property == 'maxlength') {
+ element.maxLength = Number(value);
+ } else if (property.startsWith('data')) {
+ element.dataset[
+ property.slice(5).split('-').map(
+ (part, i) => (i == 0) ? part : part[0].toUpperCase() + part.slice(1)
+ ).join('')
+ ] = value;
+ } else if (property.startsWith('aria')) {
+ element.setAttribute(property, value); // We can't do the solution for 'data', as 'aria-labelledby' would fail to apply
+ } else {
+ element[property] = value;
+ }
+ }
+
+ /** Finishes building an element.
+ * Call this after you are finished adding children.
+ * If the element will have no children, call it anyways.
+ * @returns {Overlay} Overlay class instance (this)
+ * @since 0.43.2
+ * @example
+ * overlay
+ * .addDiv()
+ * .addHeader(1).buildElement() // Breaks out of the <h1>
+ * .addP().buildElement() // Breaks out of the <p>
+ * .buildElement() // Breaks out of the <div>
+ * .addHr() // Since there are no more elements, calling buildElement() is optional
+ * .buildOverlay(document.body);
+ */
+ buildElement() {
+ if (this.parentStack.length > 0) {
+ this.currentParent = this.parentStack.pop();
+ }
+ return this;
+ }
+
+ /** Finishes building the overlay and displays it.
+ * Call this when you are done chaining methods.
+ * @param {HTMLElement} parent - The parent HTMLElement this overlay should be appended to as a child.
+ * @since 0.43.2
+ * @example
+ * overlay
+ * .addDiv()
+ * .addP().buildElement()
+ * .buildElement()
+ * .buildOverlay(document.body); // Adds DOM structure to document body
+ * // <div><p></p></div>
+ */
+ buildOverlay(parent) {
+ parent?.appendChild(this.overlay);
+
+ // Resets the class-bound variables of this class instance back to default so overlay can be build again later
+ this.overlay = null;
+ this.currentParent = null;
+ this.parentStack = [];
+ }
+
+ /** Adds a `div` to the overlay.
+ * This `div` element will have properties shared between all `div` elements in the overlay.
+ * You can override the shared properties by using a callback.
+ * @param {Object.<string, any>} [additionalProperties={}] - The DOM properties of the `div` that are NOT shared between all overlay `div` elements. These should be camelCase.
+ * @param {function(Overlay, HTMLDivElement):void} [callback=()=>{}] - Additional JS modification to the `div`.
+ * @returns {Overlay} Overlay class instance (this)
+ * @since 0.43.2
+ * @example
+ * // Assume all <div> elements have a shared class (e.g. {'className': 'bar'})
+ * overlay.addDiv({'id': 'foo'}).buildOverlay(document.body);
+ * // Output:
+ * // (Assume <body> already exists in the webpage)
+ * <body>
+ * <div id="foo" class="bar"></div>
+ * </body>
+ */
+ addDiv(additionalProperties = {}, callback = () => {}) {
+
+ const properties = {}; // Shared <div> DOM properties
+
+ const div = this.#createElement('div', properties, additionalProperties); // Creates the <div> element
+ callback(this, div); // Runs any script passed in through the callback
+ return this;
+ }
+
+ /** Adds a `p` to the overlay.
+ * This `p` element will have properties shared between all `p` elements in the overlay.
+ * You can override the shared properties by using a callback.
+ * @param {Object.<string, any>} [additionalProperties={}] - The DOM properties of the `p` that are NOT shared between all overlay `p` elements. These should be camelCase.
+ * @param {function(Overlay, HTMLParagraphElement):void} [callback=()=>{}] - Additional JS modification to the `p`.
+ * @returns {Overlay} Overlay class instance (this)
+ * @since 0.43.2
+ * @example
+ * // Assume all <p> elements have a shared class (e.g. {'className': 'bar'})
+ * overlay.addP({'id': 'foo', 'textContent': 'Foobar.'}).buildOverlay(document.body);
+ * // Output:
+ * // (Assume <body> already exists in the webpage)
+ * <body>
+ * <p id="foo" class="bar">Foobar.</p>
+ * </body>
+ */
+ addP(additionalProperties = {}, callback = () => {}) {
+
+ const properties = {}; // Shared <p> DOM properties
+
+ const p = this.#createElement('p', properties, additionalProperties); // Creates the <p> element
+ callback(this, p); // Runs any script passed in through the callback
+ return this;
+ }
+
+ /** Adds a `small` to the overlay.
+ * This `small` element will have properties shared between all `small` elements in the overlay.
+ * You can override the shared properties by using a callback.
+ * @param {Object.<string, any>} [additionalProperties={}] - The DOM properties of the `small` that are NOT shared between all overlay `small` elements. These should be camelCase.
+ * @param {function(Overlay, HTMLElement):void} [callback=()=>{}] - Additional JS modification to the `small`.
+ * @returns {Overlay} Overlay class instance (this)
+ * @since 0.55.8
+ * @example
+ * // Assume all <small> elements have a shared class (e.g. {'className': 'bar'})
+ * overlay.addSmall({'id': 'foo', 'textContent': 'Foobar.'}).buildOverlay(document.body);
+ * // Output:
+ * // (Assume <body> already exists in the webpage)
+ * <body>
+ * <small id="foo" class="bar">Foobar.</small>
+ * </body>
+ */
+ addSmall(additionalProperties = {}, callback = () => {}) {
+
+ const properties = {}; // Shared <small> DOM properties
+
+ const small = this.#createElement('small', properties, additionalProperties); // Creates the <small> element
+ callback(this, small); // Runs any script passed in through the callback
+ return this;
+ }
+
+ /** Adds a `span` to the overlay.
+ * This `span` element will have properties shared between all `span` elements in the overlay.
+ * You can override the shared properties by using a callback.
+ * @param {Object.<string, any>} [additionalProperties={}] - The DOM properties of the `span` that are NOT shared between all overlay `span` elements. These should be camelCase.
+ * @param {function(Overlay, HTMLSpanElement):void} [callback=()=>{}] - Additional JS modification to the `span`.
+ * @returns {Overlay} Overlay class instance (this)
+ * @since 0.55.8
+ * @example
+ * // Assume all <span> elements have a shared class (e.g. {'className': 'bar'})
+ * overlay.addSpan({'id': 'foo', 'textContent': 'Foobar.'}).buildOverlay(document.body);
+ * // Output:
+ * // (Assume <body> already exists in the webpage)
+ * <body>
+ * <span id="foo" class="bar">Foobar.</span>
+ * </body>
+ */
+ addSpan(additionalProperties = {}, callback = () => {}) {
+
+ const properties = {}; // Shared <span> DOM properties
+
+ const span = this.#createElement('span', properties, additionalProperties); // Creates the <span> element
+ callback(this, span); // Runs any script passed in through the callback
+ return this;
+ }
+
+ /** Adds a `details` to the overlay.
+ * This `details` element will have properties shared between all `details` elements in the overlay.
+ * You can override the shared properties by using a callback.
+ * @param {Object.<string, any>} [additionalProperties={}] - The DOM properties of the `details` that are NOT shared between all overlay `details` elements. These should be camelCase.
+ * @param {function(Overlay, HTMLDetailsElement):void} [callback=()=>{}] - Additional JS modification to the `details`.
+ * @returns {Overlay} Overlay class instance (this)
+ * @since 0.88.96
+ * @example
+ * // Assume all <details> elements have a shared class (e.g. {'className': 'bar'})
+ * overlay.addDetails({'id': 'foo'}).buildOverlay(document.body);
+ * // Output:
+ * // (Assume <body> already exists in the webpage)
+ * <body>
+ * <details id="foo" class="bar"></details>
+ * </body>
+ */
+ addDetails(additionalProperties = {}, callback = () => {}) {
+
+ const properties = {}; // Shared <details> DOM properties
+
+ const details = this.#createElement('details', properties, additionalProperties); // Creates the <details> element
+ callback(this, details); // Runs any script passed in through the callback
+ return this;
+ }
+
+ /** Adds a `summary` to the overlay.
+ * This `summary` element will have properties shared between all `summary` elements in the overlay.
+ * You can override the shared properties by using a callback.
+ * @param {Object.<string, any>} [additionalProperties={}] - The DOM properties of the `summary` that are NOT shared between all overlay `summary` elements. These should be camelCase.
+ * @param {function(Overlay, HTMLElement):void} [callback=()=>{}] - Additional JS modification to the `summary`.
+ * @returns {Overlay} Overlay class instance (this)
+ * @since 0.88.96
+ * @example
+ * // Assume all <summary> elements have a shared class (e.g. {'className': 'bar'})
+ * overlay.addSummary({'id': 'foo', 'textContent': 'Foobar.'}).buildOverlay(document.body);
+ * // Output:
+ * // (Assume <body> already exists in the webpage)
+ * <body>
+ * <summary id="foo" class="bar">Foobar.</summary>
+ * </body>
+ */
+ addSummary(additionalProperties = {}, callback = () => {}) {
+
+ const properties = {}; // Shared <summary> DOM properties
+
+ const summary = this.#createElement('summary', properties, additionalProperties); // Creates the <summary> element
+ callback(this, summary); // Runs any script passed in through the callback
+ return this;
+ }
+
+ /** Adds a `img` to the overlay.
+ * This `img` element will have properties shared between all `img` elements in the overlay.
+ * You can override the shared properties by using a callback.
+ * @param {Object.<string, any>} [additionalProperties={}] - The DOM properties of the `img` that are NOT shared between all overlay `img` elements. These should be camelCase.
+ * @param {function(Overlay, HTMLImageElement):void} [callback=()=>{}] - Additional JS modification to the `img`.
+ * @returns {Overlay} Overlay class instance (this)
+ * @since 0.43.2
+ * @example
+ * // Assume all <img> elements have a shared class (e.g. {'className': 'bar'})
+ * overlay.addimg({'id': 'foo', 'src': './img.png'}).buildOverlay(document.body);
+ * // Output:
+ * // (Assume <body> already exists in the webpage)
+ * <body>
+ * <img id="foo" src="./img.png" class="bar">
+ * </body>
+ */
+ addImg(additionalProperties = {}, callback = () => {}) {
+
+ const properties = {}; // Shared <img> DOM properties
+
+ const img = this.#createElement('img', properties, additionalProperties); // Creates the <img> element
+ callback(this, img); // Runs any script passed in through the callback
+ return this;
+ }
+
+ /** Adds a header to the overlay.
+ * This header element will have properties shared between all header elements in the overlay.
+ * You can override the shared properties by using a callback.
+ * @param {number} level - The header level. Must be between 1 and 6 (inclusive)
+ * @param {Object.<string, any>} [additionalProperties={}] - The DOM properties of the header that are NOT shared between all overlay header elements. These should be camelCase.
+ * @param {function(Overlay, HTMLHeadingElement):void} [callback=()=>{}] - Additional JS modification to the header.
+ * @returns {Overlay} Overlay class instance (this)
+ * @since 0.43.7
+ * @example
+ * // Assume all header elements have a shared class (e.g. {'className': 'bar'})
+ * overlay.addHeader(6, {'id': 'foo', 'textContent': 'Foobar.'}).buildOverlay(document.body);
+ * // Output:
+ * // (Assume <body> already exists in the webpage)
+ * <body>
+ * <h6 id="foo" class="bar">Foobar.</h6>
+ * </body>
+ */
+ addHeader(level, additionalProperties = {}, callback = () => {}) {
+
+ const properties = {}; // Shared header DOM properties
+
+ const header = this.#createElement('h' + level, properties, additionalProperties); // Creates the header element
+ callback(this, header); // Runs any script passed in through the callback
+ return this;
+ }
+
+ /** Adds a `hr` to the overlay.
+ * This `hr` element will have properties shared between all `hr` elements in the overlay.
+ * You can override the shared properties by using a callback.
+ * @param {Object.<string, any>} [additionalProperties={}] - The DOM properties of the `hr` that are NOT shared between all overlay `hr` elements. These should be camelCase.
+ * @param {function(Overlay, HTMLHRElement):void} [callback=()=>{}] - Additional JS modification to the `hr`.
+ * @returns {Overlay} Overlay class instance (this)
+ * @since 0.43.7
+ * @example
+ * // Assume all <hr> elements have a shared class (e.g. {'className': 'bar'})
+ * overlay.addhr({'id': 'foo'}).buildOverlay(document.body);
+ * // Output:
+ * // (Assume <body> already exists in the webpage)
+ * <body>
+ * <hr id="foo" class="bar">
+ * </body>
+ */
+ addHr(additionalProperties = {}, callback = () => {}) {
+
+ const properties = {}; // Shared <hr> DOM properties
+
+ const hr = this.#createElement('hr', properties, additionalProperties); // Creates the <hr> element
+ callback(this, hr); // Runs any script passed in through the callback
+ return this;
+ }
+
+ /** Adds a `br` to the overlay.
+ * This `br` element will have properties shared between all `br` elements in the overlay.
+ * You can override the shared properties by using a callback.
+ * @param {Object.<string, any>} [additionalProperties={}] - The DOM properties of the `br` that are NOT shared between all overlay `br` elements. These should be camelCase.
+ * @param {function(Overlay, HTMLBRElement):void} [callback=()=>{}] - Additional JS modification to the `br`.
+ * @returns {Overlay} Overlay class instance (this)
+ * @since 0.43.11
+ * @example
+ * // Assume all <br> elements have a shared class (e.g. {'className': 'bar'})
+ * overlay.addbr({'id': 'foo'}).buildOverlay(document.body);
+ * // Output:
+ * // (Assume <body> already exists in the webpage)
+ * <body>
+ * <br id="foo" class="bar">
+ * </body>
+ */
+ addBr(additionalProperties = {}, callback = () => {}) {
+
+ const properties = {}; // Shared <br> DOM properties
+
+ const br = this.#createElement('br', properties, additionalProperties); // Creates the <br> element
+ callback(this, br); // Runs any script passed in through the callback
+ return this;
+ }
+
+ /** Adds a `form` to the overlay.
+ * This `form` element will have properties shared between all `form` elements in the overlay.
+ * You can override the shared properties by using a callback.
+ * @param {Object.<string, any>} [additionalProperties={}] - The DOM properties of the `form` that are NOT shared between all overlay `form` elements. These should be camelCase.
+ * @param {function(Overlay, HTMLFormElement):void} [callback=()=>{}] - Additional JS modification to the `form`.
+ * @returns {Overlay} Overlay class instance (this)
+ * @since 0.88.246
+ * @example
+ * // Assume all <form> elements have a shared class (e.g. {'className': 'bar'})
+ * overlay.addForm({'id': 'foo'}).buildOverlay(document.body);
+ * // Output:
+ * // (Assume <body> already exists in the webpage)
+ * <body>
+ * <form id="foo" class="bar"></form>
+ * </body>
+ */
+ addForm(additionalProperties = {}, callback = () => {}) {
+
+ const properties = {}; // Shared <form> DOM properties
+
+ const form = this.#createElement('form', properties, additionalProperties); // Creates the <form> element
+ callback(this, form); // Runs any script passed in through the callback
+ return this;
+ }
+
+ /** Adds a `fieldset` to the overlay.
+ * This `fieldset` element will have properties shared between all `fieldset` elements in the overlay.
+ * You can override the shared properties by using a callback.
+ * @param {Object.<string, any>} [additionalProperties={}] - The DOM properties of the `fieldset` that are NOT shared between all overlay `fieldset` elements. These should be camelCase.
+ * @param {function(Overlay, HTMLFieldSetElement):void} [callback=()=>{}] - Additional JS modification to the `fieldset`.
+ * @returns {Overlay} Overlay class instance (this)
+ * @since 0.88.246
+ * @example
+ * // Assume all <fieldset> elements have a shared class (e.g. {'className': 'bar'})
+ * overlay.addFieldset({'id': 'foo'}).buildOverlay(document.body);
+ * // Output:
+ * // (Assume <body> already exists in the webpage)
+ * <body>
+ * <fieldset id="foo" class="bar"></fieldset>
+ * </body>
+ */
+ addFieldset(additionalProperties = {}, callback = () => {}) {
+
+ const properties = {}; // Shared <fieldset> DOM properties
+
+ const fieldset = this.#createElement('fieldset', properties, additionalProperties); // Creates the <fieldset> element
+ callback(this, fieldset); // Runs any script passed in through the callback
+ return this;
+ }
+
+ /** Adds a `legend` to the overlay.
+ * This `legend` element will have properties shared between all `legend` elements in the overlay.
+ * You can override the shared properties by using a callback.
+ * @param {Object.<string, any>} [additionalProperties={}] - The DOM properties of the `legend` that are NOT shared between all overlay `legend` elements. These should be camelCase.
+ * @param {function(Overlay, HTMLLegendElement):void} [callback=()=>{}] - Additional JS modification to the `legend`.
+ * @returns {Overlay} Overlay class instance (this)
+ * @since 0.88.246
+ * @example
+ * // Assume all <legend> elements have a shared class (e.g. {'className': 'bar'})
+ * overlay.addLegend({'id': 'foo', textContent: 'Foobar.'}).buildOverlay(document.body);
+ * // Output:
+ * // (Assume <body> already exists in the webpage)
+ * <body>
+ * <legend id="foo" class="bar">
+ * "Foobar."
+ * </legend>
+ * </body>
+ */
+ addLegend(additionalProperties = {}, callback = () => {}) {
+
+ const properties = {}; // Shared <legend> DOM properties
+
+ const legend = this.#createElement('legend', properties, additionalProperties); // Creates the <legend> element
+ callback(this, legend); // Runs any script passed in through the callback
+ return this;
+ }
+
+ /** Adds a checkbox to the overlay.
+ * This checkbox element will have properties shared between all checkbox elements in the overlay.
+ * You can override the shared properties by using a callback. Note: the checkbox element is inside a label element.
+ * @param {Object.<string, any>} [additionalProperties={}] - The DOM properties of the checkbox that are NOT shared between all overlay checkbox elements. These should be camelCase.
+ * @param {function(Overlay, HTMLLabelElement, HTMLInputElement):void} [callback=()=>{}] - Additional JS modification to the checkbox.
+ * @returns {Overlay} Overlay class instance (this)
+ * @since 0.43.10
+ * @example
+ * // Assume all checkbox elements have a shared class (e.g. {'className': 'bar'})
+ * overlay.addCheckbox({'id': 'foo', 'textContent': 'Foobar.'}).buildOverlay(document.body);
+ * // Output:
+ * // (Assume <body> already exists in the webpage)
+ * <body>
+ * <label>
+ * <input type="checkbox" id="foo" class="bar">
+ * "Foobar."
+ * </label>
+ * </body>
+ */
+ addCheckbox(additionalProperties = {}, callback = () => {}) {
+
+ const properties = {'type': 'checkbox'}; // Shared checkbox DOM properties
+
+ // Stores the label content from the additional property
+ const labelContent = {};
+
+ // If the label content was passed in as 'textContent'...
+ if (!!additionalProperties['textContent']) {
+
+ // Store the information, then delete it from additionalProperties
+ labelContent['textContent'] = additionalProperties['textContent'];
+ delete additionalProperties['textContent']; // Deletes 'textContent' DOM property before adding the properties to the checkbox
+ } else if (!!additionalProperties['innerHTML']) {
+ // Else if the label content was passed in as 'innerHTML'...
+
+ // Store the information, then delete it from additionalProperties
+ labelContent['innerHTML'] = additionalProperties['innerHTML'];
+ delete additionalProperties['textContent'];
+ }
+
+ const label = this.#createElement('label', labelContent); // Creates the label element
+ const checkbox = this.#createElement('input', properties, additionalProperties); // Creates the checkbox element
+ label.insertBefore(checkbox, label.firstChild); // Makes the checkbox the first child of the label (before the text content)
+ this.buildElement(); // Signifies that we are done adding children to the checkbox
+ callback(this, label, checkbox); // Runs any script passed in through the callback
+ return this;
+ }
+
+ /** Adds a label & select element to the overlay.
+ * This select element will have properties shared between all select elements in the overlay.
+ * You can override the shared properties by using a callback.
+ * @param {Object.<string, any>} [additionalProperties={}] - The DOM properties of the checkbox that are NOT shared between all overlay select elements. These should be camelCase.
+ * @param {function(Overlay, HTMLLabelElement, HTMLSelectElement):void} [callback=()=>{}] - Additional JS modification to the label/select elements.
+ * @returns {Overlay} Overlay class instance (this)
+ * @since 0.88.243
+ * @example
+ * // Assume all select elements have a shared class (e.g. {'className': 'bar'})
+ * overlay.addSelect({'id': 'foo', 'textContent': 'Foobar: '}).buildOverlay(document.body);
+ * // Output:
+ * // (Assume <body> already exists in the webpage)
+ * <body>
+ * <label for="foo">
+ * "Foobar: "
+ * </label>
+ * <select id="foo" class="bar"></select>
+ * </body>
+ */
+ addSelect(additionalProperties = {}, callback = () => {}) {
+
+ const properties = {}; // Shared select DOM properties
+
+ const label = this.#createElement('label', {'textContent': additionalProperties['textContent'] ?? '', 'for': additionalProperties['id'] ?? ''}); // Creates the label element
+ delete additionalProperties['textContent']; // Deletes 'textContent' DOM property before adding the properties to the select
+ this.buildElement(); // Signifies that we are done adding children to the label
+
+ const select = this.#createElement('select', properties, additionalProperties); // Creates the select element
+ callback(this, label, select); // Runs any script passed in through the callback
+ return this;
+ }
+
+ /** Adds an option to the overlay.
+ * This `option` element will have properties shared between all `option` elements in the overlay.
+ * You can override the shared properties by using a callback.
+ * @param {Object.<string, any>} [additionalProperties={}] - The DOM properties of the `option` that are NOT shared between all overlay `option` elements. These should be camelCase.
+ * @param {function(Overlay, HTMLOptionElement):void} [callback=()=>{}] - Additional JS modification to the `option`.
+ * @returns {Overlay} Overlay class instance (this)
+ * @since 0.88.244
+ * @example
+ * // Assume all <option> elements have a shared class (e.g. {'className': 'bar'})
+ * overlay.addOption({'id': 'foo', 'textContent': 'Foobar.'}).buildOverlay(document.body);
+ * // Output:
+ * // (Assume <body> already exists in the webpage)
+ * <body>
+ * <option id="foo" class="bar">Foobar.</option>
+ * </body>
+ */
+ addOption(additionalProperties = {}, callback = () => {}) {
+
+ const properties = {}; // Shared <option> DOM properties
+
+ const option = this.#createElement('option', properties, additionalProperties); // Creates the <option> element
+ callback(this, option); // Runs any script passed in through the callback
+ return this;
+ }
+
+ /** Adds an ordered list to the overlay.
+ * This `ol` element will have properties shared between all `ol` elements in the overlay.
+ * You can override the shared properties by using a callback.
+ * @param {Object.<string, any>} [additionalProperties={}] - The DOM properties of the `ol` that are NOT shared between all overlay `ol` elements. These should be camelCase.
+ * @param {function(Overlay, HTMLOListElement):void} [callback=()=>{}] - Additional JS modification to the `ol`.
+ * @returns {Overlay} Overlay class instance (this)
+ * @since 0.88.180
+ * @example
+ * // Assume all <ol> elements have a shared class (e.g. {'className': 'bar'})
+ * overlay.addOl({'id': 'foo', 'textContent': 'Foobar.'}).buildOverlay(document.body);
+ * // Output:
+ * // (Assume <body> already exists in the webpage)
+ * <body>
+ * <ol id="foo" class="bar">Foobar.</ol>
+ * </body>
+ */
+ addOl(additionalProperties = {}, callback = () => {}) {
+
+ const properties = {}; // Shared <ol> DOM properties
+
+ const ol = this.#createElement('ol', properties, additionalProperties); // Creates the <ol> element
+ callback(this, ol); // Runs any script passed in through the callback
+ return this;
+ }
+
+ /** Adds an unordered list to the overlay.
+ * This `ul` element will have properties shared between all `ul` elements in the overlay.
+ * You can override the shared properties by using a callback.
+ * @param {Object.<string, any>} [additionalProperties={}] - The DOM properties of the `ul` that are NOT shared between all overlay `ul` elements. These should be camelCase.
+ * @param {function(Overlay, HTMLUListElement):void} [callback=()=>{}] - Additional JS modification to the `ul`.
+ * @returns {Overlay} Overlay class instance (this)
+ * @since 0.88.180
+ * @example
+ * // Assume all <ul> elements have a shared class (e.g. {'className': 'bar'})
+ * overlay.addUl({'id': 'foo', 'textContent': 'Foobar.'}).buildOverlay(document.body);
+ * // Output:
+ * // (Assume <body> already exists in the webpage)
+ * <body>
+ * <ul id="foo" class="bar">Foobar.</ul>
+ * </body>
+ */
+ addUl(additionalProperties = {}, callback = () => {}) {
+
+ const properties = {}; // Shared <ul> DOM properties
+
+ const ul = this.#createElement('ul', properties, additionalProperties); // Creates the <ul> element
+ callback(this, ul); // Runs any script passed in through the callback
+ return this;
+ }
+
+ /** Adds a `menu` to the overlay.
+ * This `menu` element will have properties shared between all `menu` elements in the overlay.
+ * You can override the shared properties by using a callback.
+ * @param {Object.<string, any>} [additionalProperties={}] - The DOM properties of the `menu` that are NOT shared between all overlay `menu` elements. These should be camelCase.
+ * @param {function(Overlay, HTMLMenuElement):void} [callback=()=>{}] - Additional JS modification to the `menu`.
+ * @returns {Overlay} Overlay class instance (this)
+ * @since 0.88.180
+ * @example
+ * // Assume all <menu> elements have a shared class (e.g. {'className': 'bar'})
+ * overlay.addMenu({'id': 'foo', 'textContent': 'Foobar.'}).buildOverlay(document.body);
+ * // Output:
+ * // (Assume <body> already exists in the webpage)
+ * <body>
+ * <menu id="foo" class="bar">Foobar.</menu>
+ * </body>
+ */
+ addMenu(additionalProperties = {}, callback = () => {}) {
+
+ const properties = {}; // Shared <menu> DOM properties
+
+ const menu = this.#createElement('menu', properties, additionalProperties); // Creates the <menu> element
+ callback(this, menu); // Runs any script passed in through the callback
+ return this;
+ }
+
+ /** Adds a list item to the overlay.
+ * This `li` element will have properties shared between all `li` elements in the overlay.
+ * You can override the shared properties by using a callback.
+ * @param {Object.<string, any>} [additionalProperties={}] - The DOM properties of the `li` that are NOT shared between all overlay `li` elements. These should be camelCase.
+ * @param {function(Overlay, HTMLLIElement):void} [callback=()=>{}] - Additional JS modification to the `li`.
+ * @returns {Overlay} Overlay class instance (this)
+ * @since 0.88.180
+ * @example
+ * // Assume all <li> elements have a shared class (e.g. {'className': 'bar'})
+ * overlay.addLi({'id': 'foo', 'textContent': 'Foobar.'}).buildOverlay(document.body);
+ * // Output:
+ * // (Assume <body> already exists in the webpage)
+ * <body>
+ * <li id="foo" class="bar">Foobar.</li>
+ * </body>
+ */
+ addLi(additionalProperties = {}, callback = () => {}) {
+
+ const properties = {}; // Shared <li> DOM properties
+
+ const li = this.#createElement('li', properties, additionalProperties); // Creates the <li> element
+ callback(this, li); // Runs any script passed in through the callback
+ return this;
+ }
+
+ /** Adds a table to the overlay.
+ * This `table` element will have properties shared between all `table` elements in the overlay.
+ * You can override the shared properties by using a callback.
+ * @param {Object.<string, any>} [additionalProperties={}] - The DOM properties of the `table` that are NOT shared between all overlay `table` elements. These should be camelCase.
+ * @param {function(Overlay, HTMLTableElement):void} [callback=()=>{}] - Additional JS modification to the `table`.
+ * @returns {Overlay} Overlay class instance (this)
+ * @since 0.88.180
+ * @example
+ * // Assume all <table> elements have a shared class (e.g. {'className': 'bar'})
+ * overlay.addTable({'id': 'foo', 'textContent': 'Foobar.'}).buildOverlay(document.body);
+ * // Output:
+ * // (Assume <body> already exists in the webpage)
+ * <body>
+ * <table id="foo" class="bar">Foobar.</table>
+ * </body>
+ */
+ addTable(additionalProperties = {}, callback = () => {}) {
+
+ const properties = {}; // Shared <table> DOM properties
+
+ const table = this.#createElement('table', properties, additionalProperties); // Creates the <table> element
+ callback(this, table); // Runs any script passed in through the callback
+ return this;
+ }
+
+ /** Adds a table caption to the overlay.
+ * This `caption` element will have properties shared between all `caption` elements in the overlay.
+ * You can override the shared properties by using a callback.
+ * @param {Object.<string, any>} [additionalProperties={}] - The DOM properties of the `caption` that are NOT shared between all overlay `caption` elements. These should be camelCase.
+ * @param {function(Overlay, HTMLTableCaptionElement):void} [callback=()=>{}] - Additional JS modification to the `caption`.
+ * @returns {Overlay} Overlay class instance (this)
+ * @since 0.88.180
+ * @example
+ * // Assume all <caption> elements have a shared class (e.g. {'className': 'bar'})
+ * overlay.addCaption({'id': 'foo', 'textContent': 'Foobar.'}).buildOverlay(document.body);
+ * // Output:
+ * // (Assume <body> already exists in the webpage)
+ * <body>
+ * <caption id="foo" class="bar">Foobar.</caption>
+ * </body>
+ */
+ addCaption(additionalProperties = {}, callback = () => {}) {
+
+ const properties = {}; // Shared <caption> DOM properties
+
+ const caption = this.#createElement('caption', properties, additionalProperties); // Creates the <caption> element
+ callback(this, caption); // Runs any script passed in through the callback
+ return this;
+ }
+
+ /** Adds a table header to the overlay.
+ * This `thead` element will have properties shared between all `thead` elements in the overlay.
+ * You can override the shared properties by using a callback.
+ * @param {Object.<string, any>} [additionalProperties={}] - The DOM properties of the `thead` that are NOT shared between all overlay `thead` elements. These should be camelCase.
+ * @param {function(Overlay, HTMLTableSectionElement):void} [callback=()=>{}] - Additional JS modification to the `thead`.
+ * @returns {Overlay} Overlay class instance (this)
+ * @since 0.88.180
+ * @example
+ * // Assume all <thead> elements have a shared class (e.g. {'className': 'bar'})
+ * overlay.addThead({'id': 'foo', 'textContent': 'Foobar.'}).buildOverlay(document.body);
+ * // Output:
+ * // (Assume <body> already exists in the webpage)
+ * <body>
+ * <thead id="foo" class="bar">Foobar.</thead>
+ * </body>
+ */
+ addThead(additionalProperties = {}, callback = () => {}) {
+
+ const properties = {}; // Shared <thead> DOM properties
+
+ const thead = this.#createElement('thead', properties, additionalProperties); // Creates the <thead> element
+ callback(this, thead); // Runs any script passed in through the callback
+ return this;
+ }
+
+ /** Adds a table body to the overlay.
+ * This `tbody` element will have properties shared between all `tbody` elements in the overlay.
+ * You can override the shared properties by using a callback.
+ * @param {Object.<string, any>} [additionalProperties={}] - The DOM properties of the `tbody` that are NOT shared between all overlay `tbody` elements. These should be camelCase.
+ * @param {function(Overlay, HTMLTableSectionElement):void} [callback=()=>{}] - Additional JS modification to the `tbody`.
+ * @returns {Overlay} Overlay class instance (this)
+ * @since 0.88.180
+ * @example
+ * // Assume all <tbody> elements have a shared class (e.g. {'className': 'bar'})
+ * overlay.addTbody({'id': 'foo', 'textContent': 'Foobar.'}).buildOverlay(document.body);
+ * // Output:
+ * // (Assume <body> already exists in the webpage)
+ * <body>
+ * <tbody id="foo" class="bar">Foobar.</tbody>
+ * </body>
+ */
+ addTbody(additionalProperties = {}, callback = () => {}) {
+
+ const properties = {}; // Shared <tbody> DOM properties
+
+ const tbody = this.#createElement('tbody', properties, additionalProperties); // Creates the <tbody> element
+ callback(this, tbody); // Runs any script passed in through the callback
+ return this;
+ }
+
+ /** Adds a table footer to the overlay.
+ * This `tfoot` element will have properties shared between all `tfoot` elements in the overlay.
+ * You can override the shared properties by using a callback.
+ * @param {Object.<string, any>} [additionalProperties={}] - The DOM properties of the `tfoot` that are NOT shared between all overlay `tfoot` elements. These should be camelCase.
+ * @param {function(Overlay, HTMLTableSectionElement):void} [callback=()=>{}] - Additional JS modification to the `tfoot`.
+ * @returns {Overlay} Overlay class instance (this)
+ * @since 0.88.180
+ * @example
+ * // Assume all <tfoot> elements have a shared class (e.g. {'className': 'bar'})
+ * overlay.addTfoot({'id': 'foo', 'textContent': 'Foobar.'}).buildOverlay(document.body);
+ * // Output:
+ * // (Assume <body> already exists in the webpage)
+ * <body>
+ * <tfoot id="foo" class="bar">Foobar.</tfoot>
+ * </body>
+ */
+ addTfoot(additionalProperties = {}, callback = () => {}) {
+
+ const properties = {}; // Shared <tfoot> DOM properties
+
+ const tfoot = this.#createElement('tfoot', properties, additionalProperties); // Creates the <tfoot> element
+ callback(this, tfoot); // Runs any script passed in through the callback
+ return this;
+ }
+
+ /** Adds a table row to the overlay.
+ * This `tr` element will have properties shared between all `tr` elements in the overlay.
+ * You can override the shared properties by using a callback.
+ * @param {Object.<string, any>} [additionalProperties={}] - The DOM properties of the `tr` that are NOT shared between all overlay `tr` elements. These should be camelCase.
+ * @param {function(Overlay, HTMLTableRowElement):void} [callback=()=>{}] - Additional JS modification to the `tr`.
+ * @returns {Overlay} Overlay class instance (this)
+ * @since 0.88.180
+ * @example
+ * // Assume all <tr> elements have a shared class (e.g. {'className': 'bar'})
+ * overlay.addTr({'id': 'foo', 'textContent': 'Foobar.'}).buildOverlay(document.body);
+ * // Output:
+ * // (Assume <body> already exists in the webpage)
+ * <body>
+ * <tr id="foo" class="bar">Foobar.</tr>
+ * </body>
+ */
+ addTr(additionalProperties = {}, callback = () => {}) {
+
+ const properties = {}; // Shared <tfoot> DOM properties
+
+ const tr = this.#createElement('tr', properties, additionalProperties); // Creates the <tr> element
+ callback(this, tr); // Runs any script passed in through the callback
+ return this;
+ }
+
+ /** Adds a table header (label) cell to the overlay.
+ * This `th` element will have properties shared between all `th` elements in the overlay.
+ * You can override the shared properties by using a callback.
+ * @param {Object.<string, any>} [additionalProperties={}] - The DOM properties of the `th` that are NOT shared between all overlay `th` elements. These should be camelCase.
+ * @param {function(Overlay, HTMLTableCellElement):void} [callback=()=>{}] - Additional JS modification to the `th`.
+ * @returns {Overlay} Overlay class instance (this)
+ * @since 0.88.180
+ * @example
+ * // Assume all <th> elements have a shared class (e.g. {'className': 'bar'})
+ * overlay.addTh({'id': 'foo', 'textContent': 'Foobar.'}).buildOverlay(document.body);
+ * // Output:
+ * // (Assume <body> already exists in the webpage)
+ * <body>
+ * <th id="foo" class="bar">Foobar.</th>
+ * </body>
+ */
+ addTh(additionalProperties = {}, callback = () => {}) {
+
+ const properties = {}; // Shared <th> DOM properties
+
+ const th = this.#createElement('th', properties, additionalProperties); // Creates the <th> element
+ callback(this, th); // Runs any script passed in through the callback
+ return this;
+ }
+
+ /** Adds a table data cell to the overlay.
+ * This `td` element will have properties shared between all `td` elements in the overlay.
+ * You can override the shared properties by using a callback.
+ * @param {Object.<string, any>} [additionalProperties={}] - The DOM properties of the `td` that are NOT shared between all overlay `td` elements. These should be camelCase.
+ * @param {function(Overlay, HTMLTableCellElement):void} [callback=()=>{}] - Additional JS modification to the `td`.
+ * @returns {Overlay} Overlay class instance (this)
+ * @since 0.88.180
+ * @example
+ * // Assume all <td> elements have a shared class (e.g. {'className': 'bar'})
+ * overlay.addTd({'id': 'foo', 'textContent': 'Foobar.'}).buildOverlay(document.body);
+ * // Output:
+ * // (Assume <body> already exists in the webpage)
+ * <body>
+ * <td id="foo" class="bar">Foobar.</td>
+ * </body>
+ */
+ addTd(additionalProperties = {}, callback = () => {}) {
+
+ const properties = {}; // Shared <td> DOM properties
+
+ const td = this.#createElement('td', properties, additionalProperties); // Creates the <td> element
+ callback(this, td); // Runs any script passed in through the callback
+ return this;
+ }
+
+ /** Adds a `button` to the overlay.
+ * This `button` element will have properties shared between all `button` elements in the overlay.
+ * You can override the shared properties by using a callback.
+ * @param {Object.<string, any>} [additionalProperties={}] - The DOM properties of the `button` that are NOT shared between all overlay `button` elements. These should be camelCase.
+ * @param {function(Overlay, HTMLButtonElement):void} [callback=()=>{}] - Additional JS modification to the `button`.
+ * @returns {Overlay} Overlay class instance (this)
+ * @since 0.43.12
+ * @example
+ * // Assume all <button> elements have a shared class (e.g. {'className': 'bar'})
+ * overlay.addButton({'id': 'foo', 'textContent': 'Foobar.'}).buildOverlay(document.body);
+ * // Output:
+ * // (Assume <body> already exists in the webpage)
+ * <body>
+ * <button id="foo" class="bar">Foobar.</button>
+ * </body>
+ */
+ addButton(additionalProperties = {}, callback = () => {}) {
+
+ const properties = {}; // Shared <button> DOM properties
+
+ const button = this.#createElement('button', properties, additionalProperties); // Creates the <button> element
+ callback(this, button); // Runs any script passed in through the callback
+ return this;
+ }
+
+ /** Adds a help button to the overlay. It will have a "?" icon unless overridden in callback.
+ * On click, the button will attempt to output the title to the output element (ID defined in Overlay constructor).
+ * This `button` element will have properties shared between all `button` elements in the overlay.
+ * You can override the shared properties by using a callback.
+ * @param {Object.<string, any>} [additionalProperties={}] - The DOM properties of the `button` that are NOT shared between all overlay `button` elements. These should be camelCase.
+ * @param {function(Overlay, HTMLButtonElement):void} [callback=()=>{}] - Additional JS modification to the `button`.
+ * @returns {Overlay} Overlay class instance (this)
+ * @since 0.43.12
+ * @example
+ * // Assume all help button elements have a shared class (e.g. {'className': 'bar'})
+ * overlay.addButtonHelp({'id': 'foo', 'title': 'Foobar.'}).buildOverlay(document.body);
+ * // Output:
+ * // (Assume <body> already exists in the webpage)
+ * <body>
+ * <button id="foo" class="bar" title="Help: Foobar.">?</button>
+ * </body>
+ * @example
+ * // Assume all help button elements have a shared class (e.g. {'className': 'bar'})
+ * overlay.addButtonHelp({'id': 'foo', 'textContent': 'Foobar.'}).buildOverlay(document.body);
+ * // Output:
+ * // (Assume <body> already exists in the webpage)
+ * <body>
+ * <button id="foo" class="bar" title="Help: Foobar.">?</button>
+ * </body>
+ */
+ addButtonHelp(additionalProperties = {}, callback = () => {}) {
+
+ const tooltip = additionalProperties['title'] ?? additionalProperties['textContent'] ?? 'Help: No info'; // Retrieves the tooltip
+
+ // Makes sure the tooltip is stored in the title property
+ delete additionalProperties['textContent'];
+ additionalProperties['title'] = `Help: ${tooltip}`;
+
+ // Shared help button DOM properties
+ const properties = {
+ 'textContent': '?',
+ 'className': 'bm-help',
+ 'onclick': () => {
+ this.updateInnerHTML(this.outputStatusId, tooltip);
+ }
+ };
+
+ const help = this.#createElement('button', properties, additionalProperties); // Creates the <button> element
+ callback(this, help); // Runs any script passed in through the callback
+ return this;
+ }
+
+ /** Adds a `input` to the overlay.
+ * This `input` element will have properties shared between all `input` elements in the overlay.
+ * You can override the shared properties by using a callback.
+ * @param {Object.<string, any>} [additionalProperties={}] - The DOM properties of the `input` that are NOT shared between all overlay `input` elements. These should be camelCase.
+ * @param {function(Overlay, HTMLInputElement):void} [callback=()=>{}] - Additional JS modification to the `input`.
+ * @returns {Overlay} Overlay class instance (this)
+ * @since 0.43.13
+ * @example
+ * // Assume all <input> elements have a shared class (e.g. {'className': 'bar'})
+ * overlay.addInput({'id': 'foo', 'textContent': 'Foobar.'}).buildOverlay(document.body);
+ * // Output:
+ * // (Assume <body> already exists in the webpage)
+ * <body>
+ * <input id="foo" class="bar">Foobar.</input>
+ * </body>
+ */
+ addInput(additionalProperties = {}, callback = () => {}) {
+
+ const properties = {}; // Shared <input> DOM properties
+
+ const input = this.#createElement('input', properties, additionalProperties); // Creates the <input> element
+ callback(this, input); // Runs any script passed in through the callback
+ return this;
+ }
+
+ /** Adds a file input to the overlay with enhanced visibility controls.
+ * This input element will have properties shared between all file input elements in the overlay.
+ * Uses multiple hiding methods to prevent browser native text from appearing during minimize/maximize.
+ * You can override the shared properties by using a callback.
+ * @param {Object.<string, any>} [additionalProperties={}] - The DOM properties of the file input that are NOT shared between all overlay file input elements. These should be camelCase.
+ * @param {function(Overlay, HTMLDivElement, HTMLInputElement, HTMLButtonElement):void} [callback=()=>{}] - Additional JS modification to the file input.
+ * @returns {Overlay} Overlay class instance (this)
+ * @since 0.43.17
+ * @example
+ * // Assume all file input elements have a shared class (e.g. {'className': 'bar'})
+ * overlay.addInputFile({'id': 'foo', 'textContent': 'Foobar.'}).buildOverlay(document.body);
+ * // Output:
+ * // (Assume <body> already exists in the webpage)
+ * <body>
+ * <div>
+ * <input type="file" id="foo" class="bar" style="display: none"></input>
+ * <button>Foobar.</button>
+ * </div>
+ * </body>
+ */
+ addInputFile(additionalProperties = {}, callback = () => {}) {
+
+ const properties = {
+ 'type': 'file',
+ 'tabindex': '-1',
+ 'aria-hidden': 'true'
+ }; // Complete file input hiding to prevent native browser text interference
+ const text = additionalProperties['textContent'] ?? ''; // Retrieves the text content
+
+ delete additionalProperties['textContent']; // Deletes the text content before applying the additional properties to the file input
+
+ const container = this.#createElement('div'); // Container for file input
+ const input = this.#createElement('input', properties, additionalProperties); // Creates the file input
+ this.buildElement(); // Signifies that we are done adding children to the file input
+ const button = this.#createElement('button', {'textContent': text});
+ this.buildElement(); // Signifies that we are done adding children to the button
+ this.buildElement(); // Signifies that we are done adding children to the container
+
+ button.addEventListener('click', () => {
+ input.click(); // Clicks the file input
+ });
+
+ // Update button text when file is selected
+ input.addEventListener('change', () => {
+ button.style.maxWidth = `${button.offsetWidth}px`;
+ if (input.files.length > 0) {
+ button.textContent = input.files[0].name;
+ } else {
+ button.textContent = text;
+ }
+ });
+
+ callback(this, container, input, button); // Runs any script passed in through the callback
+ return this;
+ }
+
+ /** Adds a `textarea` to the overlay.
+ * This `textarea` element will have properties shared between all `textarea` elements in the overlay.
+ * You can override the shared properties by using a callback.
+ * @param {Object.<string, any>} [additionalProperties={}] - The DOM properties of the `textarea` that are NOT shared between all overlay `textarea` elements. These should be camelCase.
+ * @param {function(Overlay, HTMLTextAreaElement):void} [callback=()=>{}] - Additional JS modification to the `textarea`.
+ * @returns {Overlay} Overlay class instance (this)
+ * @since 0.43.13
+ * @example
+ * // Assume all <textarea> elements have a shared class (e.g. {'className': 'bar'})
+ * overlay.addTextarea({'id': 'foo', 'textContent': 'Foobar.'}).buildOverlay(document.body);
+ * // Output:
+ * // (Assume <body> already exists in the webpage)
+ * <body>
+ * <textarea id="foo" class="bar">Foobar.</textarea>
+ * </body>
+ */
+ addTextarea(additionalProperties = {}, callback = () => {}) {
+
+ const properties = {}; // Shared <textarea> DOM properties
+
+ const textarea = this.#createElement('textarea', properties, additionalProperties); // Creates the <textarea> element
+ callback(this, textarea); // Runs any script passed in through the callback
+ return this;
+ }
+
+ /** Adds a dragbar `div` element to the overlay.
+ * This dragbar element will have properties shared between all dragbar elements in the overlay.
+ * You can override the shared properties by using a callback.
+ * @param {Object.<string, any>} [additionalProperties={}] - The DOM properties of the dragbar that are NOT shared between all overlay dragbars. These should be camelCase.
+ * @param {function(Overlay, HTMLDivElement):void} [callback=()=>{}] - Additional JS modification to the dragbar.
+ * @returns {Overlay} Overlay class instance (this)
+ * @since 0.88.145
+ * @example
+ * // Assume all dragbar elements have a shared class (e.g. {'className': 'bar'})
+ * overlay.addDragbar({'id': 'foo', 'textContent': 'Foobar.'}).buildOverlay(document.body);
+ * // Output:
+ * // (Assume <body> already exists in the webpage)
+ * <body>
+ * <div id="foo" class="bar">Foobar.</div>
+ * </body>
+ */
+ addDragbar(additionalProperties = {}, callback = () => {}) {
+
+ // Shared dragbar DOM properties
+ const properties = {
+ 'class': 'bm-dragbar'
+ };
+
+ const dragbar = this.#createElement('div', properties, additionalProperties); // Creates the dragbar element
+ callback(this, dragbar); // Runs any script passed in through the callback
+ return this;
+ }
+
+ /** Adds a timer `time` element to the overlay.
+ * This timer will countdown until it reaches the end date that was passed in.
+ * Additionally, you can update the end date by changing the endDate dataset attribute on the element.
+ * Timer elements are not localized. Output is HH:MM:SS with no units.
+ * This timer will have properties shared between all timers in the overlay.
+ * You can override the shared properties by using a callback.
+ * @param {Date} [endDate=Date.now()] - The time to count down to.
+ * @param {number} [updateInterval=500] - The time in milliseconds to update the display of the timer. Default is 500 milliseconds.
+ * @param {Object.<string, any>} [additionalProperties={}] - The DOM properties of the timer that are NOT shared between all overlay timers. These should be camelCase.
+ * @param {function(Overlay, HTMLTimeElement):void} [callback=()=>{}] - Additional JS modification to the timer.
+ * @returns {Overlay} Overlay class instance (this)
+ * @since 0.88.313
+ * @example
+ * // Assume all timers have a shared class (e.g. {'className': 'bar'})
+ * overlay.addTimer(Date.now() + 2211632704000, 500, {'id': 'foo', 'textContent': 'Foobar.'}).buildOverlay(document.body);
+ * // Output:
+ * // (Assume <body> already exists in the webpage)
+ * <body>
+ * <time id="bm-timer-dh8fhw80" class="bar" datetime="PT27H34M56S" data-end-date="1771749296000">27:34:56</div>
+ * </body>
+ */
+ addTimer(endDate = Date.now(), updateInterval = 500, additionalProperties = {}, callback = () => {}) {
+
+ const timerClass = 'bm-timer';
+
+ // Use the provided ID attribute. Otherwise, generate a random one.
+ // "Random" ID is 8 pseudo-random hexdecimal characters from a UUIDv4 string
+ // The ID has a prefix that is equal to the bm-timer class, then a dash, then the random hexdecimal digits
+ const timerID = additionalProperties?.['id'] || (timerClass + '-' + crypto.randomUUID().slice(0, 8));
+
+ // Shared timer DOM properties
+ const properties = {
+ 'class': timerClass
+ }
+
+ const timer = this.#createElement('time', properties, additionalProperties); // Creates the timer element
+ timer.id = timerID; // Adds the ID to the timer
+ timer.dataset['endDate'] = endDate; // Adds the end date to the timer
+
+ // Creates the logic that keeps updating the timer
+ setInterval(() => {
+
+ // Kills the timer logic if the timer element does not exist in the main DOM tree
+ if (!timer.isConnected) {/*clearInterval(timer);*/ return;}
+
+ // Returns time remaining in seconds, or 0 seconds if timer has reached end time.
+ // "Total" indicates it is the total time for that unit. E.g. 62 minutes is "62" minutes.
+ const timeRemainingTotalMs = Math.max(timer.dataset['endDate'] - Date.now(), 0);
+ const timeRemainingTotalSec = Math.floor(timeRemainingTotalMs / 1000);
+ const timeRemainingTotalHr = Math.floor(timeRemainingTotalSec / 3600);
+
+ // Remaining time in certain units.
+ // "Only" indicates it is formatted in that unit. E.g. 62 minutes is "2" minutes.
+ const timeRemainingOnlySec = Math.floor(timeRemainingTotalSec % 60);
+ const timeRemainingOnlyMin = Math.floor((timeRemainingTotalSec % 3600) / 60);
+
+ // Date-time string that is compliant with the HTML Standard for durations
+ timer.setAttribute('datetime', `PT${timeRemainingTotalHr}H${timeRemainingOnlyMin}M${timeRemainingOnlySec}S`);
+ // https://html.spec.whatwg.org/multipage/common-microsyntaxes.html#valid-duration-string
+
+ // Formats the timer as HH:MM:SS and displays it to the user
+ timer.textContent =
+ String(timeRemainingTotalHr).padStart(2, '0') + ':' +
+ String(timeRemainingOnlyMin).padStart(2, '0') + ':' +
+ String(timeRemainingOnlySec).padStart(2, '0')
+ ;
+ }, updateInterval);
+
+ callback(this, timer); // Runs any script passed in through the callback
+ return this;
+ }
+
+ /** Updates the inner HTML of the element.
+ * The element is discovered by it's id.
+ * If the element is an `input`, it will modify the value attribute instead.
+ * @param {string} id - The ID of the element to change
+ * @param {string} html - The HTML/text to update with
+ * @param {boolean} [doSafe] - (Optional) Should `textContent` be used instead of `innerHTML` to avoid XSS? False by default
+ * @since 0.24.2
+ */
+ updateInnerHTML(id, html, doSafe=false) {
+
+ const element = document.getElementById(id.replace(/^#/, '')); // Retrieve the element from the 'id' (removed the '#')
+
+ if (!element) {return;} // Kills itself if the element does not exist
+
+ // Input elements don't have innerHTML, so we modify the value attribute instead
+ if (element instanceof HTMLInputElement) {
+ element.value = html;
+ return;
+ }
+
+ if (doSafe) {
+ element.textContent = html; // Populate element with plain-text HTML/text
+ } else {
+ element.innerHTML = html; // Populate element with HTML/text
+ }
+ }
+
+ /** Handles the minimization logic for windows spawned by Blue Marble
+ * @param {HTMLButtonElement} button - The UI button that triggered this minimization event
+ * @since 0.88.142
+ */
+ handleMinimization(button) {
+
+ if (button.disabled) {return;} // Don't minimize if the window is currently minimizing
+
+ button.disabled = true; // Disables the button until the transition ends
+ button.style.textDecoration = 'none'; // Disables the disabled button text decoration strikethrough line
+
+ const window = button.closest('.bm-window'); // Get the window
+ const dragbar = button.closest('.bm-dragbar'); // Get the dragbar
+ const header = window.querySelector('h1'); // Get the header
+ const windowContent = window.querySelector('.bm-window-content'); // Get the window content container
+
+ window.parentElement.append(window); // Moves the window to the top
+
+ // If window content is open...
+ if (button.dataset['buttonStatus'] == 'expanded') {
+ // ...we want to close it
+
+ // Logic for the transition animation to collapse the window
+ windowContent.style.height = windowContent.scrollHeight + 'px';
+ window.style.width = window.scrollWidth + 'px'; // So the width of the window does not change due to the lack of content
+ windowContent.style.height = '0'; // Set the height to 0px
+ windowContent.addEventListener('transitionend', function handler() { // Add an event listener to cleanup once the minimize transition is complete
+ windowContent.style.display = 'none'; // Changes "display" to "none" for screen readers
+ button.disabled = false; // Enables the button
+ button.style.textDecoration = ''; // Resets the text decoration to default
+ windowContent.removeEventListener('transitionend', handler); // Removes the event listener
+ });
+
+ // Makes a clone of the h1 element inside the window, and adds it to the dragbar
+ const dragbarHeader1 = header.cloneNode(true);
+ const dragbarHeader1Text = dragbarHeader1.textContent;
+ button.nextElementSibling.appendChild(dragbarHeader1);
+
+ button.textContent = '▶'; // Swap button icon
+ button.dataset['buttonStatus'] = 'collapsed'; // Swap button status tracker
+ button.ariaLabel = `Unminimize window "${dragbarHeader1Text}"`; // Screen reader label
+ } else {
+ // Else, the window is closed, and we want to open it
+
+ // Deletes the h1 element inside the dragbar
+ const dragbarHeader1 = dragbar.querySelector('h1');
+ const dragbarHeader1Text = dragbarHeader1.textContent;
+ dragbarHeader1.remove();
+
+ // Logic for the transition animation to expand the window
+ windowContent.style.display = ''; // Resets display to default
+ windowContent.style.height = '0'; // Sets the height to 0
+ window.style.width = ''; // Resets the window width to default
+ windowContent.style.height = windowContent.scrollHeight + 'px'; // Change the height back to normal
+ windowContent.addEventListener('transitionend', function handler() { // Add an event listener to cleanup once the minimize transition is complete
+ windowContent.style.height = ''; // Changes the height back to default
+ button.disabled = false; // Enables the button
+ button.style.textDecoration = ''; // Resets the text decoration to default
+ windowContent.removeEventListener('transitionend', handler); // Removes the event listener
+ });
+
+ button.textContent = '▼'; // Swap button icon
+ button.dataset['buttonStatus'] = 'expanded'; // Swap button status tracker
+ button.ariaLabel = `Minimize window "${dragbarHeader1Text}"`; // Screen reader label
+ }
+ }
+
+ /** Handles dragging of the overlay.
+ * Uses requestAnimationFrame for smooth animations and GPU-accelerated transforms.
+ * Make sure to use the appropriate CSS selectors.
+ * @param {string} moveMeSelector - The element to be moved
+ * @param {string} iMoveThingsSelector - The drag handle element
+ * @since 0.8.2
+ */
+ handleDrag(moveMeSelector, iMoveThingsSelector) {
+
+ // Retrieves the elements
+ const moveMe = document.querySelector(moveMeSelector);
+ const iMoveThings = document.querySelector(iMoveThingsSelector);
+
+ // What to do when one of the two elements are not found
+ if (!moveMe || !iMoveThings) {
+ this.handleDisplayError(`Can not drag! ${!moveMe ? 'moveMe' : ''} ${!moveMe && !iMoveThings ? 'and ' : ''}${!iMoveThings ? 'iMoveThings ' : ''}was not found!`);
+ return; // Kills itself
+ }
+
+ let isDragging = false;
+ let offsetX, offsetY = 0;
+ let animationFrame = null;
+ let currentX = 0;
+ let currentY = 0;
+ let targetX = 0;
+ let targetY = 0;
+ let initialRect = null; // Cache initial position to avoid expensive getBoundingClientRect calls during drag
+
+ // Smooth animation loop using requestAnimationFrame for optimal performance
+ const updatePosition = () => {
+ if (isDragging) {
+ // Only update DOM if position changed significantly (reduce repaints)
+ const deltaX = Math.abs(currentX - targetX);
+ const deltaY = Math.abs(currentY - targetY);
+
+ if (deltaX > 0.5 || deltaY > 0.5) {
+ currentX = targetX;
+ currentY = targetY;
+
+ // Use CSS transform for GPU acceleration instead of left/top
+ moveMe.style.transform = `translate(${currentX}px, ${currentY}px)`;
+ moveMe.style.left = '0px';
+ moveMe.style.top = '0px';
+ moveMe.style.right = '';
+ }
+
+ animationFrame = requestAnimationFrame(updatePosition);
+ }
+ };
+
+ const startDrag = (clientX, clientY) => {
+ isDragging = true;
+ initialRect = moveMe.getBoundingClientRect();
+ offsetX = clientX - initialRect.left;
+ offsetY = clientY - initialRect.top;
+
+ // Get current position from transform or use element position
+ const computedStyle = window.getComputedStyle(moveMe);
+ const transform = computedStyle.transform;
+
+ if (transform && transform !== 'none') {
+ const matrix = new DOMMatrix(transform);
+ currentX = matrix.m41;
+ currentY = matrix.m42;
+ } else {
+ currentX = initialRect.left;
+ currentY = initialRect.top;
+ }
+
+ targetX = currentX;
+ targetY = currentY;
+
+ document.body.style.userSelect = 'none';
+ iMoveThings.classList.add('bm-dragging');
+
+ // Add move listeners when dragging starts
+ document.addEventListener('mousemove', onMouseMove);
+ document.addEventListener('touchmove', onTouchMove, { passive: false });
+ document.addEventListener('mouseup', endDrag);
+ document.addEventListener('touchend', endDrag);
+ document.addEventListener('touchcancel', endDrag);
+
+ // Start animation loop
+ if (animationFrame) {
+ cancelAnimationFrame(animationFrame);
+ }
+ updatePosition();
+ };
+
+ const endDrag = () => {
+ isDragging = false;
+ if (animationFrame) {
+ cancelAnimationFrame(animationFrame);
+ animationFrame = null;
+ }
+ document.body.style.userSelect = '';
+ iMoveThings.classList.remove('bm-dragging');
+
+ // Remove move listeners when drag ends
+ document.removeEventListener('mousemove', onMouseMove);
+ document.removeEventListener('touchmove', onTouchMove);
+ document.removeEventListener('mouseup', endDrag);
+ document.removeEventListener('touchend', endDrag);
+ document.removeEventListener('touchcancel', endDrag);
+ };
+
+ // Mouse move
+ const onMouseMove = event => {
+ if (isDragging && initialRect) {
+ targetX = event.clientX - offsetX;
+ targetY = event.clientY - offsetY;
+ }
+ }
+
+ // Touch move
+ const onTouchMove = event => {
+ if (isDragging && initialRect) {
+ const touch = event.touches[0];
+ if (!touch) return;
+ targetX = touch.clientX - offsetX;
+ targetY = touch.clientY - offsetY;
+ event.preventDefault();
+ }
+ };
+
+ // Mouse down - start dragging
+ iMoveThings.addEventListener('mousedown', function(event) {
+ event.preventDefault();
+ startDrag(event.clientX, event.clientY);
+ });
+
+ // Touch start - start dragging
+ iMoveThings.addEventListener('touchstart', function(event) {
+ const touch = event?.touches?.[0];
+ if (!touch) {return;}
+ startDrag(touch.clientX, touch.clientY);
+ event.preventDefault();
+ }, { passive: false });
+ }
+
+ /** Handles status display.
+ * This will output plain text into the output Status box.
+ * Additionally, this will output an info message to the console.
+ * @param {string} text - The status text to display.
+ * @since 0.58.4
+ */
+ handleDisplayStatus(text) {
+ const consoleInfo = console.info; // Creates a copy of the console.info function
+ consoleInfo(`${this.name}: ${text}`); // Outputs something like "ScriptName: text" as an info message to the console
+ this.updateInnerHTML(this.outputStatusId, 'Status: ' + text, true); // Update output Status box
+ }
+
+ /** Handles error display.
+ * This will output plain text into the output Status box.
+ * Additionally, this will output an error to the console.
+ * @param {string} text - The error text to display.
+ * @since 0.41.6
+ */
+ handleDisplayError(text) {
+ const consoleError = console.error; // Creates a copy of the console.error function
+ consoleError(`${this.name}: ${text}`); // Outputs something like "ScriptName: text" as an error message to the console
+ this.updateInnerHTML(this.outputStatusId, 'Error: ' + text, true); // Update output Status box
+ }
+}
+
+