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tab bar fix (#241)
* Update JSController-NetworkFetch.swift * Shitty AI code by paul * Fix tab bar --------- Co-authored-by: cranci1 <100066266+cranci1@users.noreply.github.com>
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1 changed files with 6 additions and 3 deletions
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@ -64,6 +64,10 @@ struct TabBar: View {
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return white > 0.5 ? 0.5 : 0.3
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return white > 0.5 ? 0.5 : 0.3
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}
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}
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private var shouldSlideUp: Bool {
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return keyboardFocus && keyboardHeight > 100
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}
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@Namespace private var animation
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@Namespace private var animation
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private let tabWidth: CGFloat = 70
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private let tabWidth: CGFloat = 70
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@ -280,9 +284,8 @@ struct TabBar: View {
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.padding(.bottom, -100)
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.padding(.bottom, -100)
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.padding(.top, -10)
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.padding(.top, -10)
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}
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}
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.offset(y: keyboardFocus ? -keyboardHeight + 40 : 0)
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.offset(y: shouldSlideUp ? -keyboardHeight + 40 : 0)
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.animation(.spring(response: 0.3, dampingFraction: 0.8), value: keyboardHeight)
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.animation(.spring(response: 0.3, dampingFraction: 0.8), value: shouldSlideUp)
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.animation(.spring(response: 0.3, dampingFraction: 0.8), value: keyboardFocus)
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.onChange(of: keyboardHeight) { newValue in
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.onChange(of: keyboardHeight) { newValue in
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withAnimation(.spring(response: 0.3, dampingFraction: 0.8)) {
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withAnimation(.spring(response: 0.3, dampingFraction: 0.8)) {
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}
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}
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