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* Fix missing string enum converters for the config * Revert changing KeyboardHotkeys to struct This needs to be done because Avalonia's TwoWay Binding breaks otherwise. |
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|---|---|---|
| .. | ||
| Motion | ||
| GamepadInputId.cs | ||
| GenericControllerInputConfig.cs | ||
| JoyconConfigControllerStick.cs | ||
| RumbleConfigController.cs | ||
| StandardControllerInputConfig.cs | ||
| StickInputId.cs | ||