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* Remove allocations for texture bindings and state * Rent rather than stackalloc + copy A bit faster. |
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|---|---|---|
| .. | ||
| ConditionalRendering.cs | ||
| ConstantBufferUpdater.cs | ||
| DrawManager.cs | ||
| DrawState.cs | ||
| IbStreamer.cs | ||
| SemaphoreUpdater.cs | ||
| StateUpdater.cs | ||
| StateUpdateTracker.cs | ||
| ThreedClass.cs | ||
| ThreedClassState.cs | ||