mirror of
https://github.com/KeatonTheBot/Ryujinx.git
synced 2026-04-30 02:14:40 +00:00
* Pass MultiRange to BufferManager * Implement support for multi-range buffers using Vulkan sparse mappings * Use multi-range for remaining buffers, delete old methods * Assume that more buffers are contiguous * Dispose multi-range buffers after they are removed from the list * Properly init BufferBounds for constant and storage buffers * Do not try reading zero bytes data from an unmapped address on the shader cache + PR feedback * Fix misaligned sparse buffer offsets * Null check can be simplified * PR feedback |
||
|---|---|---|
| .. | ||
| ActionCommand.cs | ||
| CreateBufferAccessCommand.cs | ||
| CreateBufferCommand.cs | ||
| CreateBufferSparseCommand.cs | ||
| CreateHostBufferCommand.cs | ||
| CreateProgramCommand.cs | ||
| CreateSamplerCommand.cs | ||
| CreateSyncCommand.cs | ||
| CreateTextureCommand.cs | ||
| GetCapabilitiesCommand.cs | ||
| PreFrameCommand.cs | ||
| ReportCounterCommand.cs | ||
| ResetCounterCommand.cs | ||
| UpdateCountersCommand.cs | ||